![Zubindar-i Suguda](https://www.honga.net/totalwar/rome2/gen_images/unit_icon/dei/common/AOR_26_Bac_Javelinmen.png)
![Markamannoz](https://www.honga.net/totalwar/rome2/images/rome2/flags/marcomanni/mon_24.png)
Zubindar-i Suguda
(Sogdian Javelinmen)These men risk their lives by closing with the enemy while carrying only the lightest of equipment. Most armies use poorly equipped levies as skirmishers, very often as javelinmen, since these troops require relatively little training and financial investment, relying mostly on widespread natural skills and scant gear.
The javelin is among the oldest weapons in human hands. Equipped with javelins and little else, skirmishers harried their opposite numbers and peppered hoplite phalanxes before quickly retreating. This was the typical tactic of all unarmoured, javelin-armed troops: to engage at range and then fall back behind more heavily-armoured infantry, or continue attacks while trying to stay just out of reach of the enemy. Such harassment could be highly effective, in 391BC at the Battle of Lechaeum a force of Spartans, lacking the support of skirmishers or cavalry, were severely punished by javelin-armed Athenians who refused to meet them at close quarters. Over time, shields became common, such as those used by Thracian and Greek peltasts, but in turn these were rendered obsolescent by the Hellenic thureophoroi. Nevertheless, javelinmen and other irregulars continued to play a part in many armies throughout antiquity.
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Unit Name Zubindar-i Suguda |
Main Unit Key AOR_26_Bac_Javelinmen |
Land Unit Key AOR_26_Bac_Javelinmen |
Naval Unit Key pel_transport |
Soldiers 175 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 349 |
Recruitment Cost 349 |
Upkeep Cost 70 |
Missile Damage 14 |
├ Missile Weapon javelin2 |
├ Projectile javelin2 |
├ Missile Damage 14 |
├ Missile Ap Damage 0 |
└ Base Reload Time 9 |
Accuracy 5 |
Range 85 |
Reload 13 |
Shots Per Minute 8 |
Ammunition 5 |
Melee Attack 21 |
Weapon Damage 7 |
├ Melee Weapon dagger2 |
├ Weapon Damage 7 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 8 |
Melee Defence 37 |
├ Base Defence 6 |
├ Shield shield2 |
└ Shield Defence 31 |
Armour 1 |
├ Armour arm0 |
├ Armour Defence 1 |
└ Shield Armour 0 |
Health 20 |
├ Man Entity light_medium |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 45 |
Abilities
Zubindar-i Suguda- Stamina (excellent)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Concentrate Fire
The unit fires its missiles towards a spot causing damage to everyone in the area of effect
Attributes
- Improved Stamina
This unit type has an improvement on the base stamina stat. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Short range
- Fast rate of fire
- Very good damage and armour penetration
- Very weak in melee
- Very poor morale
Recuitment Requirement | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Unit Resouces | DEI_Bactria | |||||||||||
Grand Campaign Regions
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Requires Buildings | ||||||||||||
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Barbarian City
(rom_BARBARIAN_city_major_1) Level 0 ![]()
Barbarian Fortified City
(rom_BARBARIAN_city_major_2) Level 1 ![]()
Barbarian Hundred
(rom_BARBARIAN_city_major_3) Level 2 ![]()
Barbarian Oppidium
(rom_BARBARIAN_city_major_4) Level 3 ![]()
Barbarian Garrison Hundred
(rom_BARBARIAN_city_major_fort_3) Level 2 ![]()
Barbarian Fortified Oppidium
(rom_BARBARIAN_city_major_fort_4) Level 3 ![]()
Barbarian Trade Hundred
(rom_BARBARIAN_city_major_trade_3) Level 2 ![]()
Barbarian Economic Oppidium
(rom_BARBARIAN_city_major_trade_4) Level 3 ![]()
Barbarian Hamlet (Gold)
(rom_BARBARIAN_city_minor_gold_1) Level 0 ![]()
Barbarian Village (Gold)
(rom_BARBARIAN_city_minor_gold_2) Level 1 ![]()
Barbarian Town (Gold)
(rom_BARBARIAN_city_minor_gold_3) Level 2 ![]()
Barbarian Pagus (Gold)
(rom_BARBARIAN_city_minor_gold_4) Level 3 ![]()
Barbarian Hamlet (Silk)
(rom_BARBARIAN_city_minor_silk_1) Level 0 ![]()
Barbarian Village (Silk)
(rom_BARBARIAN_city_minor_silk_2) Level 1 ![]()
Barbarian Town (Silk)
(rom_BARBARIAN_city_minor_silk_3) Level 2 ![]()
Barbarian Pagus (Silk)
(rom_BARBARIAN_city_minor_silk_4) Level 3 |
Faction Availability | |
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Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |
![](https://www.honga.net/totalwar/rome2/images/rome2/flags/egypt/mon_24.png)
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