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HomeHome / Total War: Rome II / Senate Secessionists (Hannibal at the Gates) / Units / Assault Quadrireme - Auxiliary Hoplites
Assault Quadrireme - Auxiliary Hoplites Senate Secessionists (Hannibal at the Gates)Senate Secessionists (Hannibal at the Gates) Melee Ship

Assault Quadrireme - Auxiliary Hoplites

Ramming attacks from these ships inflict terrible damage.

Romans recognise the manly virtues embodied by the phalanx.

There is a good deal of debate as to how large ancient warships worked; the principles are understood, but the details are not always so clear. A Roman 'quadreme' or Greek 'tetreres' would seem to have four rows of oars if the name is translated literally. However, it is unclear how four sets of oars each with one rower apiece could be used without them getting in a terrible tangle even with a magnificently trained crew, or how the top set of rowers would be able to handle the extremely long oars pitched at a steep angle and still produce any power. The chances are that the term 'oar' had become synonymous with 'rower' and that the lowest bank had more than one man per oar. The other option was to go back to a double row of oars, with two men apiece. Two banks of oars would also have made for a cheaper construction task for each ship. Either way, the result was a ship that could rival the lighter trireme in speed, yet had more deck space for a large fighting contingent or artillery pieces.

(Auxiliary Hoplites)
Hoplites date back to the wars between the Greek city-states in the 8th and 7th centuries BC. During the Greco-Persian Wars most hoplites wore a Corinthian-style bronze helm, and a cuirass of bronze or stiffened linen or canvas. They were armed with a short sword and an iron-tipped spear with a bronze counterbalance butt-spike. Hoplites were named, though, after the round hoplon shield they carried. The hoplon-and-spear combination required them to fight as a phalanx, a block of spearmen some eight ranks deep. When closed up, each man would find shelter behind the shield of his neighbour, creating a wall of bristling spear-points. While all hoplites were originally citizen-soldiers, full-time mercenaries took over and became the standard fighting unit of the Greek world. Later, under Phillip II of Macedon and Alexander the Great, the shield became smaller, while the spear developed into the five metre sarissa pike. Many armies adopted the phalanx of hoplites as a tactical unit because it was very successful in battle.

Assault Quadrireme - Auxiliary Hoplites

Unit Name

Assault Quadrireme - Auxiliary Hoplites

Main Unit Key

Aux_Gre_Hoplites_Four

Land Unit Key

Aux_Gre_Hoplites

Naval Unit Key

roman_four

Soldiers

120

Category

Medium Ship

Class

Melee Ship

Custom Battle Cost

720

Recruitment Cost

720

Upkeep Cost

144

Ship Health

825

└ Ship

roman_four

Ship Speed

6

Melee Attack

34

Weapon Damage

26

├ Melee Weapon

rome_hoplite_spear

├ Melee Damage Base

20

├ Melee Damage Ap

6

├ Armour Piercing

No

├ Bonus vs. Large

15

├ Bonus vs Elephants

15

└ Bonus vs Infantry

0

Charge Bonus

21

Melee Defence

57

├ Base Defence

42

├ Shield

hoplite

└ Shield Defence

15

Armour

80

├ Armour

spolas

├ Armour Defence

35

└ Shield Armour

45

Health

60

├ Man Entity

rome_infantry_hoplite

├ Man Health

45

└ Bonus Hit Points

15

Base Morale

55

Abilities

Assault Quadrireme
  • Row Hard 10
    Increases speed for 10 strokes.
    Ship speed
Auxiliary Hoplites
  • Hoplite Wall
    The unit moves into close wall formation.
    Bracing, melee defence, shield strength
    Acceleration, speed

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Formation Attack
    The unit will try to stay in formation when in melee.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Assault Quadrireme
  • Average hull strength
  • Medium crew
  • Average speed
  • Average ramming
  • Average boarding
Auxiliary Hoplites
  • Good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Normal morale
Recuitment Requirement
Unit Resouces Auxilia_Hellenic

