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HomeHome / Total War: Rome II / Taras (Rise of the Republic) / Technologies / Diacheirisy
Diacheirisy
No. Technology research_points cost_per_round Requires Effects Enables
1 Embrace Tyranny Diacheirisy Tier 1
Embrace Tyranny
For the strong and honourable, it is the only way forward.
400 0 After the War
  • +1 public order (all provinces)
  • +5% tax rate
  • -35% political action costs
Consolidation of Power Megapolis Civil Town
2 Sicily, the Beautiful Diacheirisy Tier 1
Sicily, the Beautiful
Green meadows under a shining sun… It’s serene…
400 0 After the War
  • +1 public order (all provinces)
  • +10% morale during battles in own territory
  • +1 food from agricultural buildings (all regions)
The Divine Grape
3 The Divine Grape Diacheirisy Tier 2
The Divine Grape
Every sip brings you closer to the gods.
300 0 Sicily, the Beautiful
  • +1 public order (all provinces)
  • Introduce the celebration of the festival of Great Dionysia (all provinces)
  • +10% wealth from subsistence (all regions)
  • +2 public order (all provinces)
Poseidon, Host of the Sea
4 Poseidon, Host of the Sea Diacheirisy Tier 3
Poseidon, Host of the Sea
"I advise caution in your dealings with him; his mood can change suddenly."
800 0 The Divine Grape
  • +2 public order (all provinces)
  • +10% tariff income from trade agreements
  • 3 food
  • +2 growth per turn (all provinces)
A Seafaring Nation
5 Consolidation of Power Diacheirisy Tier 4
Consolidation of Power
To do great deeds, a great tool is needed - concentrated power should suffice.
1000 0 Embrace Tyranny
  • +2 public order (all provinces)
  • -25% minor settlement main building construction costs (all regions)
  • -25% provincial capital main building construction costs (all regions)
  • Enables the recruitment of rank 1 dignitaries (all provinces)
Changing Loyalties Metropolis Town (Amber Trader) Town (Shaft Mine) Town (Grain Irrigated Farm) Colony (Master Horse Breeders) Colony (Armourer) Colony (Weaponsmith) Town (Shaft Mine) Town (Leather Workshop) Town (Timber Yard) Town (Marble Cutter) Town (Mola Olearia) Town (Dye Works) Town (Salt Kiln) Town (Winemaker) Town (Resources)
6 A Seafaring Nation Diacheirisy Tier 4
A Seafaring Nation
There is treasure in the very waves themselves.
800 0 Poseidon, Host of the Sea
  • +2 public order (all provinces)
  • +15% wealth from maritime commerce (all regions)
Children of Aphrodite Goat Pens Slave Market Amphorae Kiln
7 Changing Loyalties Diacheirisy Tier 5
Changing Loyalties
There are friends and there are also priorities.
1300 0 Consolidation of Power
  • +3 public order (all provinces)
  • +1 experience gain rate for all agents (all agents)
  • -30% cost of performing all actions (all characters)
  • -25% agent recruitment costs (all provinces)
A Man of the People Civil Colony Colony (Amber Road) Colony (Sluiced Mine) Colony (Grain Estate) Colony (Sluiced Mine) Colony (Master Leather Workshop) Colony (Timber Trader) Colony (Marble Architect) Colony (Olive Oil Trader) Colony (Master Dye Works) Colony (Salt Workshop) Colony (Master Winemaker) Colonia (Resources)
8 Children of Aphrodite Diacheirisy Tier 5
Children of Aphrodite
"I feel enchanted! My spirits have risen!"
1300 0 A Seafaring Nation
  • +3 public order (all provinces)
  • +15% wealth from culture (all regions)
  • +20% wealth from entertainment (culture) (all regions)
Goat Ranch Amphorae Factory
9 A Man of the People Diacheirisy Tier 6
A Man of the People
"He is one of us! Look at him toiling away!"
1400 0 Changing Loyalties
  • +3 public order (all provinces)
  • -6% corruption
  • +5% tax rate
  • +3 public order (all provinces)
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