Bactrian Noble Horse
Bactrians are born with a spear in one hand, and a shield in the other.The Bactrian plain is to the west of the Hindu Kush in what is now Afghanistan. It first enters records of antiquity through Ctesias, a Greek historian (circa 400BC), who falsely claimed that the Assyrian King Ninus defeated the Bactrians in 2140BC. A fertile and developed land, Bactria was prosperous and so, during the expansion of the Achaemenid Empire, it inevitably drew the interest of the newly crowned Cyrus the Great. Under the Achaemenids, Bactria enjoyed the special privilege of being ruled by the crown prince, or heir-apparent to the royal line. It has been suggested that before the Persians, however, Bactria was ruled by the Median Kingdom before they, too, fell to the expansionist Achaemenids. Like many other Persian satrapies, Bactria attempted to rebel against its overlords in the wake of Darius III's defeat by Alexander the Great, only to be subdued by the victorious general.
Unit Name Bactrian Noble Horse |
Main Unit Key Bac_Noble_Horse |
Land Unit Key Bac_Noble_Horse |
Naval Unit Key pel_transport |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 880 |
Recruitment Cost 880 |
Upkeep Cost 150 |
Melee Attack 42 |
29 |
├ Melee Weapon rome_spear_cav_elite |
├ Melee Damage Base 24 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 15 |
├ Bonus vs Elephants 15 |
└ Bonus vs Infantry 0 |
Charge Bonus 36 |
42 |
├ Base Defence 27 |
├ Shield hoplite_cav |
└ Shield Defence 15 |
95 |
├ Armour bronze |
├ Armour Defence 60 |
└ Shield Armour 35 |
90 |
├ Man Entity rome_infantry_heavy |
├ Man Health 40 |
├ Bonus Hit Points 15 |
├ Mount rome_hellenic_horse_spear_shield_h |
├ Mount Entity rome_horse_heavy |
└ Mount Health 35 |
Base Morale 60 |
Abilities
Bactrian Noble Horse- Diamond
The unit moves into a diamond-shaped attack formation.
Charge bonus, melee attack
Acceleration, melee defence
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Low damage but average armour penetration
- Good morale
Faction Availability | |
---|---|
Grand Campaign |