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(gaul_vercingetorix) Character Traits

gaul_vercingetorix
No. Trait Icon Name Effects
1 r2_cig_trait_suebi_ariovistus_british Level 1
Paragon of Britons
Chieftain of the Cantiaci
Enables ability: "Fighting Spirit" (this_general)
Great Leader: This man cannot be killed; only wounded. (this_general)
+1 zeal (this_general)
+1% empire maintenance (this_faction)
+5% chance of successfully launching an ambush (army only)
+5% income from looting settlements (this_general_force)
+5% income from raiding (this_general_force)
-2% replenishment rate for all units (this_general_force)
-1% upkeep for all land units (this_general_force)
+5% melee attack skill for all units (this_general_force)
-5% morale for all units during offensive battles (this_general_force)
-5% morale for all units during defensive battles (this_general_force)
-3% construction costs (local province)
Level 2
Paragon of Britons
Chieftain of the Cantiaci
Enables ability: "Fast Charge" (this_general)
Enables ability: "Fighting Spirit" (this_general)
Great Leader: This man cannot be killed; only wounded. (this_general)
+2 zeal (this_general)
+1% empire maintenance (this_faction)
+10% chance of successfully launching an ambush (army only)
+10% income from looting settlements (this_general_force)
+10% income from raiding (this_general_force)
-1% replenishment rate for all units (this_general_force)
-1% upkeep for all land units (this_general_force)
+5% melee attack skill for all units (this_general_force)
-2% morale for all units during offensive battles (this_general_force)
-2% morale for all units during defensive battles (this_general_force)
-5% construction costs (local province)
Level 3
Paragon of Britons
Chieftain of the Cantiaci
Enables ability: "Fast Charge" (this_general)
Enables ability: "Fighting Spirit" (this_general)
Great Leader: This man cannot be killed; only wounded. (this_general)
+3 zeal (this_general)
+1% empire maintenance (this_faction)
+1 gravitas per turn (this_general)
+1 public order per turn (local province)
+15% chance of successfully launching an ambush (army only)
+15% income from looting settlements (this_general_force)
+15% income from raiding (this_general_force)
-1% replenishment rate for all units (this_general_force)
-2% upkeep for all land units (this_general_force)
+5% melee attack skill for all units (this_general_force)
-5% construction costs (local province)
2 r2_hatg_trait_africa Level 1
Numidian King
Chieftan of the Masaesyli
Enables ability: "Fighting Spirit" (this_general)
Great Leader: This man cannot be killed; only wounded. (this_general)
+1 authority (this_general)
+1% empire maintenance (this_faction)
+1 public order per turn (local province)
+5% chance of successfully launching an ambush (army only)
+5% chance of anticipating an enemy ambush (army only)
-2% replenishment rate for all units (this_general_force)
+2% upkeep for all land units (this_general_force)
+5% melee attack skill for all units (this_general_force)
-5% morale for all units during offensive battles (this_general_force)
-5% morale for all units during defensive battles (this_general_force)
Level 2
Numidian King
Chieftan of the Masaesyli
Enables ability: "Fast Charge" (this_general)
Enables ability: "Fighting Spirit" (this_general)
Great Leader: This man cannot be killed; only wounded. (this_general)
+2 authority (this_general)
+1% empire maintenance (this_faction)
+2 public order per turn (local province)
+10% chance of successfully launching an ambush (army only)
+10% chance of anticipating an enemy ambush (army only)
-1% replenishment rate for all units (this_general_force)
+2% upkeep for all land units (this_general_force)
+5% melee attack skill for all units (this_general_force)
-2% morale for all units during offensive battles (this_general_force)
-2% morale for all units during defensive battles (this_general_force)
Level 3
Numidian King
Chieftan of the Masaesyli
Enables ability: "Fast Charge" (this_general)
Enables ability: "Fighting Spirit" (this_general)
Great Leader: This man cannot be killed; only wounded. (this_general)
+3 authority (this_general)
+1% empire maintenance (this_faction)
+1 gravitas per turn (this_general)
+3 public order per turn (local province)
+15% chance of successfully launching an ambush (army only)
+15% chance of anticipating an enemy ambush (army only)
-1% replenishment rate for all units (this_general_force)
+2% upkeep for all land units (this_general_force)
