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Legionarii Veterani

(Marian Veteran Legionaries)

All legionaries are effective fighters, veterans doubly so.

After a Roman legionary had finished up to 25 years in the army, he could be asked back to join the evocati, the ranks of 'those who are called'. Usually affiliated to their old commander or re-enlisting at the bequest of a particular Consul in times of need, veterans were afforded great respect and honour because of their previous service. As examples to the common soldier, they were often immediately promoted to centurion and given a pay rise. Crucially, veterans were exempt from the mundane and laborious tasks of legionary life such as digging latrines, building roads or making camp. During the civil war all sides called on old soldiers to swell their ranks and provide much needed experience, Pompey persuading a large number of evocati to join him against Julius Caesar by promising them promotion and more money to return. The veteran 'Praetorians of the Evocati Augusti' were held in especially high regard.

Legionarii Veterani

Unit Name

Legionarii Veterani

Main Unit Key

Rom_Vet_Legionaries

Land Unit Key

Rom_Vet_Legionaries

Naval Unit Key

pel_transport

Soldiers

200

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

1260

Recruitment Cost

1260

Upkeep Cost

252

Missile Damage

16

├ Missile Weapon

pilum2

├ Projectile

pilum2

├ Missile Damage

13

├ Missile Ap Damage

3

└ Base Reload Time

6

Accuracy

5

Range

80

Reload

0

Shots Per Minute

10

Ammunition

1

Melee Attack

38

Weapon Damage

10

├ Melee Weapon

gladius3

├ Weapon Damage

9

├ Weapon Deadliness

1

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

11

Melee Defence

84

├ Base Defence

26

├ Shield

shield6

└ Shield Defence

58

Armour

16

├ Armour

arm9

├ Armour Defence

16

└ Shield Armour

0

Health

20

├ Man Entity

medium_heavy

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

65

Abilities

Legionarii Veterani
  • Stamina (good)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Throw Pila (medium)
    Orders the unit to throw their pila towards a spot causing damage to everyone in the area of effect
    NOTE: you cannot throw Pila when you are inside a formation
  • Hollow Square
    The unit forms a hollow square formation to cover all four sides and improve morale and defense but renders itself unable to move with lower attack
  • Repellere Equites (Repel Cavalry)
    The soldiers raise their shields in defense, increasing bracing and ability to fight against mounted units; however, in this formation the unit cannot move
  • Testudo
    The unit assumes a tortoise formation making itself nearly impenetrable to missile damage but while in formation the unit has no attack potential

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Legionarii Veterani
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Recuitment Requirement
Required Technology Roman Unit Upgrades Cost 608 Upgrade From Pedites Extraordinarii (Late)
Required Technology Roman Unit Upgrades Cost 510 Upgrade From Triarii (Late)
Upgrade
Required Technology Imperial Unit Upgrades Cost 780 Upgrade To Cohors Evocata
Requires Buildings
Legionarii Veterani Lv. 0 Field of Mars
Field of Mars
(rom_ROMAN_military_main_1)
Level 0
Roman Barracks
Roman Barracks
(rom_ROMAN_military_main_heavy_2)
Level 1
Elite Roman Barracks
Elite Roman Barracks
(rom_ROMAN_military_main_heavy_3)
Level 2
Legionarii Veterani Lv. 1 Provincial Barracks
Provincial Barracks
(rom_ROMAN_military_main_heavy_4)
Level 3