Kludda Lugiae
(Celtic Swordmasters)The La Tene Celts are extremely skilled iron workers. One of the most renowned weapons they produce is the two-handed sword: a Celtic longsword with an elongated grip and a heavier blade. The Kludda Lugiae (Swords of the Lugians") are not necessarily the best outfitted, but they are of high-quality and can inflict a great deal of damage. These weapons require plenty of mobility and space to use, meaning the wielders do not organize into lines, but instead throw themselves at the enemy in widely spaced groups. La Tene two-handed swords are used in several regions, but are not overly popular because they are expensive and difficult to make. Moreover, the methods required to wield such a weapon often disallows for the wearing of much armour."
Although the druids are shrouded in mystery, we know that they were a crucial part of Celtic society. They were responsible for the judicial system and religious life of many tribes. Holding a great deal of authority within a tribe, a druid’s judgement in the settling of disputes was widely respected. Druids were not required to fight, but their words instilled vigour, vitality and invulnerability before a battle. Believing that the fate of men was directly connected to nature, druids appeased the gods and, according to the Romans, even turned to human sacrifice when necessary. Caesar spoke of "divine worship, the due performance of sacrifices, private or public, and the interpretation of ritual questions". Human sacrifices in Britain, usually foreign captives or criminals, were supposedly burnt alive in a giant wooden statue, 'the wicker man'.
Unit Name Kludda Lugiae |
Main Unit Key Cel_Kludda_Lugiae |
Land Unit Key Cel_Kludda_Lugiae |
Naval Unit Key barbarian_transport |
Soldiers 200 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 1197 |
Recruitment Cost 1197 |
Upkeep Cost 239 |
Melee Attack 63 |
13 |
├ Melee Weapon falx2 |
├ Weapon Damage 13 |
├ Weapon Deadliness 0 |
├ Armour Piercing Yes |
├ Bonus vs. Cavalry 3 |
├ Bonus vs. Elephants 30 |
└ Bonus vs Infantry 1 |
Charge Bonus 19 |
60 |
├ Base Defence 44 |
├ Shield none |
└ Shield Defence 16 |
8 |
├ Armour arm4 |
├ Armour Defence 8 |
└ Shield Armour 0 |
20 |
├ Man Entity heavy_medium |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 60 |
Abilities
Kludda Lugiae- Stamina (low)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Scare (everyone)
This unit frightens all enemy units. - Immune to Fear
This unit is immune to the fear effects of scary units.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Average damage but low armour penetration
- Normal morale
Faction Availability | |
---|---|
Grand Campaign | |
Hannibal at the Gates | |
Imperator Augustus |