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HomeHome / Total War: Rome II / Insubres Pretenders (Rise of the Republic) / Units / Gallic Axemen
Gallic Axemen Insubres Pretenders (Rise of the Republic)Insubres Pretenders (Rise of the Republic) Melee Infantry

Gallic Axemen

Their axes can crush armour as easily as chopping wood.

Celtic warriors were ideally equipped to hack through even heavily-armoured foes. Their axes took one of two forms: one-handed axes were typical, and the most practical, but two-handed axes were also used. In comparison to swords, axes were cheap to make, and were effective against chainmail, as a blow could still shatter bone and crush the organs beneath the armour. They could also be used to pull aside shields, or hack them apart. Like other Celtic warriors, the lightly-armoured, one-handed axemen relied on their own shields for defence. There was a long tradition, perhaps dating as far back as the Stone Age, of veneration for axes and hammers in Celtic cultures. Although both were associated with strength, axes in particular were used as grave goods and even depicted on coins celebrating victories in the Gallic Wars of 58-50BC.

Gallic Axemen

Unit Name

Gallic Axemen

Main Unit Key

inv_sen_gallic_axemen

Land Unit Key

inv_sen_gallic_axemen

Naval Unit Key

pel_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

550

Recruitment Cost

550

Upkeep Cost

110

Melee Attack

40

Weapon Damage

26

├ Melee Weapon

rome_celtic_axe

├ Melee Damage Base

16

├ Melee Damage Ap

10

├ Armour Piercing

Yes

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

35

Melee Defence

45

├ Base Defence

10

├ Shield

celtic_shock

└ Shield Defence

35

Armour

20

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

10

Health

55

├ Man Entity

rome_infantry_medium

├ Man Health

40

└ Bonus Hit Points

15

Base Morale

40

Abilities

Gallic Axemen
  • Frenzied Charge
    Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
    Charge speed, charge damage, acceleration
    Melee defence, fatigue

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Cold
    This unit tires less quickly in snow.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Gallic Axemen
  • Average attack
  • Poor defence
  • Low damage but good armour penetration
  • Poor morale
Requires Buildings
Gallic Axemen Lv. 0 Trumpet Maker
Trumpet Maker
(inv_new_barb_military_buff_horn_3)
Level 2
Carnyx Maker
Carnyx Maker
(inv_new_barb_military_buff_horn_4)
Level 3
Garrison Buildings
Gallic Axemen x 1 Village (Amber Collector)
Village (Amber Collector)
(inv_barb_amber_2)
Level 1
Village (Trench Mine)
Village (Trench Mine)
(inv_barb_gold_2)
Level 1
Village (Grain Farms)
Village (Grain Farms)
(inv_barb_grain_2)
Level 1
Village (Trench Mine)
Village (Trench Mine)
(inv_barb_lead_2)
Level 1
Village (Open Air Tannery)
Village (Open Air Tannery)
(inv_barb_leather_2)
Level 1
Village (Logging Camp)
Village (Logging Camp)
(inv_barb_lumber_2)
Level 1
Village (Marble Quarry)
Village (Marble Quarry)
(inv_barb_marble_2)
Level 1
Village (Olive Press)
Village (Olive Press)
(inv_barb_olive_2)
Level 1
Village (Snail Vats)
Village (Snail Vats)
(inv_barb_purple_dye_2)
Level 1
Village (Brine Distiller)
Village (Brine Distiller)
(inv_barb_salt_2)
Level 1
Village (Large Vineyard)
Village (Large Vineyard)
(inv_barb_wine_2)
Level 1
Meeting Ground
Meeting Ground
(inv_new_barb_military_recruitment_2)
Level 1
Proving Grounds
Proving Grounds
(inv_new_barb_military_recruitment_3)
Level 2
Village
Village
(inv_new_barb_minor_town_2)
Level 1
Gallic Axemen x 3 Town (Amber Trader)
Town (Amber Trader)
(inv_barb_amber_3)
Level 2
Town (Shaft Mine)
Town (Shaft Mine)
(inv_barb_gold_3)
Level 2
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(inv_barb_grain_3)
Level 2
Village (Shieldmaker)
Village (Shieldmaker)
(inv_barb_iron_armour_2)
Level 1
Village (Blacksmith)
Village (Blacksmith)
(inv_barb_iron_weapon_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_barb_lead_3)
Level 2
Town (Leather Workshop)
Town (Leather Workshop)
(inv_barb_leather_3)
Level 2
Town (Timber Yard)
Town (Timber Yard)
(inv_barb_lumber_3)
Level 2
Town (Marble Cutter)
Town (Marble Cutter)
(inv_barb_marble_3)
Level 2
Town (Mola Olieria)
Town (Mola Olieria)
(inv_barb_olive_3)
Level 2
Town (Dye Works)
Town (Dye Works)
(inv_barb_purple_dye_3)
Level 2
Town (Salt Kiln)
Town (Salt Kiln)
(inv_barb_salt_3)
Level 2
Town (Winemaker)
Town (Winemaker)
(inv_barb_wine_3)
Level 2
Fortified Settlement
Fortified Settlement
(inv_new_barb_city_2)
Level 1
Town
Town
(inv_new_barb_minor_town_3)
Level 2
Gallic Axemen x 2 Village (Horse Breeders)
Village (Horse Breeders)
(inv_barb_horse_2)
Level 1
Hundred
Hundred
(inv_new_barb_city_3)
Level 2