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Caledonii (Empire Divided) Caledonii (Empire Divided) Skills & Traditions

General Skills

Generals and admirals are used to command armies and fleets in battle. Their command rating influences the effectiveness with which their army or fleet fights. Generals can be assigned useful skills and household members or objects as they gain experience in battle and increase in rank. They can also be assigned Cursus Honorum offices to convey additional bonuses.



General Background Skills
No. Skill Name Level Unlocked at Rank Effects
1 (general_background_non_roman_public_fortune)
Fortune
Luck is not enough. You must use luck when it comes.
Level 1 Rank 0 +10% chance of wounding enemy agents in self-defence (this_general)
+5% chance of successfully launching an ambush (army only)
Enables ability: "Inspire" (this_general)
Level 2 Rank 3 +20% chance of wounding enemy agents in self-defence (this_general)
+10% chance of successfully launching an ambush (army only)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
Level 3 Rank 5 +30% chance of wounding enemy agents in self-defence (this_general)
+15% chance of successfully launching an ambush (army only)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
2 (general_background_non_roman_public_freedom)
Freedom
"You are free to do as you please. And I am free to stop you."
Level 1 Rank 0 -20% slave unrest (local province)
Enables ability: "Inspire" (this_general)
Level 2 Rank 3 -40% slave unrest (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
Level 3 Rank 5 -60% slave unrest (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
3 (general_background_non_roman_public_giving)
Philanthropy
Generosity adds to a man's popularity.
Level 1 Rank 0 +1 growth per turn (local province)
Enables ability: "Inspire" (this_general)
-2% construction costs (local province)
Level 2 Rank 3 +2 growth per turn (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
-4% construction costs (local province)
Level 3 Rank 5 +3 growth per turn (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
-6% construction costs (local province)
4 (general_background_non_roman_public_harmony)
Harmony
Unity among the people pleases the gods.
Level 1 Rank 0 +2 cultural conversion (local province)
-20% public order penalties due to local presence of foreign cultures (local province)
Enables ability: "Inspire" (this_general)
Level 2 Rank 3 +4 cultural conversion (local province)
-40% public order penalties due to local presence of foreign cultures (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
Level 3 Rank 5 +6 cultural conversion (local province)
-60% public order penalties due to local presence of foreign cultures (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
5 (general_background_non_roman_public_hope)
Hope
The gods will look after the people. They always do.
Level 1 Rank 0 -10% religious building construction costs (local province)
Enables ability: "Inspire" (this_general)
+2 public order (local province)
Level 2 Rank 3 -20% religious building construction costs (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+4 public order (local province)
Level 3 Rank 5 -30% religious building construction costs (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+6 public order (local province)
6 (general_background_non_roman_public_joy)
Joy
"Crisis? What crisis?"
Level 1 Rank 0 -10% city centre building construction costs (local province)
Enables ability: "Inspire" (this_general)
+2 public order (local province)
Level 2 Rank 3 -20% city centre building construction costs (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+4 public order (local province)
Level 3 Rank 5 -30% city centre building construction costs (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+6 public order (local province)
7 (general_background_non_roman_public_justice)
Justice
If you have nothing to hide then you have nothing to fear.
Level 1 Rank 0 -10% resistance to foreign occupation (this_general)
Enables ability: "Inspire" (this_general)
+1 zeal (this_general)
Level 2 Rank 3 -20% resistance to foreign occupation (this_general)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+2 zeal (this_general)
Level 3 Rank 5 -30% resistance to foreign occupation (this_general)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+3 zeal (this_general)
8 (general_background_non_roman_personal_authority)
Authority
This man's long-accumulated prestige enables him to influence those around him.[FEM]This woman's long-accumulated prestige enables her to influence those around her.
Level 1 Rank 0 Enables ability: "Inspire" (this_general)
+1 authority (this_general)
+5% morale for the commander's unit (this_general)
Level 2 Rank 3 Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+2 authority (this_general)
+10% morale for the commander's unit (this_general)
Level 3 Rank 5 Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+3 authority (this_general)
+15% morale for the commander's unit (this_general)
9 (general_background_non_roman_public_luck)
Luck
Good fortune has a way of marking some men.
