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Carthage Carthage Technologies

Construction

Names may be forgotten, great buildings last forever.

Construction
No. Technology research_points cost_per_round Requires Effects Enables
1 Tax Labour Construction Tier 1
Tax Labour
Taxes must be paid, in coin, in kind or in simple, brute labour.
200 0 Land Management
  • -3% building construction costs (all regions)
  • +1 growth per turn (all provinces)
  • -5% provincial capital and minor settlement main chain construction costs (all regions)
Water Sluicing City Planning
2 City Planning Construction Tier 2
City Planning
Harmony and order must be worked into a city's streets.
300 0 Tax Labour
  • -3% building construction costs (all regions)
Advanced Construction Techniques Odeon Stadia Subterranean Aqueduct
3 Water Sluicing Construction Tier 2
Water Sluicing
A river of water, in the right place, can reveal many riches.
300 0 Tax Labour
  • -3% building construction costs (all regions)
  • +3 growth in all regions per turn (all provinces)
  • +5% wealth from industry (all regions)
4 Advanced Construction Techniques Construction Tier 3
Advanced Construction Techniques
When the limits of brick, stone and wood are known, the builder's ambition can soar!
500 0 City Planning
  • -5% building construction costs (all regions)
Improved Port construction Measuring Instruments Shaft Mine Town (Amber Trader) Megapolis Town (Glass Maker) Town (Shaft Mine) Town (Grain Irrigated Farm) Town (Shaft Mine) Town (Leather Workshop) Town (Timber Yard) Town (Marble Cutter) Town (Mola Olearia) Town (Dye Works) Town (Silk Market) Town (Spice Producer) Civil Town Farming Town Market Town Town (Winemaker)
5 Measuring Instruments Construction Tier 4
Measuring Instruments
To measure the length and breadth of a thing is to know a thing.
1000 0 Advanced Construction Techniques
  • -5% building construction costs (all regions)
  • -10% provincial capital and minor settlement main chain construction costs (all regions)
  • -1 provincial capital and minor settlement main chain construction times (all regions)
Crane Mechanics
6 Improved Port construction Construction Tier 4
Improved Port construction
The wealth of the world lies at the voyage's end.
1000 0 Advanced Construction Techniques
  • -5% building construction costs (all regions)
  • -10% port construction costs (all regions)
Concrete Enameller Electrum Mint
7 Concrete Construction Tier 5
Concrete
As easy to work as a child's mud pie, yet as strong as stone.
1600 0 Improved Port construction
  • -7% building construction costs (all regions)
Monumental Architecture Colony (Amber Road) Metropolis Colony (Master Glass Maker) Colony (Sluiced Mine) Colony (Grain Estate) Colony (Sluiced Mine) Colony (Master Leather Workshop) Colony (Timber Trader) Colony (Marble Architect) Colony (Olive Oil Trader) Colony (Master Dye Works) Nymphaion Colony (Silk Road) Colony (Master Spice Producer) Civil Colony Farming Colony Market Colony Fountain House Cistern Colony (Master Winemaker)
8 Crane Mechanics Construction Tier 5
Crane Mechanics
Strong backs are not enough to lift all burdens.
1600 0 Measuring Instruments
  • -7% building construction costs (all regions)
  • +2 growth in all regions per turn (all provinces)
Monumental Architecture Sluiced Mine Hippodrome
9 Monumental Architecture Construction Tier 6
Monumental Architecture
Carved in stone, a name lasts forever.
2800 0 Concrete Crane Mechanics
  • -7% building construction costs (all regions)
  • +10% wealth from industry (all regions)
  • -1 provincial capital and minor settlement main chain construction times (all regions)
Goldsmith Silver Mint Gymnasion Alytarches
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