Pritanoi Ambactoi
(British Ambactoi)These swordsmen are the other half of the chariot team, along with the Arioi foot nobles, and best serve them in a supporting role. They back up the swordsmen's attack with javelins and can form a shield wall for their masters to retreat behind. They profit from long hours of regular weapons-drill and are disciplined, sturdy troops, who are not easily discomfited.
The longsword was a weapon of high worth and status within the Celtic community. A warrior had to prove himself in battle many times before he was permitted to wield one. The two-handed longsword was first developed during the 8th century BC, but fell from favour before re-emerging around 450BC. It is possible that Celtic ironwork was significantly behind that of the Romans, as apparently their longswords bent very easily and had to be straightened against the ground. On the other hand, since Celtic ironworking was several centuries old, some believe that Roman accounts of this practice mistook this practise, and it was actually a ritual to 'decommission' defeated, dishonoured or damaged weapons.
Unit Name Pritanoi Ambactoi |
Main Unit Key Bri_Ambactoi |
Land Unit Key Bri_Ambactoi |
Naval Unit Key barbarian_transport |
Soldiers 200 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 1338 |
Recruitment Cost 1338 |
Upkeep Cost 268 |
12 |
├ Missile Weapon prec2 |
├ Projectile prec2 |
├ Missile Damage 12 |
├ Missile Ap Damage 0 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 0 |
Shots Per Minute 6 |
Ammunition 1 |
Melee Attack 44 |
11 |
├ Melee Weapon bsword4 |
├ Weapon Damage 11 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 17 |
84 |
├ Base Defence 26 |
├ Shield shield6 |
└ Shield Defence 58 |
16 |
├ Armour arm9 |
├ Armour Defence 16 |
└ Shield Armour 0 |
20 |
├ Man Entity heavy_heavy |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 65 |
Abilities
Pritanoi Ambactoi- Stamina (poor)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Average damage but low armour penetration
- Good morale
Requires Buildings | |
---|---|
Lv. 0 |
Proving Grounds
(rom_BARBARIAN_artisans_major_bronze_3) Level 2 |
Lv. 1 |
Hall of Champions
(rom_BARBARIAN_artisans_major_bronze_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Caesar in Gaul | |
Imperator Augustus |