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(gaul_caesar) Character Traits

gaul_caesar
No. Trait Icon Name Effects
1 r2_hatg_trait_rome Level 1
Legatus
Senator of Rome
Enables ability: "Pride" (this_general)
Great Leader: This man cannot be killed; only wounded. (this_general)
+1 authority (this_general)
+5% chance of wounding enemy agents in self-defence (this_general)
-1% empire maintenance (this_faction)
+1 public order per turn (local province)
-2% unit recruitment cost (this_general_force)
+2% replenishment rate for all units (this_general_force)
+2% upkeep for all land units (this_general_force)
+2% melee attack skill for all units (this_general_force)
+2% morale for all units during offensive battles (this_general_force)
-5% morale for all units during defensive battles (this_general_force)
Level 2
Legatus
Senator of Rome
Enables ability: "Pride" (this_general)
Enables ability: "Force Concentration" (this_general)
Great Leader: This man cannot be killed; only wounded. (this_general)
+2 authority (this_general)
+10% chance of wounding enemy agents in self-defence (this_general)
-1% empire maintenance (this_faction)
+2 public order per turn (local province)
-2% unit recruitment cost (this_general_force)
+2% replenishment rate for all units (this_general_force)
+2% upkeep for all land units (this_general_force)
+3% melee attack skill for all units (this_general_force)
+5% morale for all units during offensive battles (this_general_force)
-2% morale for all units during defensive battles (this_general_force)
Level 3
Legatus
Senator of Rome
Enables ability: "Pride" (this_general)
Enables ability: "Force Concentration" (this_general)
Great Leader: This man cannot be killed; only wounded. (this_general)
+3 authority (this_general)
+20% chance of wounding enemy agents in self-defence (this_general)
-2% empire maintenance (this_faction)
+3 public order per turn (local province)
-5% unit recruitment cost (this_general_force)
+3% replenishment rate for all units (this_general_force)
+2% upkeep for all land units (this_general_force)
+5% melee attack skill for all units (this_general_force)
+5% morale for all units during offensive battles (this_general_force)
-2% morale for all units during defensive battles (this_general_force)
2 r2_cig_trait_caesar Level 1
Proconsul of Rome
By the authority given by the Senate and the People of Rome, governor of Illyricum and Gaul.
Enables ability: "Presence" (this_general)
Great Leader: This man cannot be killed; only wounded. (this_general)
+1 authority (this_general)
+5% chance of wounding enemy agents in self-defence (this_general)
+1 gravitas per turn (this_general)
+1 public order per turn (local province)
-10% public order penalties due to local presence of foreign cultures (local province)
+2% replenishment rate for all units (this_general_force)
+2% upkeep for all land units (this_general_force)
+2% melee attack skill for all units (this_general_force)
+2% morale for all units during offensive battles (this_general_force)
+2% morale for all units during defensive battles (this_general_force)
Level 2
Proconsul of Rome
By the authority given by the Senate and the People of Rome, governor of Illyricum and Gaul.
Enables ability: "Loyalty of the 10th" (this_general)
Enables ability: "Presence" (this_general)
Great Leader: This man cannot be killed; only wounded. (this_general)
+2 authority (this_general)
+10% chance of wounding enemy agents in self-defence (this_general)
+1 gravitas per turn (this_general)
+2 public order per turn (local province)
-20% public order penalties due to local presence of foreign cultures (local province)
+2% replenishment rate for all units (this_general_force)
+2% upkeep for all land units (this_general_force)
+3% melee attack skill for all units (this_general_force)
+5% morale for all units during offensive battles (this_general_force)
+5% morale for all units during defensive battles (this_general_force)
Level 3
Proconsul of Rome
By the authority given by the Senate and the People of Rome, governor of Illyricum and Gaul.
Enables ability: "Loyalty of the 10th" (this_general)
Enables ability: "Presence" (this_general)
Great Leader: This man cannot be killed; only wounded. (this_general)
+3 authority (this_general)
+20% chance of wounding enemy agents in self-defence (this_general)
+2 gravitas per turn (this_general)
+3 public order per turn (local province)
-30% public order penalties due to local presence of foreign cultures (local province)
+3% replenishment rate for all units (this_general_force)
+2% upkeep for all land units (this_general_force)
+5% melee attack skill for all units (this_general_force)
+5% morale for all units during offensive battles (this_general_force)
+5% morale for all units during defensive battles (this_general_force)
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