Divide et Impera Regions
gaul_boduognatos | ||||
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No. | Trait | Icon | Name | Effects |
1 | r2_cig_trait_nervii_boduognatus |
Level 1 Warlord of the Nervii Commander of the fierce Nervii, the Spartans of Gaul. |
Enables ability: "Fighting Spirit" (this_general) Great Leader: This man cannot be killed; only wounded. (this_general) +1 zeal (this_general) -1% empire maintenance (this_faction) -3 public order per turn (local province) +5% chance of successfully launching an ambush (army only) -2% replenishment rate for all units (this_general_force) +3% upkeep for all land units (this_general_force) -2% morale for all enemy units (this_general_enemy_force) +5% melee attack skill for all units (this_general_force) -5% morale for all units during offensive battles (this_general_force) -5% morale for all units during defensive battles (this_general_force) |
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Level 2 Warlord of the Nervii Commander of the fierce Nervii, the Spartans of Gaul. |
Enables ability: "Force Concentration" (this_general) Enables ability: "Fighting Spirit" (this_general) Great Leader: This man cannot be killed; only wounded. (this_general) +2 zeal (this_general) -1% empire maintenance (this_faction) -2 public order per turn (local province) +10% chance of successfully launching an ambush (army only) -1% replenishment rate for all units (this_general_force) +2% upkeep for all land units (this_general_force) -3% morale for all enemy units (this_general_enemy_force) +5% melee attack skill for all units (this_general_force) -2% morale for all units during offensive battles (this_general_force) -2% morale for all units during defensive battles (this_general_force) |
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Level 3 Warlord of the Nervii Commander of the fierce Nervii, the Spartans of Gaul. |
Enables ability: "Force Concentration" (this_general) Enables ability: "Fighting Spirit" (this_general) Great Leader: This man cannot be killed; only wounded. (this_general) +3 zeal (this_general) -2% empire maintenance (this_faction) +15% chance of successfully launching an ambush (army only) -1% replenishment rate for all units (this_general_force) +2% upkeep for all land units (this_general_force) -5% morale for all enemy units (this_general_enemy_force) +5% melee attack skill for all units (this_general_force) -2% morale for all units during defensive battles (this_general_force) |
Disqus |
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