Level 1 Rank 0 +5% chance of evading enemy agents (this_general)
+5% chance of anticipating an enemy ambush (army only)
Enables ability: "Inspire" (this_general)
Level 2 Rank 3 +10% chance of evading enemy agents (this_general)
+10% chance of anticipating an enemy ambush (army only)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
Level 3 Rank 5 +15% chance of evading enemy agents (this_general)
+15% chance of anticipating an enemy ambush (army only)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
10 (general_background_non_roman_personal_courage)
Courage
This person has the morals of a true warrior.
Level 1 Rank 0 Enables ability: "Inspire" (this_general)
+1 zeal (this_general)
+1 public order (local province)
Level 2 Rank 3 Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+2 zeal (this_general)
+2 public order (local province)
Level 3 Rank 5 Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+3 zeal (this_general)
+3 public order (local province)
11 (general_background_non_roman_public_mirth)
Mirth
"I like a titter. But there are limits..."
Level 1 Rank 0 +5% wealth from culture (local province)
Enables ability: "Inspire" (this_general)
+1 public order (local province)
Level 2 Rank 3 +10% wealth from culture (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+2 public order (local province)
Level 3 Rank 5 +15% wealth from culture (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+3 public order (local province)
12 (general_background_non_roman_personal_dignity)
Dignity
Reputation and influence are entirely worthy in this person's case.
Level 1 Rank 0 +1 authority (this_general)
Level 2 Rank 3 +2 authority (this_general)
Level 3 Rank 5 +3 authority (this_general)
13 (general_background_non_roman_public_modesty)
Modesty
Modesty is a becoming trait in beautiful women, and those in high office.
Level 1 Rank 0 Enables ability: "Inspire" (this_general)
+1 cunning (this_general)
-2% construction costs (local province)
Level 2 Rank 3 Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+2 cunning (this_general)
-4% construction costs (local province)
Level 3 Rank 5 Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+3 cunning (this_general)
-6% construction costs (local province)
14 (general_background_non_roman_personal_dutifulness)
Constancy
This person respects the natural order of things, and knows their place precisely.
Level 1 Rank 0 Enables ability: "Inspire" (this_general)
+1 zeal (this_general)
+10% morale for the commander's unit (this_general)
Level 2 Rank 3 Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+2 zeal (this_general)
+20% morale for the commander's unit (this_general)
Level 3 Rank 5 Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+3 zeal (this_general)
+30% morale for the commander's unit (this_general)
15 (general_background_non_roman_public_nobility)
Nobility
Blood will out.
Level 1 Rank 0 -10% provincial capital main building construction costs (local province)
+3% tax rate (local province)
Enables ability: "Inspire" (this_general)
Level 2 Rank 3 -20% provincial capital main building construction costs (local province)
+6% tax rate (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
Level 3 Rank 5 -30% provincial capital main building construction costs (local province)
+9% tax rate (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
16 (general_background_non_roman_personal_fortitude)
Fortitude
Bravery on the battlefield is worthy.
Level 1 Rank 0 -10% military building construction costs (this_general)
Enables ability: "Inspire" (this_general)
+1 zeal (this_general)
Level 2 Rank 3 -20% military building construction costs (this_general)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+2 zeal (this_general)
Level 3 Rank 5 -30% military building construction costs (this_general)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+3 zeal (this_general)
17 (general_background_non_roman_public_peace)
Peace
Peace with honour honours all.
Level 1 Rank 0 -10% resistance to foreign occupation (this_general)
-20% public order penalties due to local presence of foreign cultures (local province)
Enables ability: "Inspire" (this_general)
Level 2 Rank 3 -20% resistance to foreign occupation (this_general)
-40% public order penalties due to local presence of foreign cultures (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
Level 3 Rank 5 -30% resistance to foreign occupation (this_general)
-60% public order penalties due to local presence of foreign cultures (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
18 (general_background_non_roman_public_plenty)
Plenty
"Look, we make the pie bigger, then everyone can have some… No. It's not a real pie."
