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Antony's Rome (Imperator Augustus) Antony's Rome (Imperator Augustus) Skills & Traditions

Army Traditions

当一支军队得到命名、获得军徽之后,它就会在接下来的战斗中积累荣耀了。军队的荣耀就是他们的传统,可以如同人物的技能一样,为这支部队提供一系列的奖励。某些荣耀是一些特定派系所特有的,它们会在战斗与战役两个方面上对部队起到作用。只要这支军队还存在,它的荣耀就永远不会消亡。如果一支荣耀满满的军队不幸被消灭,那么你可以组建新的部队,来继承他们的荣耀



Army Traditions
No. Skill Name Level Unlocked at Rank Effects
1 (army_1_accomplished_skirmishers)
熟练散兵
近身肉搏是一门危险的行当
Level 1 Rank 1 所有远程部队武器杀伤+3% (this_army)
Level 1 Rank 1 所有远程部队武器杀伤+3% (this_army)
Level 1 Rank 1 所有远程部队武器杀伤+3% (this_army)
Level 1 Rank 1 所有远程部队武器杀伤+3% (this_army)
Level 1 Rank 1 所有远程部队武器杀伤+3% (this_army)
Level 1 Rank 1 所有远程部队武器杀伤+3% (this_army)
Level 1 Rank 1 所有远程部队武器杀伤+3% (this_army)
Level 1 Rank 1 所有远程部队武器杀伤+3% (this_army)
Level 1 Rank 2 所有远程部队武器杀伤+3% (this_army)
Level 2 Rank 3 所有远程部队武器杀伤+6% (this_army)
所有部队每分钟射击频率+3% (this_army)
Level 2 Rank 2 所有远程部队武器杀伤+6% (this_army)
所有部队每分钟射击频率+3% (this_army)
Level 2 Rank 2 所有远程部队武器杀伤+6% (this_army)
所有部队每分钟射击频率+3% (this_army)
Level 2 Rank 2 所有远程部队武器杀伤+6% (this_army)
所有部队每分钟射击频率+3% (this_army)
Level 2 Rank 2 所有远程部队武器杀伤+6% (this_army)
所有部队每分钟射击频率+3% (this_army)
Level 2 Rank 2 所有远程部队武器杀伤+6% (this_army)
所有部队每分钟射击频率+3% (this_army)
Level 2 Rank 2 所有远程部队武器杀伤+6% (this_army)
所有部队每分钟射击频率+3% (this_army)
Level 2 Rank 2 所有远程部队武器杀伤+6% (this_army)
所有部队每分钟射击频率+3% (this_army)
Level 2 Rank 3 所有远程部队武器杀伤+6% (this_army)
所有部队每分钟射击频率+3% (this_army)
Level 3 Rank 5 所有远程部队武器杀伤+9% (this_army)
所有部队每分钟射击频率+6% (this_army)
Level 3 Rank 3 所有远程部队武器杀伤+9% (this_army)
所有部队每分钟射击频率+6% (this_army)
Level 3 Rank 3 所有远程部队武器杀伤+9% (this_army)
所有部队每分钟射击频率+6% (this_army)
Level 3 Rank 3 所有远程部队武器杀伤+9% (this_army)
所有部队每分钟射击频率+6% (this_army)
Level 3 Rank 3 所有远程部队武器杀伤+9% (this_army)
所有部队每分钟射击频率+6% (this_army)
Level 3 Rank 3 所有远程部队武器杀伤+9% (this_army)
所有部队每分钟射击频率+6% (this_army)
Level 3 Rank 3 所有远程部队武器杀伤+9% (this_army)
所有部队每分钟射击频率+6% (this_army)
Level 3 Rank 3 所有远程部队武器杀伤+9% (this_army)
所有部队每分钟射击频率+6% (this_army)
Level 3 Rank 4 所有远程部队武器杀伤+9% (this_army)
所有部队每分钟射击频率+6% (this_army)
2 (army_1_artillery_experts)
万砲齐发
很少人会欣赏大型武器开火时精妙的美感
