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Alani (Empire Divided) Alani (Empire Divided) Technologies

Governance

The Emperor is the hub around which the entire Empire revolves.

Governance
No. Technology research_points cost_per_round Requires Effects Enables
1 Royal Recognition Governance Tier 1
Royal Recognition
A king must prove his worth if he expects to be followed.
100 0 Herdsmen
  • +5% tax rate
City Planning Promises of Glory Trusted Retainers Village (Resources)
2 City Planning Governance Tier 1
City Planning
Both the village and city will benefit from introducing at least some order.
400 0 Royal Recognition
  • +5% tax rate
  • +4 growth per turn (all provinces)
3 Promises of Glory Governance Tier 2
Promises of Glory
The folk must constantly be reminded that days of splendour lie ahead.
600 0 Royal Recognition
  • +5% tax rate
  • +6 public order (all provinces)
4 Trusted Retainers Governance Tier 3
Trusted Retainers
Keep your trusted friends close and your crown will weigh much less.
600 0 Royal Recognition
  • +10% tax rate
Intimidation of the Opposition Oaths of Fealty Lawgivers Appointed Town (Resources)
5 Intimidation of the Opposition Governance Tier 3
Intimidation of the Opposition
When eloquence fails, fear always works.
800 0 Trusted Retainers
  • +10% tax rate
  • -20% political incident occurrence
6 Oaths of Fealty Governance Tier 4
Oaths of Fealty
No man of honour breaks a sworn oath given solemnly.
1000 0 Trusted Retainers
  • +10% tax rate
  • +20 loyalty for all political parties.
7 Lawgivers Appointed Governance Tier 5
Lawgivers Appointed
Seek out the wise and let their sagacity guide you.
1000 0 Trusted Retainers
  • +15% tax rate
Steppe Laws Legendary Kingdom Proclaimed Pagus (Resources)
8 Steppe Laws Governance Tier 5
Steppe Laws
The code of the steppe is severe but just.
1200 0 Lawgivers Appointed
  • +15% tax rate
  • -10 Banditry (in all your provinces)
9 Legendary Kingdom Proclaimed Governance Tier 6
Legendary Kingdom Proclaimed
The will of the king carries his entire people forth.
1600 0 Lawgivers Appointed
  • +15% tax rate
  • +1 recruitment points while your faction is a kingdom (all provinces)
  • +2 experience rank(s) for all recruits while your faction is a kingdom (all provinces)
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