Qasatim 'al Pilim
(African War Elephants)These hugely intimidating creatures are trained to charge and trample the enemy.
The now-extinct African forest elephants were smaller than the Indian variety. At around two to two and a half metres in height, they were an imposing beast capable of causing panic in enemies unused to facing them in battle. Having fought Syracusan elephants in Sicily in 278-6BC, the Carthaginians captured and tamed the local elephants rather than importing larger specimens from India. The Carthaginians did, however, hire Indian experts to form the most powerful elephant corps of the period. At Bagradas River in 255BC, the Carthaginian elephants caused many casualties, leaving the Romans fearful of battling the creatures for many years afterwards.
Unit Name Qasatim 'al Pilim |
Main Unit Key Afr_War_Elephants |
Land Unit Key Afr_War_Elephants |
Naval Unit Key pel_transport |
Soldiers 36 |
Category Elephants |
Class Elephant |
Custom Battle Cost 2500 |
Recruitment Cost 2500 |
Upkeep Cost 500 |
16 |
├ Missile Weapon javelin4 |
├ Projectile javelin4 |
├ Missile Damage 16 |
├ Missile Ap Damage 0 |
└ Base Reload Time 9 |
Accuracy 5 |
Range 95 |
Reload 15 |
Shots Per Minute 8 |
Ammunition 20 |
Melee Attack 11 |
6 |
├ Melee Weapon tusks |
├ Weapon Damage 6 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 15 |
42 |
├ Base Defence 26 |
├ Shield none |
└ Shield Defence 16 |
12 |
├ Armour carm5 |
├ Armour Defence 12 |
└ Shield Armour 0 |
95 |
├ Man Entity heavy_heavy |
├ Man Health 20 |
├ Bonus Hit Points 0 |
├ Mount african_tower_elephant |
├ Mount Entity elephant |
└ Mount Health 75 |
Base Morale 35 |
Abilities
Qasatim 'al Pilim- Stamina (low)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Kill Elephants
Elephant drivers will kill their mounts with spikes. To be used only if they run amok.
Attributes
- Run Amok
This unit may go crazy if it's under pressure. - Scare (everyone)
This unit frightens all enemy units.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good charge
- High damage
- Large amount of hit points
- Average morale
Faction Availability | |
---|---|
Grand Campaign | |
Hannibal at the Gates | |
Imperator Augustus |