+5% melee attack skill for all units (this_general_force)
3 r2_hatg_trait_lusitani Level 1
Warlord of Iberia
Chieftain of Our Lands
Enables ability: "Relentless" (this_general)
Great Leader: This man cannot be killed; only wounded. (this_general)
+1 zeal (this_general)
-1% empire maintenance (this_faction)
+1 public order per turn (local province)
-10% chance of successfully launching an ambush (army only)
-2% attritional losses when under siege (army only)
-1% upkeep for all land units (this_general_force)
-5% melee attack skill for all units (this_general_force)
-5% morale for all units during offensive battles (this_general_force)
-5% morale for all units during defensive battles (this_general_force)
-3% construction costs (local province)
Level 2
Warlord of Iberia
Chieftain of Our Lands
Enables ability: "Relentless" (this_general)
Enables ability: "Unity of Tribes" (this_general)
Great Leader: This man cannot be killed; only wounded. (this_general)
+2 zeal (this_general)
-1% empire maintenance (this_faction)
+1 public order per turn (local province)
-10% chance of successfully launching an ambush (army only)
-3% attritional losses when under siege (army only)
-1% upkeep for all land units (this_general_force)
-3% melee attack skill for all units (this_general_force)
-2% morale for all units during offensive battles (this_general_force)
-2% morale for all units during defensive battles (this_general_force)
-5% construction costs (local province)
Level 3
Warlord of Iberia
Chieftain of Our Lands
Enables ability: "Relentless" (this_general)
Enables ability: "Unity of Tribes" (this_general)
Great Leader: This man cannot be killed; only wounded. (this_general)
+3 zeal (this_general)
-2% empire maintenance (this_faction)
+2 public order per turn (local province)
-5% chance of successfully launching an ambush (army only)
-5% attritional losses when under siege (army only)
+2% replenishment rate for all units (this_general_force)
-2% upkeep for all land units (this_general_force)
-2% melee attack skill for all units (this_general_force)
-2% morale for all units during defensive battles (this_general_force)
-5% construction costs (local province)
4 r2_cig_trait_arverni_vercingetorix Level 1
Paragon of Gaul
A single nation, animated by a common spirit, can defy the universe.
Enables ability: "Relentless" (this_general)
Great Leader: This man cannot be killed; only wounded. (this_general)
+1 zeal (this_general)
+1% empire maintenance (this_faction)
+5% chance of successfully launching an ambush (army only)
+2% replenishment rate for all units (this_general_force)
+3% upkeep for all land units (this_general_force)
-2% morale for all enemy units (this_general_enemy_force)
+5% melee attack skill for all units (this_general_force)
+2% morale for all units during offensive battles (this_general_force)
-5% morale for all units during defensive battles (this_general_force)
+5% construction costs (local province)
Level 2
Paragon of Gaul
A single nation, animated by a common spirit, can defy the universe.
Enables ability: "Relentless" (this_general)
Enables ability: "Unity of Tribes" (this_general)
Great Leader: This man cannot be killed; only wounded. (this_general)
+2 zeal (this_general)
+1% empire maintenance (this_faction)
+10% chance of successfully launching an ambush (army only)
+2% replenishment rate for all units (this_general_force)
+2% upkeep for all land units (this_general_force)
-3% morale for all enemy units (this_general_enemy_force)
+5% melee attack skill for all units (this_general_force)
+5% morale for all units during offensive battles (this_general_force)
-2% morale for all units during defensive battles (this_general_force)
+3% construction costs (local province)
Level 3
Paragon of Gaul
A single nation, animated by a common spirit, can defy the universe.
Enables ability: "Relentless" (this_general)
Enables ability: "Unity of Tribes" (this_general)
Great Leader: This man cannot be killed; only wounded. (this_general)
+3 zeal (this_general)
+1% empire maintenance (this_faction)
+1 gravitas per turn (this_general)
+15% chance of successfully launching an ambush (army only)
+3% replenishment rate for all units (this_general_force)
+2% upkeep for all land units (this_general_force)
-5% morale for all enemy units (this_general_enemy_force)
+5% melee attack skill for all units (this_general_force)
+5% morale for all units during offensive battles (this_general_force)
+2% construction costs (local province)
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