Level 1 Rank 2 所有攻城武器每分钟射击频率+4% (this_army)
Level 1 Rank 1 所有攻城武器每分钟射击频率+4% (this_army)
Level 1 Rank 1 所有攻城武器每分钟射击频率+4% (this_army)
Level 2 Rank 4 所有攻城武器远程伤害+4% (this_army)
所有攻城武器每分钟射击频率+8% (this_army)
Level 2 Rank 2 所有攻城武器远程伤害+4% (this_army)
所有攻城武器每分钟射击频率+8% (this_army)
Level 2 Rank 2 所有攻城武器远程伤害+4% (this_army)
所有攻城武器每分钟射击频率+8% (this_army)
Level 3 Rank 6 所有攻城武器远程伤害+8% (this_army)
所有攻城武器每分钟射击频率+12% (this_army)
Level 3 Rank 3 所有攻城武器远程伤害+8% (this_army)
所有攻城武器每分钟射击频率+12% (this_army)
Level 3 Rank 3 所有攻城武器远程伤害+8% (this_army)
所有攻城武器每分钟射击频率+12% (this_army)
3 (army_1_formidable_fighters)
杰出战士
有些人天生就是战士
Level 1 Rank 1 所有近战部队武器杀伤+3% (this_army)
Level 1 Rank 1 所有近战部队武器杀伤+3% (this_army)
Level 1 Rank 1 所有近战部队武器杀伤+3% (this_army)
Level 1 Rank 2 所有近战部队武器杀伤+3% (this_army)
Level 1 Rank 1 所有近战部队武器杀伤+3% (this_army)
Level 2 Rank 3 所有部队近战攻击技能+3% (this_army)
所有近战部队武器杀伤+6% (this_army)
Level 2 Rank 2 所有部队近战攻击技能+3% (this_army)
所有近战部队武器杀伤+6% (this_army)
Level 2 Rank 2 所有部队近战攻击技能+3% (this_army)
所有近战部队武器杀伤+6% (this_army)
Level 2 Rank 2 所有部队近战攻击技能+3% (this_army)
所有近战部队武器杀伤+6% (this_army)
Level 2 Rank 2 所有部队近战攻击技能+3% (this_army)
所有近战部队武器杀伤+6% (this_army)
Level 3 Rank 5 所有部队近战攻击技能+6% (this_army)
所有近战部队武器杀伤+9% (this_army)
Level 3 Rank 3 所有部队近战攻击技能+6% (this_army)
所有近战部队武器杀伤+9% (this_army)
Level 3 Rank 3 所有部队近战攻击技能+6% (this_army)
所有近战部队武器杀伤+9% (this_army)
Level 3 Rank 3 所有部队近战攻击技能+6% (this_army)
所有近战部队武器杀伤+9% (this_army)
Level 3 Rank 3 所有部队近战攻击技能+6% (this_army)
所有近战部队武器杀伤+9% (this_army)
4 (army_2_ambushers)
神出鬼没
“他们破影而出,周身盘旋着黑暗…”
Level 1 Rank 2 所有部队进行伏击时士气+5% (this_army)
夜战时所有部队士气+5% (this_army)
Level 1 Rank 2 所有部队进行伏击时士气+5% (this_army)
夜战时所有部队士气+5% (this_army)
Level 1 Rank 1 所有部队进行伏击时士气+5% (this_army)
夜战时所有部队士气+5% (this_army)
Level 2 Rank 4 完美发动伏击概率+5% (this_army)
察觉敌方伏兵概率+5% (this_army)
所有部队进行伏击时士气+10% (this_army)
夜战时所有部队士气+10% (this_army)
Level 2 Rank 3 完美发动伏击概率+5% (this_army)
察觉敌方伏兵概率+5% (this_army)
所有部队进行伏击时士气+10% (this_army)
夜战时所有部队士气+10% (this_army)
Level 2 Rank 3 完美发动伏击概率+5% (this_army)
察觉敌方伏兵概率+5% (this_army)
所有部队进行伏击时士气+10% (this_army)
夜战时所有部队士气+10% (this_army)
Level 3 Rank 6 完美发动伏击概率+10% (this_army)