Level 1 Rank 0 1 food (local province)
+1 growth per turn (local province)
Enables ability: "Inspire" (this_general)
Level 2 Rank 3 2 food (local province)
+2 growth per turn (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
Level 3 Rank 5 3 food (local province)
+3 growth per turn (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
19 (general_background_non_roman_personal_frugality)
Frugality
This person is properly frugal in all things, but never mean.
Level 1 Rank 0 -10% upkeep for all land units (this_general_force)
-10% upkeep for all ships (this_general_force)
Enables ability: "Inspire" (this_general)
Level 2 Rank 3 -20% upkeep for all land units (this_general_force)
-20% upkeep for all ships (this_general_force)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
Level 3 Rank 5 -30% upkeep for all land units (this_general_force)
-30% upkeep for all ships (this_general_force)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
20 (general_background_non_roman_public_prosperity)
Prosperity
"I do only what any good man would."
Level 1 Rank 0 -10% city centre building construction costs (local province)
+5% wealth from all commerce (local province)
Enables ability: "Inspire" (this_general)
Level 2 Rank 3 -20% city centre building construction costs (local province)
+10% wealth from all commerce (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
Level 3 Rank 5 -30% city centre building construction costs (local province)
+15% wealth from all commerce (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
21 (general_background_non_roman_personal_gravity)
Austerity
When this person speaks others listen. Carefully.
Level 1 Rank 0 +1 gravitas per turn (this_general)
Enables ability: "Inspire" (this_general)
+1 authority (this_general)
Level 2 Rank 3 +2 gravitas per turn (this_general)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+2 authority (this_general)
Level 3 Rank 5 +3 gravitas per turn (this_general)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+3 authority (this_general)
22 (general_background_non_roman_public_spirit)
Excellence
This person is the embodiment of all that is good and true in men.
Level 1 Rank 0 Enables ability: "Inspire" (this_general)
+1 authority (this_general)
+1 cunning (this_general)
+1 zeal (this_general)
Level 2 Rank 3 Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+2 authority (this_general)
+2 cunning (this_general)
+2 zeal (this_general)
Level 3 Rank 5 Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+3 authority (this_general)
+3 cunning (this_general)
+3 zeal (this_general)
23 (general_background_non_roman_personal_humanity)
Civility
This person persuades by example, not words.
Level 1 Rank 0 +1 growth per turn (local province)
Enables ability: "Inspire" (this_general)
+1 public order (local province)
Level 2 Rank 3 +2 growth per turn (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+2 public order (local province)
Level 3 Rank 5 +3 growth per turn (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+3 public order (local province)
24 (general_background_non_roman_public_wealth)
Wealth
There is absolutely nothing wrong with money when it serves the common good.
Level 1 Rank 0 +5% wealth from all sources (local province)
Enables ability: "Inspire" (this_general)
Level 2 Rank 3 +10% wealth from all sources (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
Level 3 Rank 5 +15% wealth from all sources (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
25 (general_background_non_roman_personal_humour)
Humour
An open, friendly manner puts all who deal with this person at ease.
Level 1 Rank 0 +5% morale for all units (this_general_force)
Enables ability: "Inspire" (this_general)
+1 public order (local province)
Level 2 Rank 3 +10% morale for all units (this_general_force)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+2 public order (local province)
Level 3 Rank 5 +15% morale for all units (this_general_force)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+3 public order (local province)
26 (general_background_non_roman_personal_industriousness)
Diligence
This person works hard every hour the gods send.
Level 1 Rank 0 -10% industry building construction costs (local province)
+5% wealth from industry (local province)
Enables ability: "Inspire" (this_general)
Level 2 Rank 3 -20% industry building construction costs (local province)
+10% wealth from industry (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
Level 3 Rank 5 -30% industry building construction costs (local province)
+15% wealth from industry (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
27 (general_background_non_roman_personal_mercy)
Compassion
This man's humanity and forbearance are considered by all to be great virtues.
