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Antony's Rome (Imperator Augustus) Antony's Rome (Imperator Augustus) Technologies

Management

An army without organisation is a well-dressed mob.

Management
No. Technology research_points cost_per_round Requires Effects Enables
1 Manipular Organisation Management Tier 1
Manipular Organisation
An army must be both sword and shield if it is to triumph.
200 0 Supply Reforms
  • +3% replenishment rate for all armies and fleets
  • Enables the recruitment of rank 1 champions (all provinces)
  • +25% ammunition for all missile units
Training Reforms Naval Manoeuvres
2 Naval Manoeuvres Management Tier 2
Naval Manoeuvres
To captain a single ship takes skill; to control a squadron requires skill and training.
300 0 Manipular Organisation
  • +3% replenishment rate for all armies and fleets
  • -3% recruitment costs for all ships
  • -3% upkeep cost for all fleets
Double Plank Construction Drydock Docks
3 Training Reforms Management Tier 2
Training Reforms
Bloody drill makes bloody battles victorious ones.
300 0 Manipular Organisation
  • +3% replenishment rate for all armies and fleets
  • -2% recruitment costs for all army units (all provinces)
  • -2% upkeep costs for all armies
Mercenary Auxiliaries Auxiliary Barracks
4 Mercenary Auxiliaries Management Tier 3
Mercenary Auxiliaries
Silver turns the course of battle with as much certainty as iron.
500 0 Training Reforms
  • +5% replenishment rate for all armies and fleets
  • -15% mercenary recruitment costs
  • -15% mercenary upkeep costs
Remuneration Reforms Auxiliary Garrison
5 Double Plank Construction Management Tier 4
Double Plank Construction
To use two different woods in a hull is to gain the strengths of both.
1000 0 Naval Manoeuvres
  • +5% replenishment rate for all armies and fleets
  • -5% recruitment costs for all ships
  • -5% upkeep cost for all fleets
Fore & Aft Rigging Portus Classis Coastal Patrol
6 Remuneration Reforms Management Tier 4
Remuneration Reforms
Honest soldiering should be paid for in full.
1000 0 Mercenary Auxiliaries
  • +5% replenishment rate for all armies and fleets
  • -10% agent recruitment costs (all provinces)
  • -3% recruitment costs for all army units (all provinces)
  • -3% upkeep costs for all armies
Cohort Organisation
7 Cohort Organisation Management Tier 5
Cohort Organisation
When every man knows his place and his duties, all are strengthened.
1600 0 Remuneration Reforms
  • +7% replenishment rate for all armies and fleets
  • -5% agent recruitment costs (all provinces)
  • -4% recruitment costs for all army units (all provinces)
  • -4% upkeep costs for all armies
Professional Soldiery Cohort Barracks Assault Quadrireme - Legionaries Tower Hexareme - Veteran Legionaries Veteran Legionaries
8 Fore & Aft Rigging Management Tier 5
Fore & Aft Rigging
With sails in line with the keel, a ship becomes more manoeuvrable.
2100 0 Double Plank Construction
  • +7% replenishment rate for all armies and fleets
  • +1 recruitment slots in all ports
  • -7% recruitment costs for all ships
  • -7% upkeep cost for all fleets
Basilica of Neptune
9 Professional Soldiery Management Tier 6
Professional Soldiery
A farmer in battle worries about his crops; a soldier thinks of victory.
2400 0 Cohort Organisation
  • +7% replenishment rate for all armies and fleets
  • +1 recruitment slots (all provinces)
  • -5% recruitment costs for all army units (all provinces)
  • -6% upkeep costs for all armies
Legionary Barracks Basilica of Mars Evocati Cohort Tower Hexareme - Evocati Cohort Assault Quadrireme - Legionary Cohort
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