Divide et Impera Regions
gaul_caesar | ||||
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No. | Trait | Icon | Name | Effects |
1 | r2_hatg_trait_rome |
Level 1 Legatus Senator of Rome |
Enables ability: "Pride" (this_general) Great Leader: This man cannot be killed; only wounded. (this_general) +1 authority (this_general) +5% chance of wounding enemy agents in self-defence (this_general) -1% empire maintenance (this_faction) +1 public order per turn (local province) -2% unit recruitment cost (this_general_force) +2% replenishment rate for all units (this_general_force) +2% upkeep for all land units (this_general_force) +2% melee attack skill for all units (this_general_force) +2% morale for all units during offensive battles (this_general_force) -5% morale for all units during defensive battles (this_general_force) |
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Level 2 Legatus Senator of Rome |
Enables ability: "Pride" (this_general) Enables ability: "Force Concentration" (this_general) Great Leader: This man cannot be killed; only wounded. (this_general) +2 authority (this_general) +10% chance of wounding enemy agents in self-defence (this_general) -1% empire maintenance (this_faction) +2 public order per turn (local province) -2% unit recruitment cost (this_general_force) +2% replenishment rate for all units (this_general_force) +2% upkeep for all land units (this_general_force) +3% melee attack skill for all units (this_general_force) +5% morale for all units during offensive battles (this_general_force) -2% morale for all units during defensive battles (this_general_force) |
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Level 3 Legatus Senator of Rome |
Enables ability: "Pride" (this_general) Enables ability: "Force Concentration" (this_general) Great Leader: This man cannot be killed; only wounded. (this_general) +3 authority (this_general) +20% chance of wounding enemy agents in self-defence (this_general) -2% empire maintenance (this_faction) +3 public order per turn (local province) -5% unit recruitment cost (this_general_force) +3% replenishment rate for all units (this_general_force) +2% upkeep for all land units (this_general_force) +5% melee attack skill for all units (this_general_force) +5% morale for all units during offensive battles (this_general_force) -2% morale for all units during defensive battles (this_general_force) |
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2 | r2_cig_trait_caesar |
Level 1 Proconsul of Rome By the authority given by the Senate and the People of Rome, governor of Illyricum and Gaul. |
Enables ability: "Presence" (this_general) Great Leader: This man cannot be killed; only wounded. (this_general) +1 authority (this_general) +5% chance of wounding enemy agents in self-defence (this_general) +1 gravitas per turn (this_general) +1 public order per turn (local province) -10% public order penalties due to local presence of foreign cultures (local province) +2% replenishment rate for all units (this_general_force) +2% upkeep for all land units (this_general_force) +2% melee attack skill for all units (this_general_force) +2% morale for all units during offensive battles (this_general_force) +2% morale for all units during defensive battles (this_general_force) |
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Level 2 Proconsul of Rome By the authority given by the Senate and the People of Rome, governor of Illyricum and Gaul. |
Enables ability: "Loyalty of the 10th" (this_general) Enables ability: "Presence" (this_general) Great Leader: This man cannot be killed; only wounded. (this_general) +2 authority (this_general) +10% chance of wounding enemy agents in self-defence (this_general) +1 gravitas per turn (this_general) +2 public order per turn (local province) -20% public order penalties due to local presence of foreign cultures (local province) +2% replenishment rate for all units (this_general_force) +2% upkeep for all land units (this_general_force) +3% melee attack skill for all units (this_general_force) +5% morale for all units during offensive battles (this_general_force) +5% morale for all units during defensive battles (this_general_force) |
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Level 3 Proconsul of Rome By the authority given by the Senate and the People of Rome, governor of Illyricum and Gaul. |
Enables ability: "Loyalty of the 10th" (this_general) Enables ability: "Presence" (this_general) Great Leader: This man cannot be killed; only wounded. (this_general) +3 authority (this_general) +20% chance of wounding enemy agents in self-defence (this_general) +2 gravitas per turn (this_general) +3 public order per turn (local province) -30% public order penalties due to local presence of foreign cultures (local province) +3% replenishment rate for all units (this_general_force) +2% upkeep for all land units (this_general_force) +5% melee attack skill for all units (this_general_force) +5% morale for all units during offensive battles (this_general_force) +5% morale for all units during defensive battles (this_general_force) |
Disqus |
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