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Pedites Extraordinarii (Early) Roma (Samnite Wars)Roma (Samnite Wars) Hoplite/Pike Infantry

Pedites Extraordinarii (Early)

(Camillan Elite Hoplite Maniple)

The best fifth of the allied triarii are designated as extraordinarii - indeed, extraordinary soldiers.

During the 4th century BC the Romans abandoned the phalanx in favour of armies consisting chiefly of hastati, principes and triarii. These were deployed in maniples: compact blocks of men, arranged in a checkerboard formation. This allowed flexibility when moving across the battlefield, particularly when compared to the sluggish movements of a solid pike phalanx. Like most sophisticated city-states of the ancient world, Rome expected its men to fight, and supply their own war gear when they did so. A cynical observer might be tempted to note that the manipular Legion also made sure that the hierarchy of Rome was preserved. The youngest and least wealthy became hastati, the first line of battle in a Roman Legion. Behind them came the second line of principes, older and richer men, and finally came the triarii, the most experienced warriors. “Going to the triarii” was a Roman saying that came to be used in all kinds of situations, implying that everything else had been tried and found wanting.

Pedites Extraordinarii (Early)

Unit Name

Pedites Extraordinarii (Early)

Main Unit Key

Rom_Pedites_Extraordinarii_Early_Allied

Land Unit Key

Rom_Pedites_Extraordinarii_Early_Allied

Naval Unit Key

pel_transport

Soldiers

200

Category

Melee Infantry

Class

Hoplite/Pike Infantry

Custom Battle Cost

1257

Recruitment Cost

1257

Upkeep Cost

251

Melee Attack

34

Weapon Damage

9

├ Melee Weapon

spear3

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

4

├ Bonus vs. Elephants

10

└ Bonus vs Infantry

0

Charge Bonus

15

Melee Defence

70

├ Base Defence

23

├ Shield

hshield2

└ Shield Defence

47

Armour

16

├ Armour

arm9

├ Armour Defence

16

└ Shield Armour

0

Health

20

├ Man Entity

hoplite_heavy

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

60

Abilities

Pedites Extraordinarii (Early)
  • Stamina (poor)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Hollow Square
    The unit forms a hollow square formation to cover all four sides and improve morale and defense but renders itself unable to move with lower attack
  • Phalanx
    The unit enters a defensive formation that increases frontal defense but the unit's movement speed and attack are reduced

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Pedites Extraordinarii (Early)
  • Very good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Good morale
Recuitment Requirement
Unit Resouces Auxilia_Italian
Upgrade
Required Technology Roman Unit Upgrades Cost 458 Upgrade To Pedites Extraordinarii (Late)
Requires Buildings
Pedites Extraordinarii (Early) Lv. 0 Auxiliary Camp
Auxiliary Camp
(rom_ROMAN_military_main_aux_2)
Level 1
Auxiliary Barracks
Auxiliary Barracks
(rom_ROMAN_military_main_aux_3)
Level 2
Pedites Extraordinarii (Early) Lv. 1 Auxiliary Garrison
Auxiliary Garrison
(rom_ROMAN_military_main_aux_4)
Level 3