Hannibal at the Gates Regions

Hannibal at the Gates
Provinces Regions
Sicilia Messana Syracuse
Requires Buildings
Assault Quadrireme - Auxiliary Hoplites Lv. 0 Coastal Patrol
Coastal Patrol
(rome_port_patrol_4)
Level 3
Capsa
Massyli (Hannibal at the Gates)
Carthago
Carthage (Hannibal at the Gates)
Hadrumentum
Carthage (Hannibal at the Gates)
Burdigala
Tarbelli (Hannibal at the Gates)
Iruna
Vascones (Hannibal at the Gates)
Libisosa
Oretani (Hannibal at the Gates)
Numantia
Arevaci (Hannibal at the Gates)
Toletum
Carpetani (Hannibal at the Gates)
Alalia
Rome (Hannibal at the Gates)
Karalis
Rome (Hannibal at the Gates)
Olbia
Rome (Hannibal at the Gates)
Arretium
Etruscan League (Hannibal at the Gates)
Pisae
Rome (Hannibal at the Gates)
Tarquinii
Etruscan League (Hannibal at the Gates)
Asturica
Astures (Hannibal at the Gates)
Lugos
Gallaeci (Hannibal at the Gates)
Pallantia
Vaccaei (Hannibal at the Gates)
Portus Amanum
Cantabri (Hannibal at the Gates)
Genua
Liguria (Hannibal at the Gates)
Patavium
Veneti (Hannibal at the Gates)
Placentia
Boii (Hannibal at the Gates)
Vercellae
Insubres (Hannibal at the Gates)
Lugdunum
Allobroges (Hannibal at the Gates)
Massilia
Massilia (Hannibal at the Gates)
Nemausus
Volcae (Hannibal at the Gates)
Tolosa
Volcae (Hannibal at the Gates)
Cissis
Cessetani (Hannibal at the Gates)
Emporiae
Emporion (Hannibal at the Gates)
Ilerda
Illergetes (Hannibal at the Gates)
Salduba
Illercavones (Hannibal at the Gates)
Carthago Nova
Carthage (Hannibal at the Gates)
Ibossim
Carthage (Hannibal at the Gates)
Ilici
Carthage (Hannibal at the Gates)
Saguntum
Carthage (Hannibal at the Gates)
Capua
Rome (Hannibal at the Gates)
Roma
Rome (Hannibal at the Gates)
Tarracina
Rome (Hannibal at the Gates)
Ebora
Celtici (Hannibal at the Gates)
Helmantica
Vettones (Hannibal at the Gates)
Olisipo
Lusitani (Hannibal at the Gates)
Buxentum
Samnites (Hannibal at the Gates)
Croton
Rome (Hannibal at the Gates)
Tarentum
Rome (Hannibal at the Gates)
Thurii
Rome (Hannibal at the Gates)
Rutubis
Gaetuli (Hannibal at the Gates)
Siga
Masaesyli (Hannibal at the Gates)
Tingis
Carthage (Hannibal at the Gates)
Volubilis
Mauri (Hannibal at the Gates)
Cirta
Massyli (Hannibal at the Gates)
Hippo Regius
Carthage (Hannibal at the Gates)
Iol
Carthage (Hannibal at the Gates)
Sitifi
Masaesyli (Hannibal at the Gates)
Barium
Samnites (Hannibal at the Gates)
Beneventum
Samnites (Hannibal at the Gates)
Sipontum
Samnites (Hannibal at the Gates)
Lilybaeum
Rome (Hannibal at the Gates)
Messana
Rome (Hannibal at the Gates)
Syracuse
Syracuse (Hannibal at the Gates)
Terra Incognita
Leptis Magna
Libya (Hannibal at the Gates)
Tacapae
Libya (Hannibal at the Gates)
Thenteos
Garamantia (Hannibal at the Gates)
Turris Tamalleni
Garamantia (Hannibal at the Gates)
Gades
Carthage (Hannibal at the Gates)
Kartuba
Turdetani (Hannibal at the Gates)
Ancona
Rome (Hannibal at the Gates)
Corfinium
Rome (Hannibal at the Gates)
Pisaurum
Rome (Hannibal at the Gates)
Spoletium
Etruscan League (Hannibal at the Gates)