Level 1 Rank 0 Enables ability: "Inspire" (this_general)
+10% morale for the commander's unit (this_general)
+10% to number of battle captives (this_general_force)
Level 2 Rank 3 Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+20% morale for the commander's unit (this_general)
+20% to number of battle captives (this_general_force)
Level 3 Rank 5 Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+30% morale for the commander's unit (this_general)
+30% to number of battle captives (this_general_force)
28 (general_background_non_roman_personal_prudence)
Prudence
Experience tempers this man's actions.
Level 1 Rank 0 -5% chance of success for hostile actions (this_general)
Enables ability: "Inspire" (this_general)
+1 cunning (this_general)
Level 2 Rank 3 -10% chance of success for hostile actions (this_general)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+2 cunning (this_general)
Level 3 Rank 5 -15% chance of success for hostile actions (this_general)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+3 cunning (this_general)
29 (general_background_non_roman_personal_respectability)
Decency
This person's upstanding decency banishes any hint of corruption.
Level 1 Rank 0 -1% corruption (this_faction)
Enables ability: "Inspire" (this_general)
+1 authority (this_general)
Level 2 Rank 3 -2% corruption (this_faction)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+2 authority (this_general)
Level 3 Rank 5 -3% corruption (this_faction)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+3 authority (this_general)
30 (general_background_non_roman_personal_sternness)
Temperance
Self-control grants control of many things.
Level 1 Rank 0 -5% morale for all enemy units (this_general_enemy_force_regionwide)
Enables ability: "Inspire" (this_general)
+1 zeal (this_general)
Level 2 Rank 3 -10% morale for all enemy units (this_general_enemy_force_regionwide)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+2 zeal (this_general)
Level 3 Rank 5 -15% morale for all enemy units (this_general_enemy_force_regionwide)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+3 zeal (this_general)
31 (general_background_non_roman_personal_tenacity)
Tenacity
If you cut him with a knife, he'll come back with a spear. He'll keep coming until one of you is dust.
Level 1 Rank 0 +10% chance of wounding enemy agents in self-defence (this_general)
Enables ability: "Inspire" (this_general)
+1 zeal (this_general)
Level 2 Rank 3 +20% chance of wounding enemy agents in self-defence (this_general)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+2 zeal (this_general)
Level 3 Rank 5 +30% chance of wounding enemy agents in self-defence (this_general)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+3 zeal (this_general)
32 (general_background_non_roman_personal_truthfulness)
Candour
Honesty is this man's watchword.[FEM]Honesty is this woman's watchword.
Level 1 Rank 0 +2 cultural influence (this_general)
-1% corruption (this_faction)
Enables ability: "Inspire" (this_general)
Level 2 Rank 3 +4 cultural influence (this_general)
-2% corruption (this_faction)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
Level 3 Rank 5 +6 cultural influence (this_general)
-3% corruption (this_faction)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
33 (general_background_non_roman_personal_wholesomeness)
Honour
This man's body is a temple, inside and out.
Level 1 Rank 0 +10% morale for all units (this_general_force)
Enables ability: "Inspire" (this_general)
Level 2 Rank 3 +20% morale for all units (this_general_force)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
Level 3 Rank 5 +30% morale for all units (this_general_force)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
34 (general_background_non_roman_public_agriculture)
Agriculture
The plough is mightier than the sword.
Level 1 Rank 0 -10% agriculture building construction costs (local province)
+5% wealth from agriculture (local province)
Enables ability: "Inspire" (this_general)
Level 2 Rank 3 -20% agriculture building construction costs (local province)
+10% wealth from agriculture (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
Level 3 Rank 5 -30% agriculture building construction costs (local province)
+15% wealth from agriculture (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
35 (general_background_non_roman_public_clemency)
Mercy
Mercy in a conqueror is always strength.
