Mitnag'him Numidim
(Numidian Javelinmen)These skirmishers can harass an enemy battleline, or keep enemy skirmishers at bay.
Recruited from among descendants of Phoenician settlers and the native Lebu, Garamantian, and Berber peoples of the Sahara these troops were the largest non-mercenary Carthaginian contingent in the army. Colonising the African coast from around the 1st millennium BC, the Phoenicians founded Carthage and other cities, later known as Leptis Magna and Sabratha. Important trading centres, they acted alongside Tingis, which was founded by their Carthaginian descendants, and the Greek colony of Cyrene as gateways into Africa and the western Mediterranean. By the 5th century BC, however, the three Libyan cities had passed under the control and protection of Carthage and its mercantile dominance. Mixing together a variety of eastern and Saharan customs, and influenced by contact with much of the Mediterranean through their trading network, the Liby-Phoenicians were varied in their style of dress and armament.
Unit Name Mitnag'him Numidim |
Main Unit Key AOR_14_Numidian_Javelinmen |
Land Unit Key AOR_14_Numidian_Javelinmen |
Naval Unit Key pel_transport |
Soldiers 300 |
Category Melee Infantry |
Class Missile Infantry |
Custom Battle Cost 433 |
Recruitment Cost 433 |
Upkeep Cost 87 |
15 |
├ Missile Weapon javelin3 |
├ Projectile javelin3 |
├ Missile Damage 15 |
├ Missile Ap Damage 0 |
└ Base Reload Time 9 |
Accuracy 5 |
Range 90 |
Reload 0 |
Shots Per Minute 7 |
Ammunition 5 |
Melee Attack 30 |
10 |
├ Melee Weapon gsword2 |
├ Weapon Damage 10 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 6 |
39 |
├ Base Defence 13 |
├ Shield shield1 |
└ Shield Defence 26 |
1 |
├ Armour arm0 |
├ Armour Defence 1 |
└ Shield Armour 0 |
20 |
├ Man Entity light_light |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 30 |
Abilities
Mitnag'him Numidim- Stamina (excellent)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Average attack
- Weak defence
- Average damage but low armour penetration
- Poor morale
Recuitment Requirement | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Maximum Number | 12 | |||||||||||||||
Unit Resouces | DEI_Numidia | |||||||||||||||
Hannibal at the Gates Regions
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Requires Buildings | ||||||||||||||||
Lv. 0 |
Barbarian City
(rom_BARBARIAN_city_major_1) Level 0
Barbarian Fortified City
(rom_BARBARIAN_city_major_2) Level 1
Barbarian Hundred
(rom_BARBARIAN_city_major_3) Level 2
Barbarian Oppidium
(rom_BARBARIAN_city_major_4) Level 3
Barbarian Garrison Hundred
(rom_BARBARIAN_city_major_fort_3) Level 2
Barbarian Fortified Oppidium
(rom_BARBARIAN_city_major_fort_4) Level 3
Barbarian Trade Hundred
(rom_BARBARIAN_city_major_trade_3) Level 2
Barbarian Economic Oppidium
(rom_BARBARIAN_city_major_trade_4) Level 3
Barbarian Hamlet (Fish)
(rom_BARBARIAN_city_minor_fish_1) Level 0
Barbarian Village (Fish)
(rom_BARBARIAN_city_minor_fish_2) Level 1
Barbarian Town (Fish)
(rom_BARBARIAN_city_minor_fish_3) Level 2
Barbarian Pagus (Fish)
(rom_BARBARIAN_city_minor_fish_4) Level 3
Barbarian Hamlet (Marble)
(rom_BARBARIAN_city_minor_marble_1) Level 0
Barbarian Village (Marble)
(rom_BARBARIAN_city_minor_marble_2) Level 1
Barbarian Town (Marble)
(rom_BARBARIAN_city_minor_marble_3) Level 2
Barbarian Pagus (Marble)
(rom_BARBARIAN_city_minor_marble_4) Level 3
Barbarian Hamlet (Purple Dye)
(rom_BARBARIAN_city_minor_purple_dye_1) Level 0
Barbarian Village (Purple Dye)
(rom_BARBARIAN_city_minor_purple_dye_2) Level 1
Barbarian Town (Purple Dye)
(rom_BARBARIAN_city_minor_purple_dye_3) Level 2
Barbarian Pagus (Purple Dye)
(rom_BARBARIAN_city_minor_purple_dye_4) Level 3
Barbarian Hamlet (Timber)
(rom_BARBARIAN_city_minor_timber_1) Level 0
Barbarian Village (Timber)
(rom_BARBARIAN_city_minor_timber_2) Level 1
Barbarian Town (Timber)
(rom_BARBARIAN_city_minor_timber_3) Level 2
Barbarian Pagus (Timber)
(rom_BARBARIAN_city_minor_timber_4) Level 3
Fortified Timber Camp
(rom_BARBARIAN_city_minor_timber_fort_4) Level 3
Timber Trade Camp
(rom_BARBARIAN_city_minor_timber_trade_4) Level 3
Barbarian Hamlet
(rom_BARBARIAN_city_minor_township_1) Level 0 |
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |
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