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Maedi Peltastai Lucania (Samnite Wars)Lucania (Samnite Wars) Missile Infantry

Maedi Peltastai

(Maedi Peltasts)

The Maedi are an ancient tribe inhabiting the southwestern fringe of Thrace. They are famous as the tribe of Spartacus. They are also famous for their wild Aurochs, the Bolinthos, which is one popular war emblem. With their raiding and contacts with the Greeks, they use more xiphos swords and Chalcidian helmets than their northeastern neighbours.

There were some forty tribes of Thracians who shared a common language and culture, inhabiting a vast area north of the Greek city-states. They were seen as war-loving, rebellious, rambunctious, bad enemies, and good allies in a fight. Many Greeks dreaded a time when they would be united under a single leader and sweep southwards. Such a turn of events never happened, but Thracians could be found across much of the Greek and Persian world fighting as mercenaries; they often specialised as skirmishers and light troops. At the Battle of Raphia in 217BC there were Thracians in both opposing armies, ready to do bloody work. The forward curving rhomphaia with its razor-sharp blade and long handle could lop off limbs in the hands of a skilled user, and Thracians were certainly skilled. The most famous Thracian 'general' of all never actually fought an action in Thrace or in command of a Thracian army; he was Spartacus, the commander of the last great slave rebellion against Rome in 73-71BC.

Maedi Peltastai

Unit Name

Maedi Peltastai

Main Unit Key

AOR_38_maedi_peltastai

Land Unit Key

AOR_38_maedi_peltastai

Naval Unit Key

barbarian_transport

Soldiers

175

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

920

Recruitment Cost

920

Upkeep Cost

184

Missile Damage

16

├ Missile Weapon

javelin4

├ Projectile

javelin4

├ Missile Damage

16

├ Missile Ap Damage

0

└ Base Reload Time

9

Accuracy

10

Range

95

Reload

23

Shots Per Minute

9

Ammunition

5

Melee Attack

32

Weapon Damage

10

├ Melee Weapon

gsword2

├ Weapon Damage

10

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

11

Melee Defence

70

├ Base Defence

18

├ Shield

shield5

└ Shield Defence

52

Armour

12

├ Armour

arm7

├ Armour Defence

12

└ Shield Armour

0

Health

20

├ Man Entity

medium_medium

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

50

Abilities

Maedi Peltastai
  • Stamina (good)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Concentrate Fire
    The unit fires its missiles towards a spot causing damage to everyone in the area of effect