Level 1 Rank 0 -10% resistance to foreign occupation (this_general)
Enables ability: "Inspire" (this_general)
+10% to number of battle captives (this_general_force)
Level 2 Rank 3 -20% resistance to foreign occupation (this_general)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+20% to number of battle captives (this_general_force)
Level 3 Rank 5 -30% resistance to foreign occupation (this_general)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+30% to number of battle captives (this_general_force)
36 (general_background_non_roman_public_confidence)
Confidence
I will have my way, in this life or the next.
Level 1 Rank 0 Enables ability: "Inspire" (this_general)
+1 authority (this_general)
+1 zeal (this_general)
Level 2 Rank 3 Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+2 authority (this_general)
+2 zeal (this_general)
Level 3 Rank 5 Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+3 authority (this_general)
+3 zeal (this_general)
37 (general_background_non_roman_public_dutifulness)
Devotion
This reverent man is seen to obey the gods in all things.
Level 1 Rank 0 -10% religious building construction costs (local province)
+5% wealth from culture (local province)
Enables ability: "Inspire" (this_general)
Level 2 Rank 3 -20% religious building construction costs (local province)
+10% wealth from culture (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
Level 3 Rank 5 -30% religious building construction costs (local province)
+15% wealth from culture (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
38 (general_background_non_roman_public_endurance)
Wilfulness
A firm hand on the tiller of the ship of state.
Level 1 Rank 0 +2 cultural conversion (local province)
Enables ability: "Inspire" (this_general)
+1 siege hold-out time
(double for city-ports) (this_general)
Level 2 Rank 3 +4 cultural conversion (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+2 siege hold-out time
(double for city-ports) (this_general)
Level 3 Rank 5 +6 cultural conversion (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+3 siege hold-out time
(double for city-ports) (this_general)
39 (general_background_non_roman_public_fair)
Impartiality
"A fair shake all round, that's what I say. Unusual, isn't it?"
Level 1 Rank 0 -1% corruption (this_faction)
-20% public order penalties due to local presence of foreign cultures (local province)
Enables ability: "Inspire" (this_general)
Level 2 Rank 3 -2% corruption (this_faction)
-40% public order penalties due to local presence of foreign cultures (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
Level 3 Rank 5 -3% corruption (this_faction)
-60% public order penalties due to local presence of foreign cultures (local province)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
40 (general_background_non_roman_public_faith)
Faith
My word is my bond. Backed by my sword.
Level 1 Rank 0 -10% religious building construction costs (local province)
+5% morale for all units (this_general_force)
Enables ability: "Inspire" (this_general)
Level 2 Rank 3 -20% religious building construction costs (local province)
+10% morale for all units (this_general_force)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
Level 3 Rank 5 -30% religious building construction costs (local province)
+15% morale for all units (this_general_force)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
41 (general_background_non_roman_public_forethought)
Judgment
Fate has fired many arrows at this man, and he had dodged them all.
Level 1 Rank 0 +10% chance of evading enemy agents (this_general)
Enables ability: "Inspire" (this_general)
+1 cunning (this_general)
Level 2 Rank 3 +20% chance of evading enemy agents (this_general)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+2 cunning (this_general)
Level 3 Rank 5 +30% chance of evading enemy agents (this_general)
Enables ability: "Inspire" (this_general)
Enables ability: "Rally" (this_general)
+3 cunning (this_general)
General Skills
No. Skill Name Level Unlocked at Rank Effects
42 (3c_general_admiral_1_navigator)
Navigator
The sea hides a multitude of paths for those who know how to find them.
Level 1 Rank 1 +8% campaign map movement range (when admiral)
+1 gravitas per turn (this_general)
+2% melee defence skill for all units (fleet only)
+2 cunning (this_general)
Level 2 Rank 3 +16% campaign map movement range (when admiral)
+2 gravitas per turn (this_general)
+5% melee defence skill for all units (fleet only)
+3 cunning (this_general)
Level 3 Rank 5 +24% campaign map movement range (when admiral)
+3 gravitas per turn (this_general)
+8% melee defence skill for all units (fleet only)
+4 cunning (this_general)
43 (3c_general_soldier_1_master_attacker)
Master Attacker
"Ride with me! Unto flames, madness and war! Ride! Ride!"
