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Dorkim Shardanim Bellovaci (Caesar in Gaul)Bellovaci (Caesar in Gaul) Spear Infantry

Dorkim Shardanim

(Sardinian Levies)

Levies are plentiful, and can stand in battle when properly commanded.

Before Rome controlled the whole of Italy it shared the peninsula with others, such as the Etruscans and Samnites. These various petty kingdoms, cities and tribes often fought each other, but also united against common external threats. It was as the Etruscans waned and Greek influence fell away that the Romans began steadily accumulating land and power. After three wars against the Samnites, Rome finally became the dominant power in Italy, and extracted pledges of loyalty and military aid from the 'Socii Latini', its Latin allies. There were further rebellions against Rome’s dominance, the most significant being the Allied War of 90-88BC, when many of the Socii turned on Rome. Clearly, this gave the Romans pause, as the peace settlement after was surprisingly generous: it gave the Socii the right of full Roman citizenship, giving them a stake in Rome's continued survival and effectively uniting the whole of Italy under their rule.

Dorkim Shardanim

Unit Name

Dorkim Shardanim

Main Unit Key

AOR_40_Sardinian_Levies

Land Unit Key

AOR_40_Sardinian_Levies

Naval Unit Key

pel_transport

Soldiers

300

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

417

Recruitment Cost

417

Upkeep Cost

83

Melee Attack

21

Weapon Damage

9

├ Melee Weapon

spear1

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

3

├ Bonus vs. Elephants

10

└ Bonus vs Infantry

0

Charge Bonus

10

Melee Defence

60

├ Base Defence

19

├ Shield

shield4

└ Shield Defence

41

Armour

3

├ Armour

arm1

├ Armour Defence

3

└ Shield Armour

0

Health

20

├ Man Entity

light_heavy

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

35

Abilities

Dorkim Shardanim
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Dorkim Shardanim
  • Good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Normal morale
Recuitment Requirement
Maximum Number 8
Unit Resouces DEI_Corsica
Requires Buildings
Dorkim Shardanim Lv. 0 Barbarian City
Barbarian City
(rom_BARBARIAN_city_major_1)
Level 0
Barbarian Fortified City
Barbarian Fortified City
(rom_BARBARIAN_city_major_2)
Level 1
Barbarian Hundred
Barbarian Hundred
(rom_BARBARIAN_city_major_3)
Level 2
Barbarian Oppidium
Barbarian Oppidium
(rom_BARBARIAN_city_major_4)
Level 3
Barbarian Garrison Hundred
Barbarian Garrison Hundred
(rom_BARBARIAN_city_major_fort_3)
Level 2
Barbarian Fortified Oppidium
Barbarian Fortified Oppidium
(rom_BARBARIAN_city_major_fort_4)
Level 3
Barbarian Trade Hundred
Barbarian Trade Hundred
(rom_BARBARIAN_city_major_trade_3)
Level 2
Barbarian Economic Oppidium
Barbarian Economic Oppidium
(rom_BARBARIAN_city_major_trade_4)
Level 3
Barbarian Hamlet (Grain)
Barbarian Hamlet (Grain)
(rom_BARBARIAN_city_minor_grain_1)
Level 0
Barbarian Village (Grain)
Barbarian Village (Grain)
(rom_BARBARIAN_city_minor_grain_2)
Level 1
Barbarian Town (Grain)
Barbarian Town (Grain)
(rom_BARBARIAN_city_minor_grain_3)
Level 2
Barbarian Pagus (Grain)
Barbarian Pagus (Grain)
(rom_BARBARIAN_city_minor_grain_4)
Level 3
Faction Availability
Grand Campaign



Samnite Wars
Caesar in Gaul
Hannibal at the Gates
Imperator Augustus