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Sacred Grove ArdiaeiArdiaei Tribal Council Tier 2

Sacred Grove

Some places are in both the waking world and the shadows.

Celtic places of worship were almost always open to the elements. The Celts very rarely built stone temples, preferring to use natural boundaries such as trees or the banks of lakes to separate the sacred world from mundane life. Forest groves were especially hallowed spaces and were known as ‘nemeton’ or ‘sacred groves’. Oak groves were considered to be incredibly magical, and anything that grew on a sacred oak was treated as a gift or sign from the gods.

Tribal Council

Sacred Grove

Node Set

Tribal Council Tier 2

research_points

300

cost_per_round

0

Effects

  • -2% corruption in your provinces
  • +6% wealth from culture (all regions)
  • +2 cultural conversion
  • -10% political incident occurrence
Requires
Requires Technologies Knowledge of the OakKnowledge of the Oak
Enables
Enables Technologies StargazingStargazing
Enables Buildings Loremaster's HutLoremaster's Hut
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