Rycalawre
(Kingly Champions)The British tribes' best warriors are not so much trained, as they are proven. The Rycalawre are nearly fearless and even hungrier for glory than younger men. They have already felt the rewards of victory and have many heads to their credit. Years of warfare often leave their bodies scarred but their spirit as sturdy as tempered steel. They are wealthy, powerful men, but they were not necessarily born as such. When a young warrior begins to attract prestige for himself (often by having a mound of heads to his name) he also begins attracting favours and gifts from his chief. These favours, like armour, weapons, jewellery, and slaves, allow him to be outfitted in equipment superior to that of lesser men.
The longsword was a weapon of high worth and status within the Celtic community. A warrior had to prove himself in battle many times before he was permitted to wield one. The two-handed longsword was first developed during the 8th century BC, but fell from favour before re-emerging around 450BC. It is possible that Celtic ironwork was significantly behind that of the Romans, as apparently their longswords bent very easily and had to be straightened against the ground. On the other hand, since Celtic ironworking was several centuries old, some believe that Roman accounts of this practice mistook this practise, and it was actually a ritual to 'decommission' defeated, dishonoured or damaged weapons.
Unit Name Rycalawre |
Main Unit Key Bri_Rycalawre |
Land Unit Key Bri_Rycalawre |
Naval Unit Key barbarian_transport |
Soldiers 200 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 1335 |
Recruitment Cost 1335 |
Upkeep Cost 267 |
12 |
├ Missile Weapon prec2 |
├ Projectile prec2 |
├ Missile Damage 12 |
├ Missile Ap Damage 0 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 0 |
Shots Per Minute 6 |
Ammunition 1 |
Melee Attack 44 |
11 |
├ Melee Weapon bsword4 |
├ Weapon Damage 11 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 15 |
80 |
├ Base Defence 28 |
├ Shield shield5 |
└ Shield Defence 52 |
16 |
├ Armour arm9 |
├ Armour Defence 16 |
└ Shield Armour 0 |
20 |
├ Man Entity heavy_heavy |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 65 |
Abilities
Rycalawre- Stamina (poor)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Average damage but low armour penetration
- Normal morale
Faction Availability | |
---|---|
Grand Campaign | |
Caesar in Gaul | |
Imperator Augustus |