Okhlos
(Egyptian Mob)Armed with farm implements, the mob can distract and delay the enemy.
Throughout history the mob has played its part in the rise and downfall of kings and politicians: a many-headed beast to be tamed or inflamed. The Greek democracies and the Roman Republic were shaped by the perceived will of the people. This was never more evident than when a mob took to the streets, seeking vengeance, to overthrow tyranny, or to protect themselves from aggressors. Ill-equipped - armed only with tools or whatever makeshift weapon was to hand - what they lacked in skill at arms was made up for by their righteous anger and superior numbers. Against such violence, even regular troops could be overwhelmed in the confined space of a city. Mobs were no respecters of status: the great Epirot king, Pyrrhus, having seized the throne of Macedon was attempting to put down unrest in its subject city of Argos. Facing a mob, he was knocked down by a roof tile thrown by an old woman and momentarily stunned, giving an Argive soldier the chance to behead him on the spot.
Unit Name Okhlos |
Main Unit Key Egy_Mob |
Land Unit Key Egy_Mob |
Naval Unit Key pel_transport |
Soldiers 300 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 101 |
Recruitment Cost 101 |
Upkeep Cost 20 |
Melee Attack 6 |
7 |
├ Melee Weapon dagger1 |
├ Weapon Damage 7 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 10 |
19 |
├ Base Defence 3 |
├ Shield none |
└ Shield Defence 16 |
1 |
├ Armour arm0 |
├ Armour Defence 1 |
└ Shield Armour 0 |
20 |
├ Man Entity light_light |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 30 |
Abilities
Okhlos- Stamina (average)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very low damage and armour penetration
- Very weak in melee
- Very poor morale
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