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Meroi Aichmetai Cadurci (Caesar in Gaul)Cadurci (Caesar in Gaul) Spear Infantry

Meroi Aichmetai

(Meroe Spearmen)

Armed with javelins, spear and shield, these troops can skirmish and face enemy infantry in melee. They already know that they are superb hunters and warriors, and do not need to prove their skills to anyone by attacking impetuously!

Although some historians use Aethiopia to refer to all of the sub-Saharan regions of Africa, it was commonly used in reference to regions in the south of Egypt that became the Kingdom of Kush. The skilled swordsmen from this area followed a long tradition of elite troops from the south that begun under the Egyptian and Nubian dynasties. Although they went into battle wearing only simple cloth armour, the Aethiopians did employ Greek thureos-like shields. These sported a central handgrip, and offered greater protection than the hide-bound wicker or wooden shields of the sub-Saharan tribes. They also used a form of khopesh-like sword that would eventually evolve into the shotel used by the later warriors of Aksum. This had a forward curving, sickle-like blade designed to reach around an opponent’s shield, either to hook it away or pierce his vital organs.

Meroi Aichmetai

Unit Name

Meroi Aichmetai

Main Unit Key

AOR_18_meroe_spearmen

Land Unit Key

AOR_18_meroe_spearmen

Naval Unit Key

pel_transport

Soldiers

300

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

419

Recruitment Cost

419

Upkeep Cost

84

Melee Attack

27

Weapon Damage

9

├ Melee Weapon

spear2

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

3

├ Bonus vs. Elephants

10

└ Bonus vs Infantry

0

Charge Bonus

10

Melee Defence

55

├ Base Defence

18

├ Shield

shield3

└ Shield Defence

37

Armour

1

├ Armour

arm0

├ Armour Defence

1

└ Shield Armour

0

Health

20

├ Man Entity

medium_light

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

40

Abilities

Meroi Aichmetai
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Meroi Aichmetai
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Recuitment Requirement
Maximum Number 8
Unit Resouces DEI_Ethiopia
Requires Buildings
Meroi Aichmetai Lv. 0 Barbarian Fortified City
Barbarian Fortified City
(rom_BARBARIAN_city_major_2)
Level 1
Barbarian Hundred
Barbarian Hundred
(rom_BARBARIAN_city_major_3)
Level 2
Barbarian Oppidium
Barbarian Oppidium
(rom_BARBARIAN_city_major_4)
Level 3
Barbarian Garrison Hundred
Barbarian Garrison Hundred
(rom_BARBARIAN_city_major_fort_3)
Level 2
Barbarian Fortified Oppidium
Barbarian Fortified Oppidium
(rom_BARBARIAN_city_major_fort_4)
Level 3
Barbarian Trade Hundred
Barbarian Trade Hundred
(rom_BARBARIAN_city_major_trade_3)
Level 2
Barbarian Economic Oppidium
Barbarian Economic Oppidium
(rom_BARBARIAN_city_major_trade_4)
Level 3
Barbarian Village (Gold)
Barbarian Village (Gold)
(rom_BARBARIAN_city_minor_gold_2)
Level 1
Barbarian Town (Gold)
Barbarian Town (Gold)
(rom_BARBARIAN_city_minor_gold_3)
Level 2
Barbarian Pagus (Gold)
Barbarian Pagus (Gold)
(rom_BARBARIAN_city_minor_gold_4)
Level 3
Faction Availability
Grand Campaign



Samnite Wars
Caesar in Gaul
Hannibal at the Gates
Imperator Augustus