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Naval Training Samnites (Rise of the Republic)Samnites (Rise of the Republic) Strategy Tier 3

Naval Training

"To rule the sea is to protect our people."

War is a constant on the high seas - major naval powers fight for their own interests, often challenging long-standing alliances in the process. Additionally, pirates and other rogue ships lurk in open waters during the night. Our own naval ambitions have intensified in recent times; we have a growing strategic interest in curbing the Etruscans' and Greeks' naval supremacy over our waters. This means that we must recruit further crews to man our ever-expanding fleet. A sailor's life is harsh and his training demanding; nevertheless, we shall persist and ultimately prevail.

Strategy

Naval Training

Node Set

Strategy Tier 3

research_points

800

cost_per_round

0

Effects

  • +3% movement range of all armies
  • +10% melee attack skill for crews of all ships
  • +15% morale for crews of all ships
Requires
Requires Technologies In the Light of CicolluisIn the Light of Cicolluis
Enables
Enables Technologies MarinesMarines
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