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HomeHome / Divide et Impera / Hayasdan (Imperator Augustus) / Units / Qasatim Afrikanim
Qasatim Afrikanim Hayasdan (Imperator Augustus)Hayasdan (Imperator Augustus) Missile Infantry

Qasatim Afrikanim

(African Archers)

Drawn from a vast area and numerous tribes, the warriors of sub-Saharan Africa were unsurprisingly diverse in appearance and culture. They all possessed long and rich warrior traditions, such as that of the Nubians and their descendants who ruled Kush, and Aksum. Despite tribal differences weapons and equipment differed only in detail: spears, javelins, bows and short swords were favoured. Relatively little armour was worn, but some tribes did employ wicker, wood or hide shields. Adornments and decorations varied greatly and some groups sported warpaint. Aethiopians in Persian service were known for painting themselves chalk white on one side and vermillion on the other, and using spears and bows of palmwood. Fighting as allies and mercenaries for Carthage, Persia, and the eastern Successors, tribesmen could be found throughout Africa and Asia Minor.

Qasatim Afrikanim

Unit Name

Qasatim Afrikanim

Main Unit Key

Eas_Mar_Missile_Afr

Land Unit Key

Eas_Mar_Missile_Afr

Naval Unit Key

pel_transport

Soldiers

100

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

535

Recruitment Cost

535

Upkeep Cost

240

Missile Damage

9

├ Missile Weapon

bow2

├ Projectile

bow2

├ Missile Damage

9

├ Missile Ap Damage

0

└ Base Reload Time

14

Accuracy

10

Range

165

Reload

13

Shots Per Minute

5

Ammunition

31

Melee Attack

17

Weapon Damage

9

├ Melee Weapon

spear2

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

3

├ Bonus vs. Elephants

10

└ Bonus vs Infantry

0

Charge Bonus

11

Melee Defence

46

├ Base Defence

20

├ Shield

shield1

└ Shield Defence

26

Armour

3

├ Armour

arm1

├ Armour Defence

3

└ Shield Armour

0

Health

21

├ Man Entity

light_light

├ Man Health

20

└ Bonus Hit Points

1

Base Morale

50

Abilities

Qasatim Afrikanim
  • Stamina (excellent)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Improved Stamina
    This unit type has an improvement on the base stamina stat.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Qasatim Afrikanim
  • Long range
  • Average rate of fire
  • Good damage but low armour penetration
  • Very weak in melee
  • Very poor morale
Garrison Buildings
Qasatim Afrikanim x 1 Naval Yard
Naval Yard
(rom_EASTERN_port_military_3)
Level 2
Qasatim Afrikanim x 2 Drydock
Drydock
(rom_EASTERN_port_military_4)
Level 3
Naval Yard
Naval Yard
(rom_EASTERN_port_military_minor_3)
Level 2