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Assault Bireme - Auxiliary Axe Warriors Rome (Samnite Wars)Rome (Samnite Wars) Melee Ship

Assault Bireme - Auxiliary Axe Warriors

With a ramming attack that can break an enemy hull, these ships are deadly weapons.

In the hands of a loyal auxiliaries, axes can be most charming!

The waterline ram was first mounted on a vessel in around 850BC. Warships and naval tactics were transformed. Ships were no longer platforms for infantry battles on the water; the ship itself became the weapon. Galleys changed as the new reality sank in. Ramming at speed would hole and sink an enemy, therefore slimmer, faster, handier ships were required. More speed on demand obviously required more oars a fast ship with a single row of oars ended up being stupidly, impractically long. The solution, then, was to put in a second set of oars above the first, but slightly offset to allow for rowers' benches. These biremes, a Latin word meaning 'two oars', or dieres, the Greek equivalent, were no longer than previous designs but had twice the number of rowers. They were fast, manoeuvrable, and could carry a fighting contingent. Some nations also gave their bireme crews fire pots; these clay pots filled with oil and pitch were hurled at enemy ships in the entirely reasonable hope of setting them ablaze.

(Auxiliary Axe Warriors)
Celtic warriors were ideally equipped to hack through even heavily-armoured foes. Their axes took one of two forms: one-handed axes were typical, and the most practical, but two-handed axes were also used. In comparison to swords, axes were cheap to make, and were effective against chainmail, as a blow could still shatter bone and crush the organs beneath the armour. They could also be used to pull aside shields, or hack them apart. Like other Celtic warriors, the lightly-armoured, one-handed axemen relied on their own shields for defence. There was a long tradition, perhaps dating as far back as the Stone Age, of veneration for axes and hammers in Celtic cultures. Although both were associated with strength, axes in particular were used as grave goods and even depicted on coins celebrating victories in the Gallic Wars of 58-50BC.

Assault Bireme - Auxiliary Axe Warriors

Unit Name

Assault Bireme - Auxiliary Axe Warriors

Main Unit Key

Aux_Cel_Axe_Warriors_Two

Land Unit Key

Aux_Cel_Axe_Warriors

Naval Unit Key

roman_two

Soldiers

60

Category

Light Ship

Class

Melee Ship

Custom Battle Cost

380

Recruitment Cost

380

Upkeep Cost

76

Missile Damage

32

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

15

Accuracy

5

Range

40

Reload

0

Shots Per Minute

4

Ammunition

2

Ship Health

501

└ Ship

roman_two

Ship Speed

6

Melee Attack

35

Weapon Damage

26

├ Melee Weapon

rome_celtic_axe

├ Melee Damage Base

16

├ Melee Damage Ap

10

├ Armour Piercing

Yes

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

20

Melee Defence

50

├ Base Defence

20

├ Shield

celtic

└ Shield Defence

30

Armour

65

├ Armour

leather

├ Armour Defence

30

└ Shield Armour

35

Health

55

├ Man Entity

rome_infantry_medium

├ Man Health

40

└ Bonus Hit Points

15

Base Morale

55

Abilities

Assault Bireme
  • Row Hard 10
    Increases speed for 10 strokes.
    Ship speed

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Assault Bireme
  • Very poor hull strength
  • Very light crew
  • Fast speed
  • Weak ramming
  • Good boarding
Auxiliary Axe Warriors
  • Average attack
  • Poor defence
  • Low damage but good armour penetration
  • Poor morale
Recuitment Requirement
Unit Resouces Auxilia_Celtic
Requires Buildings
Assault Bireme - Auxiliary Axe Warriors Lv. 0 Docks
Docks
(rome_port_patrol_3)
Level 2
Coastal Patrol
Coastal Patrol
(rome_port_patrol_4)
Level 3