Level 1 Rank 1 +15% charge bonus for the commander's unit (this_general)
+8% melee attack skill for the commander's unit (this_general)
+1 zeal (this_general)
Level 2 Rank 3 +30% charge bonus for the commander's unit (this_general)
+16% melee attack skill for the commander's unit (this_general)
+2 zeal (this_general)
Level 3 Rank 5 +45% charge bonus for the commander's unit (this_general)
+24% melee attack skill for the commander's unit (this_general)
Enables ability: "Second Wind" (this_general)
+3 zeal (this_general)
44 (3c_general_bureaucrat_1_law_keeper)
Law Keeper
"There is only one rule – abide by the laws! All the laws!"
Level 1 Rank 1 -5 Banditry (local province) (this_province)
+1 gravitas per turn (this_general)
+2 zeal (this_general)
+2 public order (local province)
Level 2 Rank 3 -10 Banditry (local province) (this_province)
+2 gravitas per turn (this_general)
+3 zeal (this_general)
+4 public order (local province)
Level 3 Rank 5 -15 Banditry (local province) (this_province)
Enables ability: "Presence" (this_general)
+3 gravitas per turn (this_general)
+4 zeal (this_general)
+6 public order (local province)
45 (3c_general_general_1_efficient_recruiter)
Efficient Recruiter
Proper care of new recruits produces superior veterans.
Level 1 Rank 1 -4% land unit recruitment cost (local province)
-4% naval unit recruitment cost (this_general_force)
+1 gravitas per turn (this_general)
+3% morale for all units (this_general_force)
+1 authority (this_general)
Level 2 Rank 3 -8% land unit recruitment cost (local province)
-8% naval unit recruitment cost (this_general_force)
+2 gravitas per turn (this_general)
+6% morale for all units (this_general_force)
+2 authority (this_general)
Level 3 Rank 5 -12% land unit recruitment cost (local province)
-12% naval unit recruitment cost (this_general_force)
+3 gravitas per turn (this_general)
+9% morale for all units (this_general_force)
Enables ability: "War Cry" (this_general)
+3 authority (this_general)
46 (3c_general_mastermind_1_strategist)
Strategist
A proper general knows when to march and when to rest.
Level 1 Rank 1 +8% campaign map movement range (when general)
+1 gravitas per turn (this_general)
+2% melee defence skill for all units (army only)
+1 cunning (this_general)
Level 2 Rank 3 +16% campaign map movement range (when general)
+2 gravitas per turn (this_general)
+5% melee defence skill for all units (army only)
+2 cunning (this_general)
Level 3 Rank 5 Enables ability: "Force Concentration" (this_general)
+24% campaign map movement range (when general)
+3 gravitas per turn (this_general)
+8% melee defence skill for all units (army only)
+3 cunning (this_general)
47 (3c_general_admiral_2_inspiring_admiral)
Inspiring Admiral
Sometimes a ship is held together only by the will of her crew.
Level 1 Rank 2 -4% naval unit recruitment cost (fleet only)
+7% morale for all units (fleet only)
+2 authority (this_general)
Level 2 Rank 4 -8% naval unit recruitment cost (fleet only)
+14% morale for all units (fleet only)
+3 authority (this_general)
Level 3 Rank 6 -12% naval unit recruitment cost (fleet only)
+21% morale for all units (fleet only)
+4 authority (this_general)
48 (3c_general_admiral_2_seasoned_marine)
Seasoned Marine
"Get me close to them, oarsmen! That's all I need!"