察觉敌方伏兵概率+10% (this_army)
所有部队进行伏击时士气+15% (this_army)
夜战时所有部队士气+15% (this_army)
Level 3 Rank 4 完美发动伏击概率+10% (this_army)
察觉敌方伏兵概率+10% (this_army)
所有部队进行伏击时士气+15% (this_army)
夜战时所有部队士气+15% (this_army)
Level 3 Rank 4 完美发动伏击概率+10% (this_army)
察觉敌方伏兵概率+10% (this_army)
所有部队进行伏击时士气+15% (this_army)
夜战时所有部队士气+15% (this_army)
5 (army_2_inexorable_conquerors)
破竹劲旅
忽视征服者意味着灭亡
Level 1 Rank 2 所有近战部队武器杀伤+3% (this_army)
所有远程部队武器杀伤+3% (this_army)
Level 1 Rank 3 所有近战部队武器杀伤+3% (this_army)
所有远程部队武器杀伤+3% (this_army)
Level 2 Rank 4 所有近战部队武器杀伤+6% (this_army)
所有远程部队武器杀伤+6% (this_army)
于外国领土作战时士气+6% (this_army)
Level 2 Rank 4 所有近战部队武器杀伤+6% (this_army)
所有远程部队武器杀伤+6% (this_army)
于外国领土作战时士气+6% (this_army)
Level 3 Rank 6 所有近战部队武器杀伤+9% (this_army)
所有远程部队武器杀伤+9% (this_army)
于外国领土作战时士气+12% (this_army)
Level 3 Rank 5 所有近战部队武器杀伤+9% (this_army)
所有远程部队武器杀伤+9% (this_army)
于外国领土作战时士气+12% (this_army)
6 (army_2_keepers_of_peace)
和平卫士
有人开始考虑和平了
Level 1 Rank 2 对抗劫掠部队时所有部队士气+6% (this_army)
公共秩序+2(人物) (this_force_local_province)
Level 1 Rank 1 对抗劫掠部队时所有部队士气+6% (this_army)
公共秩序+2(人物) (this_force_local_province)
Level 1 Rank 1 对抗劫掠部队时所有部队士气+6% (this_army)
公共秩序+2(人物) (this_force_local_province)
Level 1 Rank 3 对抗劫掠部队时所有部队士气+6% (this_army)
公共秩序+2(人物) (this_force_local_province)
Level 1 Rank 1 对抗劫掠部队时所有部队士气+6% (this_army)
公共秩序+2(人物) (this_force_local_province)
Level 1 Rank 2 对抗劫掠部队时所有部队士气+6% (this_army)
公共秩序+2(人物) (this_force_local_province)
Level 1 Rank 1 对抗劫掠部队时所有部队士气+6% (this_army)
公共秩序+2(人物) (this_force_local_province)
Level 1 Rank 1 对抗劫掠部队时所有部队士气+6% (this_army)
公共秩序+2(人物) (this_force_local_province)
Level 2 Rank 4 对抗劫掠部队时所有部队近战攻击技能+5% (this_army)
对抗劫掠部队时所有远程部队每分钟射击频率+5% (this_army)
对抗劫掠部队时所有部队士气+12% (this_army)
公共秩序+4(人物) (this_force_local_province)
Level 2 Rank 2 对抗劫掠部队时所有部队近战攻击技能+5% (this_army)
对抗劫掠部队时所有远程部队每分钟射击频率+5% (this_army)
对抗劫掠部队时所有部队士气+12% (this_army)
公共秩序+4(人物) (this_force_local_province)
Level 2 Rank 2 对抗劫掠部队时所有部队近战攻击技能+5% (this_army)
对抗劫掠部队时所有远程部队每分钟射击频率+5% (this_army)
对抗劫掠部队时所有部队士气+12% (this_army)
公共秩序+4(人物) (this_force_local_province)
Level 2 Rank 4 对抗劫掠部队时所有部队近战攻击技能+5% (this_army)
