menu
HomeHome / Total War: Rome II / Rome (Samnite Wars) / Units / Auxiliary Longbow Hunters
Auxiliary Longbow Hunters Rome (Samnite Wars)Rome (Samnite Wars) Missile Infantry

Auxiliary Longbow Hunters

An arrow shot in Rome's service is always a good thing.

The German warrior was exposed on an open, flat battlefield but, when fighting in hills and woodland, he had the advantage. Most were raised as hunters in dense forests, so became expert at stealthy manoeuvres and laying ambush. Whilst their battle tactics were proven, their longbows, often two metres in length and made of yew, lacked the power and accuracy of composite bows made in the east. Their ammunition was also somewhat lacking: limited iron supplies meant these men often fired bone-tipped arrows that struggled to pierce enemy armour. On the battlefield, archers lined up behind slingers - afforded some protection by the shields of the warriors in front of them.

Auxiliary Longbow Hunters

Unit Name

Auxiliary Longbow Hunters

Main Unit Key

Aux_Ger_Longbow_Hunters

Land Unit Key

Aux_Ger_Longbow_Hunters

Naval Unit Key

pel_transport

Soldiers

120

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

300

Recruitment Cost

300

Upkeep Cost

80

Missile Damage

40

├ Missile Weapon

rome_longbow

├ Projectile

arrow_longbow

├ Missile Damage

36

├ Missile Ap Damage

4

└ Base Reload Time

14

Accuracy

5

Range

125

Reload

18

Shots Per Minute

5

Ammunition

15

Melee Attack

8

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

3

Melee Defence

12

├ Base Defence

12

├ Shield

none

└ Shield Defence

0

Armour

10

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

0

Health

45

├ Man Entity

rome_infantry_very_light_fast

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

25

Abilities

No Ability

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Cold
    This unit tires less quickly in snow.
  • Snipe
    This unit remains hidden while firing.
  • Stalk
    This unit can move hidden in any terrain.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Auxiliary Longbow Hunters
  • Long range
  • Average rate of fire
  • Good damage but low armour penetration
  • Very weak in melee
  • Very poor morale
Recuitment Requirement
Unit Resouces Auxilia_Germanic
Requires Buildings
Auxiliary Longbow Hunters Lv. 0 Auxiliary Camp
Auxiliary Camp
(rome_military_aux_2)
Level 1
Auxiliary Barracks
Auxiliary Barracks
(rome_military_aux_3)
Level 2
Auxiliary Garrison
Auxiliary Garrison
(rome_military_aux_4)
Level 3