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Hanatim Kushim Nervii (Caesar in Gaul)Nervii (Caesar in Gaul) Spear Infantry

Hanatim Kushim

(Ethiopian Levies)

These tribesmen are swift, deadly warriors armed with spears.

Throughout the civilised world, levies formed the backbone of many armies. Called to service from among citizens or subjects, levies followed a long tradition that began, in Greece at least, with hoplite warfare between the city-states. Equipped with spears, these levied phalanxes could present a formidable wall of spear points to other infantry and cavalry. What levies lacked in skill and discipline compared to professional soldiers and mercenaries they made up for in numbers and the advantage their weaponry provided. These troops, especially the citizen-levy of the Greek city-states, were at first expected to provide their own arms and equipment. As time passed the citizen army developed into a more formalised body in which arms and equipment were provided. Often, however, personal loyalty to a general or king replaced any sense of civic duty, although 'civic duty' might be grudging to say the least in men taken from their homes, families and livelihoods, and thrust into battle.

Hanatim Kushim

Unit Name

Hanatim Kushim

Main Unit Key

AOR_18_Ethiopian_Levies

Land Unit Key

AOR_18_Ethiopian_Levies

Naval Unit Key

pel_transport

Soldiers

300

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

355

Recruitment Cost

355

Upkeep Cost

71

Melee Attack

22

Weapon Damage

9

├ Melee Weapon

spear2

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

3

├ Bonus vs. Elephants

10

└ Bonus vs Infantry

0

Charge Bonus

6

Melee Defence

56

├ Base Defence

19

├ Shield

shield3

└ Shield Defence

37

Armour

1

├ Armour

arm0

├ Armour Defence

1

└ Shield Armour

0

Health

20

├ Man Entity

medium_light

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

35

Abilities

Hanatim Kushim
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Hanatim Kushim
  • Average defensive unit
  • Low damage but average armour penetration
  • Weak attack
  • Poor morale
Recuitment Requirement
Maximum Number 8
Unit Resouces DEI_Ethiopia
Requires Buildings
Hanatim Kushim Lv. 0 Barbarian City
Barbarian City
(rom_BARBARIAN_city_major_1)
Level 0
Barbarian Fortified City
Barbarian Fortified City
(rom_BARBARIAN_city_major_2)
Level 1
Barbarian Hundred
Barbarian Hundred
(rom_BARBARIAN_city_major_3)
Level 2
Barbarian Oppidium
Barbarian Oppidium
(rom_BARBARIAN_city_major_4)
Level 3
Barbarian Garrison Hundred
Barbarian Garrison Hundred
(rom_BARBARIAN_city_major_fort_3)
Level 2
Barbarian Fortified Oppidium
Barbarian Fortified Oppidium
(rom_BARBARIAN_city_major_fort_4)
Level 3
Barbarian Trade Hundred
Barbarian Trade Hundred
(rom_BARBARIAN_city_major_trade_3)
Level 2
Barbarian Economic Oppidium
Barbarian Economic Oppidium
(rom_BARBARIAN_city_major_trade_4)
Level 3
Barbarian Hamlet (Gold)
Barbarian Hamlet (Gold)
(rom_BARBARIAN_city_minor_gold_1)
Level 0
Barbarian Village (Gold)
Barbarian Village (Gold)
(rom_BARBARIAN_city_minor_gold_2)
Level 1
Barbarian Town (Gold)
Barbarian Town (Gold)
(rom_BARBARIAN_city_minor_gold_3)
Level 2
Barbarian Pagus (Gold)
Barbarian Pagus (Gold)
(rom_BARBARIAN_city_minor_gold_4)
Level 3
Barbarian Hamlet
Barbarian Hamlet
(rom_BARBARIAN_city_minor_township_1)
Level 0
Faction Availability
Grand Campaign



Samnite Wars
Caesar in Gaul
Hannibal at the Gates
Imperator Augustus