对抗劫掠部队时所有远程部队每分钟射击频率+5% (this_army)
对抗劫掠部队时所有部队士气+12% (this_army)
公共秩序+4(人物) (this_force_local_province)
Level 2 Rank 3 对抗劫掠部队时所有部队近战攻击技能+5% (this_army)
对抗劫掠部队时所有远程部队每分钟射击频率+5% (this_army)
对抗劫掠部队时所有部队士气+12% (this_army)
公共秩序+4(人物) (this_force_local_province)
Level 2 Rank 4 对抗劫掠部队时所有部队近战攻击技能+5% (this_army)
对抗劫掠部队时所有远程部队每分钟射击频率+5% (this_army)
对抗劫掠部队时所有部队士气+12% (this_army)
公共秩序+4(人物) (this_force_local_province)
Level 2 Rank 3 对抗劫掠部队时所有部队近战攻击技能+5% (this_army)
对抗劫掠部队时所有远程部队每分钟射击频率+5% (this_army)
对抗劫掠部队时所有部队士气+12% (this_army)
公共秩序+4(人物) (this_force_local_province)
Level 2 Rank 3 对抗劫掠部队时所有部队近战攻击技能+5% (this_army)
对抗劫掠部队时所有远程部队每分钟射击频率+5% (this_army)
对抗劫掠部队时所有部队士气+12% (this_army)
公共秩序+4(人物) (this_force_local_province)
Level 3 Rank 6 对抗劫掠部队时所有部队近战攻击技能+10% (this_army)
对抗劫掠部队时所有远程部队每分钟射击频率+10% (this_army)
对抗劫掠部队时所有部队士气+18% (this_army)
公共秩序+6(人物) (this_force_local_province)
Level 3 Rank 3 对抗劫掠部队时所有部队近战攻击技能+10% (this_army)
对抗劫掠部队时所有远程部队每分钟射击频率+10% (this_army)
对抗劫掠部队时所有部队士气+18% (this_army)
公共秩序+6(人物) (this_force_local_province)
Level 3 Rank 3 对抗劫掠部队时所有部队近战攻击技能+10% (this_army)
对抗劫掠部队时所有远程部队每分钟射击频率+10% (this_army)
对抗劫掠部队时所有部队士气+18% (this_army)
公共秩序+6(人物) (this_force_local_province)
Level 3 Rank 5 对抗劫掠部队时所有部队近战攻击技能+10% (this_army)
对抗劫掠部队时所有远程部队每分钟射击频率+10% (this_army)
对抗劫掠部队时所有部队士气+18% (this_army)
公共秩序+6(人物) (this_force_local_province)
Level 3 Rank 5 对抗劫掠部队时所有部队近战攻击技能+10% (this_army)
对抗劫掠部队时所有远程部队每分钟射击频率+10% (this_army)
对抗劫掠部队时所有部队士气+18% (this_army)
公共秩序+6(人物) (this_force_local_province)
Level 3 Rank 6 对抗劫掠部队时所有部队近战攻击技能+10% (this_army)
对抗劫掠部队时所有远程部队每分钟射击频率+10% (this_army)
对抗劫掠部队时所有部队士气+18% (this_army)
公共秩序+6(人物) (this_force_local_province)
Level 3 Rank 5 对抗劫掠部队时所有部队近战攻击技能+10% (this_army)
对抗劫掠部队时所有远程部队每分钟射击频率+10% (this_army)
对抗劫掠部队时所有部队士气+18% (this_army)
公共秩序+6(人物) (this_force_local_province)
Level 3 Rank 5 对抗劫掠部队时所有部队近战攻击技能+10% (this_army)
对抗劫掠部队时所有远程部队每分钟射击频率+10% (this_army)
对抗劫掠部队时所有部队士气+18% (this_army)
公共秩序+6(人物) (this_force_local_province)
7 (army_2_stalwart_defenders_rome)
坚守不溃
很少人能在极微的胜算前依然昂首奋战
Level 1 Rank 2 防御:路障+1 (this_army)
防御:火球数量+1 (this_army)
防御:钉刺陷阱数量+1 (this_army)
