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Aithiopikoi Hippakontistai Roma (Samnite Wars)Roma (Samnite Wars) Melee Cavalry

Aithiopikoi Hippakontistai

(Ethiopian Horsemen)

Armed with javelins and swords, these Aethopian cavalrymen can bring swift death to unprepared opponents.

Drawn from a vast area and numerous tribes, the warriors of sub-Saharan Africa were unsurprisingly diverse in appearance and culture. They all possessed long and rich warrior traditions, such as that of the Nubians and their descendants who ruled Kush, and Aksum. Despite tribal differences weapons and equipment differed only in detail: spears, javelins, bows and short swords were favoured. Relatively little armour was worn, but some tribes did employ wicker, wood or hide shields. Adornments and decorations varied greatly and some groups sported warpaint. Aethiopians in Persian service were known for painting themselves chalk white on one side and vermillion on the other, and using spears and bows of palmwood. Fighting as allies and mercenaries for Carthage, Persia, and the eastern Successors, tribesmen could be found throughout Africa and Asia Minor.

Aithiopikoi Hippakontistai

Unit Name

Aithiopikoi Hippakontistai

Main Unit Key

AOR_18_Ethiopian_Horse_Skirmishers

Land Unit Key

AOR_18_Ethiopian_Horse_Skirmishers

Naval Unit Key

pel_transport

Soldiers

120

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

1183

Recruitment Cost

1183

Upkeep Cost

237

Missile Damage

15

├ Missile Weapon

javelin3

├ Projectile

javelin3

├ Missile Damage

15

├ Missile Ap Damage

0

└ Base Reload Time

9

Accuracy

5

Range

90

Reload

0

Shots Per Minute

7

Ammunition

4

Melee Attack

26

Weapon Damage

11

├ Melee Weapon

bsword2

├ Weapon Damage

11

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

24

Melee Defence

34

├ Base Defence

13

├ Shield

cshield1

└ Shield Defence

21

Armour

4

├ Armour

carm1

├ Armour Defence

4

└ Shield Armour

0

Health

20

├ Man Entity

medium_light

├ Man Health

20

├ Bonus Hit Points

0

├ Mount

rome_numidian_horse_sword_shield_l

├ Mount Entity

rome_horse_light

└ Mount Health

0

Base Morale

35

Abilities

Aithiopikoi Hippakontistai
  • Stamina (good)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Cantabrian Circle
    The unit fires whilst riding in a circle that increases reload skill
  • Flying Wedge
    The unit assumes a wedge formation that increases charge speed and bonus

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Aithiopikoi Hippakontistai
  • Good attack
  • Average defence
  • Low damage but average armour penetration
  • Average morale
Recuitment Requirement
Maximum Number 8
Unit Resouces DEI_Ethiopia
Requires Buildings
Aithiopikoi Hippakontistai Lv. 0 Roman Hamlet
Roman Hamlet
(rom_ROMAN_city_minor_gold_1)
Level 0
Roman Village
Roman Village
(rom_ROMAN_city_minor_gold_2)
Level 1
Roman Small Town
Roman Small Town
(rom_ROMAN_city_minor_gold_3)
Level 2
Roman Town
Roman Town
(rom_ROMAN_city_minor_gold_4)
Level 3
Roman Hamlet
Roman Hamlet
(rom_ROMAN_city_minor_township_1)
Level 0
Civil Settlement
Civil Settlement
(rome_town_civil_2)
Level 1
Civil Town
Civil Town
(rome_town_civil_3)
Level 2
Civil Colonia
Civil Colonia
(rome_town_civil_4)
Level 3
Farming Settlement
Farming Settlement
(rome_town_farm_2)
Level 1
Farming Town
Farming Town
(rome_town_farm_3)
Level 2
Farming Colonia
Farming Colonia
(rome_town_farm_4)
Level 3
Market Settlement
Market Settlement
(rome_town_trade_2)
Level 1
Market Town
Market Town
(rome_town_trade_3)
Level 2
Market Colonia
Market Colonia
(rome_town_trade_4)
Level 3
Faction Availability
Grand Campaign



Samnite Wars
Caesar in Gaul
Hannibal at the Gates
Imperator Augustus