Paphlagonikoi Hippeis
(Paphlagonian Cavalry)These speedy, light cavalrymen can do good service in harrying the enemy.
Light Greek cavalry, these skirmishers used javelins to harry other cavalry and infantry, as well as to chase down skirmishers and fleeing troops. Recruited from amongst those citizens able to afford and stable a horse within the Greek city-states, they wore simple cloth armour and either rode bareback or used a saddlecloth-like blanket. Equipped with a supply of javelins and either a dagger or short sword, skirmish cavalry avoided direct confrontation, using their manoeuvrability to prevent heavier cavalry and infantry getting to grips with them. This limited their effectiveness in early Greek warfare to chasing off psiloi and running down fleeing hoplites, but as more cavalry and lighter types of infantry began to develop their usefulness increased. Often deployed to support the weaker left flank in battle, their role became one of misdirection and waylaying, while the traditionally stronger right flank would break the opposing line.
Unit Name Paphlagonikoi Hippeis |
Main Unit Key AOR_29_Paphlagonian_Cavalry |
Land Unit Key AOR_29_Paphlagonian_Cavalry |
Naval Unit Key pel_transport |
Soldiers 120 |
Category Cavalry |
Class Missile Cavalry |
Custom Battle Cost 754 |
Recruitment Cost 754 |
Upkeep Cost 151 |
14 |
├ Missile Weapon javelin2 |
├ Projectile javelin2 |
├ Missile Damage 14 |
├ Missile Ap Damage 0 |
└ Base Reload Time 9 |
Accuracy 5 |
Range 85 |
Reload 18 |
Shots Per Minute 8 |
Ammunition 5 |
Melee Attack 24 |
10 |
├ Melee Weapon gsword1 |
├ Weapon Damage 10 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 20 |
27 |
├ Base Defence 6 |
├ Shield cshield1 |
└ Shield Defence 21 |
2 |
├ Armour carm0 |
├ Armour Defence 2 |
└ Shield Armour 0 |
20 |
├ Man Entity light_medium |
├ Man Health 20 |
├ Bonus Hit Points 0 |
├ Mount rome_hellenic_horse_sword_shield_l |
├ Mount Entity rome_horse_light |
└ Mount Health 0 |
Base Morale 30 |
Abilities
Paphlagonikoi Hippeis- Stamina (good)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Concentrate Fire
The unit fires its missiles towards a spot causing damage to everyone in the area of effect
Attributes
- Parthian Shot
This unit can fire all around and not just in-front of itself. - Fire Whilst Moving
This unit can fire when mounted and moving. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Short range
- Fast rate of fire
- Fast moving
- Very good damage and armour penetration
- Large shield
- Very weak in melee
- Poor morale
Recuitment Requirement | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Maximum Number | 12 | ||||||||||
Unit Resouces | DEI_Pontus | ||||||||||
Grand Campaign Regions
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Requires Buildings | |||||||||||
Lv. 0 |
Garrison Settlement
(east_town_garrison_2) Level 1
Garrison Town
(east_town_garrison_3) Level 2
Garrison Large Town
(east_town_garrison_4) Level 3
Trade Settlement
(east_town_trade_2) Level 1
Trade Town
(east_town_trade_3) Level 2
Trade Large Town
(east_town_trade_4) Level 3
Eastern City
(rom_EASTERN_city_major_1) Level 0
Eastern Large City
(rom_EASTERN_city_major_2) Level 1
Eastern Kerta
(rom_EASTERN_city_major_3) Level 2
Eastern Karka
(rom_EASTERN_city_major_4) Level 3
Eastern Garrison Kerta
(rom_EASTERN_city_major_fort_3) Level 2
Eastern Fortified Capital
(rom_EASTERN_city_major_fort_4) Level 3
Eastern Trade Kerta
(rom_EASTERN_city_major_trade_3) Level 2
Eastern Economic Center
(rom_EASTERN_city_major_trade_4) Level 3
Eastern Hamlet
(rom_EASTERN_city_minor_fish_1) Level 0
Eastern Village
(rom_EASTERN_city_minor_fish_2) Level 1
Eastern Small Town
(rom_EASTERN_city_minor_fish_3) Level 2
Eastern Town
(rom_EASTERN_city_minor_fish_4) Level 3
Eastern Hamlet (Timber)
(rom_EASTERN_city_minor_timber_1) Level 0
Eastern Village (Timber)
(rom_EASTERN_city_minor_timber_2) Level 1
Eastern Small Town (Timber)
(rom_EASTERN_city_minor_timber_3) Level 2
Eastern Town (Timber)
(rom_EASTERN_city_minor_timber_4) Level 3
Fortified Timber Camp
(rom_EASTERN_city_minor_timber_fort_4) Level 3
Timber Trade Camp
(rom_EASTERN_city_minor_timber_trade_4) Level 3
Eastern Hamlet
(rom_EASTERN_city_minor_township_1) Level 0 |
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |
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