Attributes

  • Improved Stamina
    This unit type has an improvement on the base stamina stat.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Cold
    This unit tires less quickly in snow.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Cold
    This unit tires less quickly in snow.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Maedi Peltastai
  • Short range
  • Fast rate of fire
  • Very good damage and armour penetration
  • Large shield
  • Very weak in melee
  • Poor morale
Recuitment Requirement
Maximum Number 8
Unit Resouces DEI_Thrace
Requires Buildings
Maedi Peltastai Lv. 0 Roman Colonia
Roman Colonia
(rom_ROMAN_city_major_2)
Level 1
Roman Municipium
Roman Municipium
(rom_ROMAN_city_major_3)
Level 2
Roman Urbs
Roman Urbs
(rom_ROMAN_city_major_4)
Level 3
Roman Garrison Municipium
Roman Garrison Municipium
(rom_ROMAN_city_major_fort_3)
Level 2
Roman Fortified Capital
Roman Fortified Capital
(rom_ROMAN_city_major_fort_4)
Level 3
Roman Trade Municipium
Roman Trade Municipium
(rom_ROMAN_city_major_trade_3)
Level 2
Roman Economic Center
Roman Economic Center
(rom_ROMAN_city_major_trade_4)
Level 3
Village (Copper)
Village (Copper)
(rom_ROMAN_city_minor_copper_2)
Level 1
Trade Hub (Copper)
Trade Hub (Copper)
(rom_ROMAN_city_minor_copper_3)
Level 2
Fortified Town (Copper)
Fortified Town (Copper)
(rom_ROMAN_city_minor_copper_fort_4)
Level 3
Roman Hamlet
Roman Hamlet
(rom_ROMAN_city_minor_fish_1)
Level 0
Roman Village
Roman Village
(rom_ROMAN_city_minor_fish_2)
Level 1
Roman Small Town
Roman Small Town
(rom_ROMAN_city_minor_fish_3)
Level 2
Roman Town
Roman Town
(rom_ROMAN_city_minor_fish_4)
Level 3
Roman Hamlet
Roman Hamlet
(rom_ROMAN_city_minor_gold_1)
Level 0
Roman Village
Roman Village
(rom_ROMAN_city_minor_gold_2)
Level 1
Roman Small Town
Roman Small Town
(rom_ROMAN_city_minor_gold_3)
Level 2
Roman Town
Roman Town
(rom_ROMAN_city_minor_gold_4)
Level 3
Roman Hamlet
Roman Hamlet
(rom_ROMAN_city_minor_grain_1)
Level 0
Roman Village
Roman Village
(rom_ROMAN_city_minor_grain_2)
Level 1
Roman Small Town
Roman Small Town
(rom_ROMAN_city_minor_grain_3)
Level 2
Roman Town
Roman Town
(rom_ROMAN_city_minor_grain_4)
Level 3
Roman Hamlet (Leather)
Roman Hamlet (Leather)
(rom_ROMAN_city_minor_hides_1)
Level 0
Roman Village (Leather)
Roman Village (Leather)
(rom_ROMAN_city_minor_hides_2)
Level 1
Roman Small Town (Leather)
Roman Small Town (Leather)
(rom_ROMAN_city_minor_hides_3)
Level 2
Roman Town (Leather)
Roman Town (Leather)
(rom_ROMAN_city_minor_hides_4)
Level 3
Roman Hamlet (Lead)
Roman Hamlet (Lead)
(rom_ROMAN_city_minor_silver_1)
Level 0
Roman Village (Lead)
Roman Village (Lead)
(rom_ROMAN_city_minor_silver_2)
Level 1
Roman Village (Lead)
Roman Village (Lead)
(rom_ROMAN_city_minor_silver_2)
Level 1
Roman Small Town (Lead)
Roman Small Town (Lead)
(rom_ROMAN_city_minor_silver_3)
Level 2
Roman Small Town (Lead)
Roman Small Town (Lead)
(rom_ROMAN_city_minor_silver_3)
Level 2
Roman Town (Lead)
Roman Town (Lead)
(rom_ROMAN_city_minor_silver_4)
Level 3
Roman Town (Lead)
Roman Town (Lead)
(rom_ROMAN_city_minor_silver_4)
Level 3
Roman Village (Trained Slaves)
Roman Village (Trained Slaves)
(rom_ROMAN_city_minor_slave_2)
Level 1
Roman Small Town (Trained Slaves)
Roman Small Town (Trained Slaves)
(rom_ROMAN_city_minor_slave_3)
Level 2
Roman Town (Trained Slaves)
Roman Town (Trained Slaves)
(rom_ROMAN_city_minor_slave_4)
Level 3
Roman Hamlet (Timber)
Roman Hamlet (Timber)
(rom_ROMAN_city_minor_timber_1)
Level 0
Roman Village (Timber)
Roman Village (Timber)
(rom_ROMAN_city_minor_timber_2)
Level 1
Roman Small Town (Timber)
Roman Small Town (Timber)
(rom_ROMAN_city_minor_timber_3)
Level 2
Roman Town (Timber)
Roman Town (Timber)
(rom_ROMAN_city_minor_timber_4)
Level 3
Roman Hamlet (Wine)
Roman Hamlet (Wine)
(rom_ROMAN_city_minor_wine_1)
Level 0
Roman Village (Wine)
Roman Village (Wine)
(rom_ROMAN_city_minor_wine_2)
Level 1
Roman Small Town (Wine)
Roman Small Town (Wine)
(rom_ROMAN_city_minor_wine_3)
Level 2
Roman Town (Wine)
Roman Town (Wine)
(rom_ROMAN_city_minor_wine_4)
Level 3
Civil Settlement
Civil Settlement
(rome_town_civil_2)
Level 1
Civil Town
Civil Town
(rome_town_civil_3)
Level 2
Civil Colonia
Civil Colonia
(rome_town_civil_4)
Level 3
Farming Settlement
Farming Settlement
(rome_town_farm_2)
Level 1
Farming Town
Farming Town
(rome_town_farm_3)
Level 2
Farming Colonia
Farming Colonia
(rome_town_farm_4)
Level 3
Market Settlement
Market Settlement
(rome_town_trade_2)
Level 1
Market Town
Market Town
(rome_town_trade_3)
Level 2
Market Colonia
Market Colonia
(rome_town_trade_4)
Level 3
Faction Availability
Grand Campaign



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