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HomeHome / Divide et Impera / Spartan Rebels (Imperator Augustus) / Units / Homoioi Hippeis
Homoioi Hippeis Spartan Rebels (Imperator Augustus)Spartan Rebels (Imperator Augustus) Missile Cavalry

Homoioi Hippeis

(Spartan Cavalry)

Sparta is not famous for its cavalry, but it fields some nonetheless. The job of fighting on horseback is relegated to those unfit for the phalanx or as a form on punishment, but their expenses are paid by the wealthier citizens. Due to a lack of proper training and cavalry traditions, these horsemen generally perform poorly.

Light Greek cavalry, these skirmishers used javelins to harry other cavalry and infantry, as well as to chase down skirmishers and fleeing troops. Recruited from amongst those citizens able to afford and stable a horse within the Greek city-states, they wore simple cloth armour and either rode bareback or used a saddlecloth-like blanket. Equipped with a supply of javelins and either a dagger or short sword, skirmish cavalry avoided direct confrontation, using their manoeuvrability to prevent heavier cavalry and infantry getting to grips with them. This limited their effectiveness in early Greek warfare to chasing off psiloi and running down fleeing hoplites, but as more cavalry and lighter types of infantry began to develop their usefulness increased. Often deployed to support the weaker left flank in battle, their role became one of misdirection and waylaying, while the traditionally stronger right flank would break the opposing line.

Homoioi Hippeis

Unit Name

Homoioi Hippeis

Main Unit Key

Gre_Spartan_Cav

Land Unit Key

Gre_Spartan_Cav

Naval Unit Key

pel_transport

Soldiers

120

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

1241

Recruitment Cost

1241

Upkeep Cost

248

Missile Damage

14

├ Missile Weapon

javelin2

├ Projectile

javelin2

├ Missile Damage

14

├ Missile Ap Damage

0

└ Base Reload Time

9

Accuracy

10

Range

85

Reload

18

Shots Per Minute

8

Ammunition

5

Melee Attack

23

Weapon Damage

9

├ Melee Weapon

cspear2

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

1

├ Bonus vs. Elephants

1

└ Bonus vs Infantry

0

Charge Bonus

13

Melee Defence

26

├ Base Defence

10

├ Shield

none

└ Shield Defence

16

Armour

10

├ Armour

carm4

├ Armour Defence

10

└ Shield Armour

0

Health

20

├ Man Entity

light_medium

├ Man Health

20

├ Bonus Hit Points

0

├ Mount

rome_hellenic_horse_spear_shield_l

├ Mount Entity

rome_horse_light_spr

└ Mount Health

0

Base Morale

40

Abilities

Homoioi Hippeis
  • Stamina (low)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Flying Wedge
    The unit assumes a wedge formation that increases charge speed and bonus

Attributes

  • Parthian Shot
    This unit can fire all around and not just in-front of itself.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Homoioi Hippeis
  • Short range
  • Fast rate of fire
  • Fast moving
  • Very good damage and armour penetration
  • Large shield
  • Very weak in melee
  • Poor morale
Requires Buildings
Homoioi Hippeis Lv. 0 Muster Field
Muster Field
(rom_HELLENIC_military_main_1)
Level 0
Holosideros Barracks
Holosideros Barracks
(rom_HELLENIC_military_main_heavy_2)
Level 1
Hoplite Barracks
Hoplite Barracks
(rom_HELLENIC_military_main_heavy_3)
Level 2
Homoioi Hippeis Lv. 1 Royal Barracks
Royal Barracks
(rom_HELLENIC_military_main_heavy_4)
Level 3
Faction Availability
Grand Campaign
Imperator Augustus