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African Bastion Scorpion Mascat (Empire Divided)Mascat (Empire Divided) Fixed Artillery

African Bastion Scorpion

A machine that can fling huge bolts great distances is very useful.

The scorpion is a smaller form of the ballista, operating on the same principles of a torsion-powered bow. It was operated by one man, and was incredibly accurate at short ranges. It could be used as a sniper's weapon, but was often deployed for indirect battery fire where the high rate of fire could unleash a withering hail of bolts to completely pepper an area. Scorpions were popular with the Romans, where they were used to support the Legions. Batteries had sixty scorpions, each of which was capable of firing three or four shots per minute. Like its larger counterpart, the ballista, the Greeks originally developed the scorpion, but its deadly nature led to rapid adoption by many nations. In most designs, power came from two wooden levers inserted into twisted skeins of animal sinew which, when the arms was pulled back, provided incredible power.

African Bastion Scorpion

Unit Name

African Bastion Scorpion

Main Unit Key

3c_Afr_Scorpion_Bastion

Land Unit Key

3c_Afr_Scorpion_Bastion

Naval Unit Key

3c_pel_transport

Soldiers

40

Category

Siege Engine

Class

Fixed Artillery

Custom Battle Cost

490

Recruitment Cost

490

Upkeep Cost

100

Missile Damage

120

├ Engine

scorpio_bastion

├ Missile Weapon

rome_scorpio_bastion

├ Projectile

bolt_bastion

├ Missile Damage

50

├ Missile Ap Damage

70

└ Base Reload Time

10

Accuracy

5

Range

400

Reload

20

Shots Per Minute

8

Ammunition

40

Melee Attack

9

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

6

Melee Defence

14

├ Base Defence

14

├ Shield

none

└ Shield Defence

0

Armour

10

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

0

Health

40

├ Man Entity

rome_infantry_medium

├ Man Health

40

└ Bonus Hit Points

0

Base Morale

40

Abilities

No Ability

Attributes

  • Cannot Run
    This unit cannot run and will only move at walking pace.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
African Bastion Scorpion
  • High damage
  • Immobile
  • Very accurate
  • Short range
  • Average rate of fire
Garrison Buildings
African Bastion Scorpion x 2 Royal Kerta
Royal Kerta
(3c_east_city_royal_3)
Level 2
Satrap Kerta
Satrap Kerta
(3c_east_city_satrap_3)
Level 2
African Bastion Scorpion x 3 Royal Karka
Royal Karka
(3c_east_city_royal_4)
Level 3
Satrap Karka
Satrap Karka
(3c_east_city_satrap_4)
Level 3