Level 1 Rank 2 +3% melee attack skill for all units (fleet only)
+10% ramming bonus for all units (fleet only)
+2 zeal (this_general)
Level 2 Rank 4 +6% melee attack skill for all units (fleet only)
+20% ramming bonus for all units (fleet only)
+3 zeal (this_general)
Level 3 Rank 6 +9% melee attack skill for all units (fleet only)
+30% ramming bonus for all units (fleet only)
+4 zeal (this_general)
49 (3c_general_soldier_2_master_defender)
Master Defender
"Not a single step back! Here we stand and here we prevail!"
Level 1 Rank 2 +8% armour for the commander's unit (this_general)
+8% melee defence skill for the commander's unit (this_general)
+1 gravitas per turn (this_general)
+1 zeal (this_general)
Level 2 Rank 4 +16% armour for the commander's unit (this_general)
+16% melee defence skill for the commander's unit (this_general)
+2 gravitas per turn (this_general)
+2 zeal (this_general)
Level 3 Rank 6 +24% armour for the commander's unit (this_general)
+24% melee defence skill for the commander's unit (this_general)
+3 gravitas per turn (this_general)
Enables ability: "Brace" (this_general)
+3 zeal (this_general)
50 (3c_general_soldier_2_master_of_onslaught)
Slaughterlord
"Slaughter the standing, trample the wounded. Then do it again and again!"
Level 1 Rank 2 +10% charge bonus for all units (army only)
+3% melee attack skill for all units (army only)
+1 zeal (this_general)
Level 2 Rank 4 +20% charge bonus for all units (army only)
+6% melee attack skill for all units (army only)
+2 zeal (this_general)
Level 3 Rank 6 +30% charge bonus for all units (army only)
+9% melee attack skill for all units (army only)
Enables ability: "Push" (this_general)
+3 zeal (this_general)
51 (3c_general_bureaucrat_2_agricultural_expert)
Agricultural Expert
Take care of the land and it will take care of you.
Level 1 Rank 2 +10% wealth from agriculture (local province)
2 food (local province)
+2 cunning (this_general)
Level 2 Rank 4 +20% wealth from agriculture (local province)
4 food (local province)
+3 cunning (this_general)
Level 3 Rank 6 +30% wealth from agriculture (local province)
6 food (local province)
+4 cunning (this_general)
52 (3c_general_bureaucrat_2_talented_architect)
Talented Architect
"Columns! Marble ones! Yes, we need more of those!"
Level 1 Rank 2 +2 authority (this_general)
-8% building conversion costs (local province)
-8% construction costs (local province)
Level 2 Rank 4 +3 authority (this_general)
-16% building conversion costs (local province)
-16% construction costs (local province)
Level 3 Rank 6 +4 authority (this_general)
-24% building conversion costs (local province)
-24% construction costs (local province)
53 (3c_general_general_2_infantry_commander)
Infantry Commander
"On my mark, form shieldwall and advance!"
Level 1 Rank 2 +2 experience rank(s) for infantry recruits (this_general)
+4% melee attack skill for all infantry units (this_general_force)
+1 authority (this_general)
Level 2 Rank 4 +3 experience rank(s) for infantry recruits (this_general)
+8% melee attack skill for all infantry units (this_general_force)
+2 authority (this_general)
Level 3 Rank 6 +4 experience rank(s) for infantry recruits (this_general)
+12% melee attack skill for all infantry units (this_general_force)
Enables ability: "Inspire (Group)" (this_general)
+3 authority (this_general)
54 (3c_general_general_2_inspiring_general)
Inspiring General
The mere presence of some men turn their subordinates into lions.
Level 1 Rank 2 +7% morale for all units (this_general_force)
+1 authority (this_general)
Level 2 Rank 4 +14% morale for all units (this_general_force)
+2 authority (this_general)
Level 3 Rank 6 +21% morale for all units (this_general_force)
Enables ability: "Rally & Inspire" (this_general)
+3 authority (this_general)
55 (3c_general_mastermind_2_covert_expert)
Covert Expert
Even the most numerous host can be brought down by trickery.
