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(trait_calm) Character Traits

trait_calm
No. Trait Icon Name Effects
1 r2_sp_trait_greco_roman_humors_phlegm Level 1
Calm
Abstemious, Confident, Brave, Generous
-1 authority (this_agent)
+1 authority (this_general)
+2 cunning (this_agent)
+5% chance of wounding enemy agents in self-defence (this_general)
-1% empire maintenance (this_faction)
+1 public order per turn (local province)
-2% unit recruitment cost (this_general_force)
+2% replenishment rate for all units (this_general_force)
+2% upkeep for all land units (this_general_force)
+2% melee attack skill for all units (this_general_force)
+2% morale for all units during offensive battles (this_general_force)
-5% morale for all units during defensive battles (this_general_force)
Level 2
Calm (Aged)
Abstemious, Confident, Brave, Generous
+2 authority (this_general)
+10% chance of wounding enemy agents in self-defence (this_general)
-1% empire maintenance (this_faction)
+2 public order per turn (local province)
-2% unit recruitment cost (this_general_force)
+2% replenishment rate for all units (this_general_force)
+2% upkeep for all land units (this_general_force)
+3% melee attack skill for all units (this_general_force)
+5% morale for all units during offensive battles (this_general_force)
-2% morale for all units during defensive battles (this_general_force)
Level 3
Calm (Mature)
Abstemious, Confident, Brave, Generous
+3 authority (this_general)
+20% chance of wounding enemy agents in self-defence (this_general)
-2% empire maintenance (this_faction)
+3 public order per turn (local province)
-5% unit recruitment cost (this_general_force)
+3% replenishment rate for all units (this_general_force)
+2% upkeep for all land units (this_general_force)
+5% melee attack skill for all units (this_general_force)
+5% morale for all units during offensive battles (this_general_force)
-2% morale for all units during defensive battles (this_general_force)
2 r2_sp_trait_greco_roman_humors_phlegm_dig Level 1
Calm
Abstemious, Confident, Brave, Generous
Culture: +1 cultural conversion (passive action)
-1% empire maintenance (this_faction)
+1 growth per turn (local province)
+1 public order per turn (local province)
Level 2
Calm (Aged)
Abstemious, Confident, Brave, Generous
Culture: +2 cultural conversion (passive action)
-1% empire maintenance (this_faction)
+2 growth per turn (local province)
+2 public order per turn (local province)
Level 3
Calm (Mature)
Abstemious, Confident, Brave, Generous
Culture: +3 cultural conversion (passive action)
-2% empire maintenance (this_faction)
+3 growth per turn (local province)
+3 public order per turn (local province)
3 r2_sp_trait_greco_roman_humors_phlegm_spy Level 1
Calm
Abstemious, Confident, Brave, Generous
+5% chance of wounding enemy agents in self-defence (this_agent)
Military Intelligence: -3% success chance of enemy agent actions (this action)
Assassination > Concealed Blade: +3% chance of positive outcome (this action)
Assassination > Poison: +3% chance of positive outcome (this action)
Poison Wells: -8% casualties for all garrison units (this action)
Level 2
Calm (Aged)
Abstemious, Confident, Brave, Generous
+10% chance of wounding enemy agents in self-defence (this_agent)
Military Intelligence: -6% success chance of enemy agent actions (this action)
Assassination > Concealed Blade: +6% chance of positive outcome (this action)
Assassination > Poison: +6% chance of positive outcome (this action)
Poison Wells: -5% casualties for all garrison units (this action)
Level 3
Calm (Mature)
Abstemious, Confident, Brave, Generous
+15% chance of wounding enemy agents in self-defence (this_agent)
Military Intelligence: -9% success chance of enemy agent actions (this action)
Assassination > Concealed Blade: +9% chance of positive outcome (this action)
Assassination > Poison: +9% chance of positive outcome (this action)
Poison Wells: -3% casualties for all garrison units (this action)
4 r2_sp_trait_greco_roman_humors_phlegm_champ Level 1
Calm
Abstemious, Confident, Brave, Generous
+1 zeal (accompanying general)
-2% land unit recruitment cost (local province)
+1% replenishment rate for all units (parent army)
+2% morale for all units (parent army)
Level 2
Calm (Aged)
Abstemious, Confident, Brave, Generous
+2 zeal (accompanying general)
-3% land unit recruitment cost (local province)
+2% replenishment rate for all units (parent army)
+3% morale for all units (parent army)
Level 3
Calm (Mature)
Abstemious, Confident, Brave, Generous
+3 zeal (accompanying general)
-5% land unit recruitment cost (local province)
+3% replenishment rate for all units (parent army)
+5% morale for all units (parent army)
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