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HomeHome / Total War: Rome II / Kush / Technologies / Kushite Poisoned Arrows
Kushite Poisoned Arrows KushKush Tactics Tier 3

Kushite Poisoned Arrows

A simple scratch may seem a lucky escape at first, but not for long…

Kushites used many types of arrowhead, some of which were barbed to make them more difficult to remove from a wound. There is also empirical evidence from Kush that shows the use of poison-tipped arrows. Warriors have been using bows to hunt and fight since before recorded history. Since at least early antiquity, arrows were dipped into poison to better (and more duplicitously) kill the enemy. The addition of a venomous substance to an arrow increases its effectiveness as, even if the archer does not strike a direct hit, a glancing blow that breaks the skin is all that is required for the toxin to get into their opponent's bloodstream and kill them.

Tactics

Kushite Poisoned Arrows

Node Set

Tactics Tier 3

research_points

700

cost_per_round

0

Effects

  • +5% movement range for all armies and fleets
  • +10% battle run speed for cavalry and missile units
  • +5% missile damage for all land units
    (excluding siege units)
  • +5% shots per minute for all land units
    (excluding siege units)
Requires
Requires Technologies Nubian ArcheryNubian Archery
Enables
Enables Technologies Tactical FlexibilityTactical Flexibility
Enables Buildings Marksmen's RangeMarksmen's Range
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