防御:铁蒺藜数量+1 (this_army)
Level 1 Rank 1 防御:路障+1 (this_army)
防御:火球数量+1 (this_army)
防御:钉刺陷阱数量+1 (this_army)
防御:铁蒺藜数量+1 (this_army)
Level 1 Rank 2 防御:路障+1 (this_army)
防御:火球数量+1 (this_army)
防御:钉刺陷阱数量+1 (this_army)
防御:铁蒺藜数量+1 (this_army)
Level 1 Rank 1 防御:路障+1 (this_army)
防御:火球数量+1 (this_army)
防御:钉刺陷阱数量+1 (this_army)
防御:铁蒺藜数量+1 (this_army)
Level 1 Rank 2 防御:路障+1 (this_army)
防御:火球数量+1 (this_army)
防御:钉刺陷阱数量+1 (this_army)
防御:铁蒺藜数量+1 (this_army)
Level 2 Rank 4 防御:路障+2 (this_army)
防御:火球数量+2 (this_army)
防御:钉刺陷阱数量+2 (this_army)
防御:铁蒺藜数量+2 (this_army)
所有部队护甲+6% (this_army)
所有部队近战防御技能+10% (this_army)
所有部队射程+3% (this_army)
Level 2 Rank 2 防御:路障+2 (this_army)
防御:火球数量+2 (this_army)
防御:钉刺陷阱数量+2 (this_army)
防御:铁蒺藜数量+2 (this_army)
所有部队护甲+6% (this_army)
所有部队近战防御技能+10% (this_army)
所有部队射程+3% (this_army)
Level 2 Rank 3 防御:路障+2 (this_army)
防御:火球数量+2 (this_army)
防御:钉刺陷阱数量+2 (this_army)
防御:铁蒺藜数量+2 (this_army)
所有部队护甲+6% (this_army)
所有部队近战防御技能+10% (this_army)
所有部队射程+3% (this_army)
Level 2 Rank 2 防御:路障+2 (this_army)
防御:火球数量+2 (this_army)
防御:钉刺陷阱数量+2 (this_army)
防御:铁蒺藜数量+2 (this_army)
所有部队护甲+6% (this_army)
所有部队近战防御技能+10% (this_army)
所有部队射程+3% (this_army)
Level 2 Rank 3 防御:路障+2 (this_army)
防御:火球数量+2 (this_army)
防御:钉刺陷阱数量+2 (this_army)
防御:铁蒺藜数量+2 (this_army)
所有部队护甲+6% (this_army)
所有部队近战防御技能+10% (this_army)
所有部队射程+3% (this_army)
Level 3 Rank 6 防御:路障+3 (this_army)
防御:火球数量+3 (this_army)
防御:钉刺陷阱数量+3 (this_army)
防御:铁蒺藜数量+3 (this_army)
所有部队护甲+12% (this_army)
所有部队近战防御技能+20% (this_army)
所有部队射程+6% (this_army)
Level 3 Rank 3 防御:路障+3 (this_army)
防御:火球数量+3 (this_army)
防御:钉刺陷阱数量+3 (this_army)
防御:铁蒺藜数量+3 (this_army)
所有部队护甲+12% (this_army)
所有部队近战防御技能+20% (this_army)
所有部队射程+6% (this_army)
Level 3 Rank 4 防御:路障+3 (this_army)
防御:火球数量+3 (this_army)
防御:钉刺陷阱数量+3 (this_army)
防御:铁蒺藜数量+3 (this_army)
所有部队护甲+12% (this_army)
所有部队近战防御技能+20% (this_army)
所有部队射程+6% (this_army)
Level 3 Rank 3 防御:路障+3 (this_army)
防御:火球数量+3 (this_army)
防御:钉刺陷阱数量+3 (this_army)
防御:铁蒺藜数量+3 (this_army)
所有部队护甲+12% (this_army)
所有部队近战防御技能+20% (this_army)
所有部队射程+6% (this_army)
Level 3 Rank 4 防御:路障+3 (this_army)
防御:火球数量+3 (this_army)
防御:钉刺陷阱数量+3 (this_army)
