menu
HomeHome / Divide et Impera / Brigantes / Units / Rycalawre
Rycalawre BrigantesBrigantes Melee Infantry

Rycalawre

(Kingly Champions)

The British tribes' best warriors are not so much trained, as they are proven. The Rycalawre are nearly fearless and even hungrier for glory than younger men. They have already felt the rewards of victory and have many heads to their credit. Years of warfare often leave their bodies scarred but their spirit as sturdy as tempered steel. They are wealthy, powerful men, but they were not necessarily born as such. When a young warrior begins to attract prestige for himself (often by having a mound of heads to his name) he also begins attracting favours and gifts from his chief. These favours, like armour, weapons, jewellery, and slaves, allow him to be outfitted in equipment superior to that of lesser men.

The longsword was a weapon of high worth and status within the Celtic community. A warrior had to prove himself in battle many times before he was permitted to wield one. The two-handed longsword was first developed during the 8th century BC, but fell from favour before re-emerging around 450BC. It is possible that Celtic ironwork was significantly behind that of the Romans, as apparently their longswords bent very easily and had to be straightened against the ground. On the other hand, since Celtic ironworking was several centuries old, some believe that Roman accounts of this practice mistook this practise, and it was actually a ritual to 'decommission' defeated, dishonoured or damaged weapons.

Rycalawre

Unit Name

Rycalawre

Main Unit Key

Bri_Rycalawre

Land Unit Key

Bri_Rycalawre

Naval Unit Key

barbarian_transport

Soldiers

200

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

1335

Recruitment Cost

1335

Upkeep Cost

267

Missile Damage

12

├ Missile Weapon

prec2

├ Projectile

prec2

├ Missile Damage

12

├ Missile Ap Damage

0

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

0

Shots Per Minute

6

Ammunition

1

Melee Attack

44

Weapon Damage

11

├ Melee Weapon

bsword4

├ Weapon Damage

11

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

15

Melee Defence

80

├ Base Defence

28

├ Shield

shield5

└ Shield Defence

52

Armour

16

├ Armour

arm9

├ Armour Defence

16

└ Shield Armour

0

Health

20

├ Man Entity

heavy_heavy

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

65

Abilities

Rycalawre
  • Stamina (poor)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Cold
    This unit tires less quickly in snow.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Rycalawre
  • Good attack
  • Average defence
  • Average damage but low armour penetration
  • Normal morale
Requires Buildings
Rycalawre Lv. 1 Great Hall
Great Hall
(rom_BARBARIAN_commons_administration_4)
Level 3