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Ala Sagittariorum Parthorum (Reformed) Roma (Hannibal at the Gates)Roma (Hannibal at the Gates) Missile Cavalry

Ala Sagittariorum Parthorum (Reformed)

(Parthian Auxiliary Horse Archers)

Veteran riders of an overthrown Parthian king, these exiles seek refuge with their Roman allies.

With raiding as a way of life for many tribes, mounted archery was established early in eastern culture, producing some highly effective warriors. While foot archers could carry long, powerful bows, a mounted archer was a formidable fighter thanks to his composite bow. Constructed from layers of wood, sinew and animal horn, the composite bow was a much more powerful weapon than its size alone would suggest. In the hands of an expert an arrow on target was entirely capable of piercing chainmail armour. It did, however, require strength and care to use: in particular, it had to be kept away from damp. Military campaigns were usually fought during the summer and autumn, so bows were used during arid months. Archers could rest their weapons during the winter, taking good care of them before the next campaigning season.

Ala Sagittariorum Parthorum (Reformed)

Unit Name

Ala Sagittariorum Parthorum (Reformed)

Main Unit Key

Aux_Archer_Cav_Parthia_Area2

Land Unit Key

Aux_Archer_Cav_Parthia

Naval Unit Key

pel_transport

Soldiers

100

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

1664

Recruitment Cost

1664

Upkeep Cost

333

Missile Damage

10

├ Missile Weapon

cbow2

├ Projectile

cbow2

├ Missile Damage

10

├ Missile Ap Damage

0

└ Base Reload Time

15

Accuracy

15

Range

150

Reload

27

Shots Per Minute

5

Ammunition

15

Melee Attack

20

Weapon Damage

11

├ Melee Weapon

bsword2

├ Weapon Damage

11

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

20

Melee Defence

28

├ Base Defence

12

├ Shield

none

└ Shield Defence

16

Armour

16

├ Armour

carm8

├ Armour Defence

16

└ Shield Armour

0

Health

20

├ Man Entity

light_medium

├ Man Health

20

├ Bonus Hit Points

0

├ Mount

rome_scythian_horse_sword_m

├ Mount Entity

rome_horse_medium_missile

└ Mount Health

0

Base Morale

55

Abilities

Ala Sagittariorum Parthorum (Reformed)
  • Stamina (good)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Cantabrian Circle
    The unit fires whilst riding in a circle that increases reload skill
  • Concentrate Fire
    The unit fires its missiles towards a spot causing damage to everyone in the area of effect

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Parthian Shot
    This unit can fire all around and not just in-front of itself.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Ala Sagittariorum Parthorum (Reformed)
  • Long range
  • Fast rate of fire
  • Fast moving
  • Good damage but low armour penetration
  • Very weak in melee
  • Poor morale
Recuitment Requirement
Maximum Number 4
Unit Resouces DEI_Armenia