防御:铁蒺藜数量+3 (this_army)
所有部队护甲+12% (this_army)
所有部队近战防御技能+20% (this_army)
所有部队射程+6% (this_army)
8 (army_2_unrelenting_force)
无情悍旅
如果一个人连死都不怕,那就没有什么能阻挡他了
Level 1 Rank 2 战役地图上的移动距离+6% (this_force_general)
所有部队冲锋加成+4% (this_army)
Level 1 Rank 3 战役地图上的移动距离+6% (this_force_general)
所有部队冲锋加成+4% (this_army)
Level 1 Rank 4 战役地图上的移动距离+6% (this_force_general)
所有部队冲锋加成+4% (this_army)
Level 1 Rank 2 战役地图上的移动距离+6% (this_force_general)
所有部队冲锋加成+4% (this_army)
Level 1 Rank 4 战役地图上的移动距离+6% (this_force_general)
所有部队冲锋加成+4% (this_army)
Level 1 Rank 2 战役地图上的移动距离+6% (this_force_general)
所有部队冲锋加成+4% (this_army)
Level 1 Rank 3 战役地图上的移动距离+6% (this_force_general)
所有部队冲锋加成+4% (this_army)
Level 1 Rank 3 战役地图上的移动距离+6% (this_force_general)
所有部队冲锋加成+4% (this_army)
Level 1 Rank 3 战役地图上的移动距离+6% (this_force_general)
所有部队冲锋加成+4% (this_army)
Level 2 Rank 4 战役地图上的移动距离+12% (this_force_general)
所有部队冲锋加成+8% (this_army)
所有部队士气+3% (this_army)
Level 2 Rank 4 战役地图上的移动距离+12% (this_force_general)
所有部队冲锋加成+8% (this_army)
所有部队士气+3% (this_army)
Level 2 Rank 5 战役地图上的移动距离+12% (this_force_general)
所有部队冲锋加成+8% (this_army)
所有部队士气+3% (this_army)
Level 2 Rank 3 战役地图上的移动距离+12% (this_force_general)
所有部队冲锋加成+8% (this_army)
所有部队士气+3% (this_army)
Level 2 Rank 5 战役地图上的移动距离+12% (this_force_general)
所有部队冲锋加成+8% (this_army)
所有部队士气+3% (this_army)
Level 2 Rank 3 战役地图上的移动距离+12% (this_force_general)
所有部队冲锋加成+8% (this_army)
所有部队士气+3% (this_army)
Level 2 Rank 4 战役地图上的移动距离+12% (this_force_general)
所有部队冲锋加成+8% (this_army)
所有部队士气+3% (this_army)
Level 2 Rank 4 战役地图上的移动距离+12% (this_force_general)
所有部队冲锋加成+8% (this_army)
所有部队士气+3% (this_army)
Level 2 Rank 4 战役地图上的移动距离+12% (this_force_general)
所有部队冲锋加成+8% (this_army)
所有部队士气+3% (this_army)
Level 3 Rank 6 战役地图上的移动距离+18% (this_force_general)
所有部队冲锋加成+12% (this_army)
所有部队士气+6% (this_army)
Level 3 Rank 5 战役地图上的移动距离+18% (this_force_general)
所有部队冲锋加成+12% (this_army)
所有部队士气+6% (this_army)
Level 3 Rank 6 战役地图上的移动距离+18% (this_force_general)
所有部队冲锋加成+12% (this_army)
所有部队士气+6% (this_army)
Level 3 Rank 4 战役地图上的移动距离+18% (this_force_general)
所有部队冲锋加成+12% (this_army)
所有部队士气+6% (this_army)
