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HomeHome / Total War: Rome II / Colchian Secessionists / Units / Eastern Archers
Eastern Archers Colchian SecessionistsColchian Secessionists Missile Infantry

Eastern Archers

Weight of numbers brings its own quality to arrow fire.

Eastern archers could inflict heavy casualties when used in large numbers, and their composite bows gave them a good range, accuracy and penetrating power. The composite bow was, as its name suggests, made from many materials, and its layers of wood, sinew and animal horn made it a very effective energy-storing spring. In the hands of a reasonable bowman, an arrow from a composite bow would go through chainmail at respectable ranges. It did not, however, take kindly to getting wet. The glues used in its construction soon broke down in damp conditions. In the deserts of the east this was hardly a problem, but it does explain why the composite bow was never adopted in Europe.

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Eastern Archers

Unit Name

Eastern Archers

Main Unit Key

Eas_Archers

Land Unit Key

Eas_Archers

Naval Unit Key

pel_transport

Soldiers

120

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

350

Recruitment Cost

350

Upkeep Cost

90

Missile Damage

35

├ Missile Weapon

rome_recurve_bow

├ Projectile

arrow_recurve

├ Missile Damage

31

├ Missile Ap Damage

4

└ Base Reload Time

12

Accuracy

5

Range

150

Reload

13

Shots Per Minute

6

Ammunition

15

Melee Attack

8

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

3

Melee Defence

12

├ Base Defence

12

├ Shield

none

└ Shield Defence

0

Armour

10

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

0

Health

45

├ Man Entity

rome_infantry_very_light_fast

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

20

Abilities

No Ability

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Eastern Archers
  • Long range
  • Average rate of fire
  • Good damage but low armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Eastern Archers Lv. 0 Periokos Camp
Periokos Camp
(greek_military_light_2)
Level 1
Skirmisher Camp
Skirmisher Camp
(greek_military_light_3)
Level 2
Mercenary Camp
Mercenary Camp
(greek_military_light_4)
Level 3
Garrison Buildings
Eastern Archers x 2 Skirmisher Camp
Skirmisher Camp
(greek_military_light_3)
Level 2
Mercenary Camp
Mercenary Camp
(greek_military_light_4)
Level 3