menu
HomeHome / Total War: Rome II / Saxoni (Empire Divided) / Technologies / Commodities Markets
Commodities Markets Saxoni (Empire Divided)Saxoni (Empire Divided) Economy Tier 3

Commodities Markets

When people come together, coins inevitably change hands.

When barbarian tribes were not fighting each other, savvy tribesmen would barter commodities. Cattle and land were the most sought after, since they were both a basis for wealth and social status within a tribe. Barbarian leaders, for example, used their large rural farming areas and great herds to support the warbands they commanded. After the Roman Empire's conquests of some of the Germanic lands, trade between Rome and the native tribes flourished, as the Roman Legions relied on locals to supply them with slaves, leather and iron. As a result of conflict, a frontier zone (the 'Limes Germanicus') was drawn across the Rhine, separating Roman and German lands and establishing border trade. Roman trade wares included metalwork, glassware, wine and cloth – items that brought their new tribal owners much prestige.

Economy

Commodities Markets

Node Set

Economy Tier 3

research_points

600

cost_per_round

0

Effects

  • +5% wealth from agriculture, industry and commerce (all regions)
Requires
Requires Technologies Natural EconomyNatural Economy
Enables
Enables Technologies Explore Trade RoutesExplore Trade Routes The King's CurrencyThe King's Currency
Enables Buildings Coin MintCoin Mint
Public MarketPublic Market
Slave MarketSlave Market
Salt KilnSalt Kiln
Facebook