Level 3 Rank 6 战役地图上的移动距离+18% (this_force_general)
所有部队冲锋加成+12% (this_army)
所有部队士气+6% (this_army)
Level 3 Rank 4 战役地图上的移动距离+18% (this_force_general)
所有部队冲锋加成+12% (this_army)
所有部队士气+6% (this_army)
Level 3 Rank 5 战役地图上的移动距离+18% (this_force_general)
所有部队冲锋加成+12% (this_army)
所有部队士气+6% (this_army)
Level 3 Rank 5 战役地图上的移动距离+18% (this_force_general)
所有部队冲锋加成+12% (this_army)
所有部队士气+6% (this_army)
Level 3 Rank 5 战役地图上的移动距离+18% (this_force_general)
所有部队冲锋加成+12% (this_army)
所有部队士气+6% (this_army)
9 (army_3_camp_following)
大营随后
匆忙而喧闹的营帐吸引了很多有趣的人
Level 1 Rank 3 所有陆军维持费-4% (this_army)
所有部队士气+8% (this_army)
Level 1 Rank 3 所有陆军维持费-4% (this_army)
所有部队士气+8% (this_army)
Level 1 Rank 1 所有陆军维持费-4% (this_army)
所有部队士气+8% (this_army)
Level 1 Rank 2 所有陆军维持费-4% (this_army)
所有部队士气+8% (this_army)
Level 1 Rank 4 所有陆军维持费-4% (this_army)
所有部队士气+8% (this_army)
Level 1 Rank 4 所有陆军维持费-4% (this_army)
所有部队士气+8% (this_army)
Level 2 Rank 5 所有部队补员速率+3% (this_army)
所有陆军维持费-8% (this_army)
所有部队士气+16% (this_army)
Level 2 Rank 4 所有部队补员速率+3% (this_army)
所有陆军维持费-8% (this_army)
所有部队士气+16% (this_army)
Level 2 Rank 2 所有部队补员速率+3% (this_army)
所有陆军维持费-8% (this_army)
所有部队士气+16% (this_army)
Level 2 Rank 3 所有部队补员速率+3% (this_army)
所有陆军维持费-8% (this_army)
所有部队士气+16% (this_army)
Level 2 Rank 5 所有部队补员速率+3% (this_army)
所有陆军维持费-8% (this_army)
所有部队士气+16% (this_army)
Level 2 Rank 5 所有部队补员速率+3% (this_army)
所有陆军维持费-8% (this_army)
所有部队士气+16% (this_army)
Level 3 Rank 7 所有部队补员速率+6% (this_army)
所有陆军维持费-12% (this_army)
所有部队士气+24% (this_army)
Level 3 Rank 5 所有部队补员速率+6% (this_army)
所有陆军维持费-12% (this_army)
所有部队士气+24% (this_army)
Level 3 Rank 3 所有部队补员速率+6% (this_army)
所有陆军维持费-12% (this_army)
所有部队士气+24% (this_army)
Level 3 Rank 4 所有部队补员速率+6% (this_army)
所有陆军维持费-12% (this_army)
所有部队士气+24% (this_army)
Level 3 Rank 6 所有部队补员速率+6% (this_army)
所有陆军维持费-12% (this_army)
所有部队士气+24% (this_army)
Level 3 Rank 6 所有部队补员速率+6% (this_army)
所有陆军维持费-12% (this_army)
所有部队士气+24% (this_army)
10 (army_3_cavalry_masters)
鞍马娴熟
所谓马术即是人马合一
Level 1 Rank 3 所有骑兵部队近战攻击技能+6% (this_army)
所有骑兵部队近战防御技能+6% (this_army)
Level 1 Rank 2 所有骑兵部队近战攻击技能+6% (this_army)
所有骑兵部队近战防御技能+6% (this_army)
Level 1 Rank 2 所有骑兵部队近战攻击技能+6% (this_army)
所有骑兵部队近战防御技能+6% (this_army)
Level 2 Rank 5 所有骑兵部队冲锋加成+8% (this_army)
所有骑兵部队近战攻击技能+12% (this_army)
所有骑兵部队近战防御技能+12% (this_army)
Level 2 Rank 3 所有骑兵部队冲锋加成+8% (this_army)
所有骑兵部队近战攻击技能+12% (this_army)
所有骑兵部队近战防御技能+12% (this_army)
Level 2 Rank 3 所有骑兵部队冲锋加成+8% (this_army)
所有骑兵部队近战攻击技能+12% (this_army)
所有骑兵部队近战防御技能+12% (this_army)
Level 3 Rank 7 所有骑兵部队冲锋加成+16% (this_army)
所有骑兵部队近战攻击技能+18% (this_army)
所有骑兵部队近战防御技能+18% (this_army)
Level 3 Rank 4 所有骑兵部队冲锋加成+16% (this_army)
所有骑兵部队近战攻击技能+18% (this_army)
所有骑兵部队近战防御技能+18% (this_army)
Level 3 Rank 4 所有骑兵部队冲锋加成+16% (this_army)
所有骑兵部队近战攻击技能+18% (this_army)
所有骑兵部队近战防御技能+18% (this_army)
11 (army_3_barbarian_subjugators)
制霸诸蛮
蛮族部落的强大力量让人不敢直视
Level 1 Rank 3 对抗蛮族时所有部队士气+10% (this_army)
Level 2 Rank 5 对抗蛮族时所有部队近战攻击技能+6% (this_army)
对抗蛮族时所有部队近战防御技能+6% (this_army)
对抗蛮族时所有部队士气+20% (this_army)
Level 3 Rank 7 对抗蛮族时所有部队近战攻击技能+12% (this_army)
对抗蛮族时所有部队近战防御技能+12% (this_army)
对抗蛮族时所有部队士气+30% (this_army)
12 (army_3_indomitable_infantry)
难撼之卒
什么都无法割裂战友间的羁绊
Level 1 Rank 3 所有步兵近战攻击技能+4% (this_army)
所有步兵部队近战防御技能+4% (this_army)
Level 1 Rank 2 所有步兵近战攻击技能+4% (this_army)
所有步兵部队近战防御技能+4% (this_army)
Level 1 Rank 3 所有步兵近战攻击技能+4% (this_army)
所有步兵部队近战防御技能+4% (this_army)
Level 1 Rank 2 所有步兵近战攻击技能+4% (this_army)
所有步兵部队近战防御技能+4% (this_army)
Level 2 Rank 5 所有步兵近战攻击技能+8% (this_army)
所有步兵部队近战防御技能+8% (this_army)
Level 2 Rank 3 所有步兵近战攻击技能+8% (this_army)
所有步兵部队近战防御技能+8% (this_army)
Level 2 Rank 4 所有步兵近战攻击技能+8% (this_army)
所有步兵部队近战防御技能+8% (this_army)
Level 2 Rank 3 所有步兵近战攻击技能+8% (this_army)
所有步兵部队近战防御技能+8% (this_army)
Level 3 Rank 7 所有步兵近战攻击技能+12% (this_army)
所有步兵部队近战防御技能+12% (this_army)
Level 3 Rank 4 所有步兵近战攻击技能+12% (this_army)
所有步兵部队近战防御技能+12% (this_army)
Level 3 Rank 5 所有步兵近战攻击技能+12% (this_army)
所有步兵部队近战防御技能+12% (this_army)
Level 3 Rank 4 所有步兵近战攻击技能+12% (this_army)
所有步兵部队近战防御技能+12% (this_army)
13 (army_4_battle_hardened)
久经沙场
只有最好的士兵才能活着成为老兵
Level 1 Rank 4 新募部队经验等级+1 (this_force_general)
Level 2 Rank 6 新募部队经验等级+2 (this_force_general)
所有部队士气+8% (this_army)
Level 3 Rank 8 新募部队经验等级+3 (this_force_general)
所有部队士气+16% (this_army)