Level 1 Rank 2 +10% chance of successfully launching an ambush (army only)
+10% chance of anticipating an enemy ambush (army only)
+1 cunning (this_general)
Enables night battles on land and at sea (this_general)
Level 2 Rank 4 +20% chance of successfully launching an ambush (army only)
+20% chance of anticipating an enemy ambush (army only)
+2 cunning (this_general)
Enables night battles on land and at sea (this_general)
Level 3 Rank 6 +30% chance of successfully launching an ambush (army only)
+30% chance of anticipating an enemy ambush (army only)
Enables ability: "Into The Breach" (this_general)
+3 cunning (this_general)
Enables night battles on land and at sea (this_general)
56 (3c_general_mastermind_2_mercenary_recruiter)
Mercenary Recruiter
Men whose sole cause is gold are easy to find.
Level 1 Rank 2 -5% mercenary unit hiring costs (this_general)
+1 cunning (this_general)
-5% upkeep costs for mercenary units (this_general_force)
+10% factional mercenary replenishment (factionwide)
Level 2 Rank 4 -10% mercenary unit hiring costs (this_general)
+2 cunning (this_general)
-10% upkeep costs for mercenary units (this_general_force)
+20% factional mercenary replenishment (factionwide)
Level 3 Rank 6 Enables ability: "Fighting Spirit" (this_general)
-15% mercenary unit hiring costs (this_general)
+3 cunning (this_general)
-15% upkeep costs for mercenary units (this_general_force)
+30% factional mercenary replenishment (factionwide)
57 (3c_general_mastermind_3_skilled_logistician)
Skilled Logistician
A sated soldier fights much longer than a starving one.
Level 1 Rank 3 +4% replenishment rate for all units (this_general_force)
+8% ammunition for all units (this_general_force)
+5% armour for all units (this_general_force)
+1 cunning (this_general)
Level 2 Rank 5 +8% replenishment rate for all units (this_general_force)
+16% ammunition for all units (this_general_force)
+10% armour for all units (this_general_force)
+2 cunning (this_general)
Level 3 Rank 7 +12% replenishment rate for all units (this_general_force)
+24% ammunition for all units (this_general_force)
+15% armour for all units (this_general_force)
Enables ability: "Battle Rhythm" (this_general)
+3 cunning (this_general)
58 (3c_general_admiral_3_maritime_archer)
Naval Archer
"Riddle their boat with arrows. Arrows on fire!"
Level 1 Rank 3 +3% attack range for all heavy weapon ships (fleet only)
+10% shots per minute for all heavy weapon ships (fleet only)
+3% missile attack range for all support ships (fleet only)
+8% shots per minute for all support ships (fleet only)
+2 zeal (this_general)
Level 2 Rank 5 +6% attack range for all heavy weapon ships (fleet only)
+20% shots per minute for all heavy weapon ships (fleet only)
+6% missile attack range for all support ships (fleet only)
+16% shots per minute for all support ships (fleet only)
+3 zeal (this_general)
Level 3 Rank 7 +7% attack range for all heavy weapon ships (fleet only)
+30% shots per minute for all heavy weapon ships (fleet only)
+9% missile attack range for all support ships (fleet only)
+24% shots per minute for all support ships (fleet only)
+4 zeal (this_general)
59 (3c_general_admiral_3_naval_commander)
Naval Commander
A wise admiral understands both his sailors and the sea.
Level 1 Rank 3 -5% upkeep for all ships (fleet only)
+3% melee attack skill for all assault ships (this_general_force)
+2 experience rank(s) for heavy weapon ship recruits (this_general)
+2 experience rank(s) for assault ship recruits (this_general)
+2 experience rank(s) for support ship recruits (this_general)
+2 authority (this_general)
Level 2 Rank 5 -10% upkeep for all ships (fleet only)
+7% melee attack skill for all assault ships (this_general_force)
+3 experience rank(s) for heavy weapon ship recruits (this_general)
+3 experience rank(s) for assault ship recruits (this_general)
+3 experience rank(s) for support ship recruits (this_general)
+3 authority (this_general)
Level 3 Rank 7 -15% upkeep for all ships (fleet only)
+12% melee attack skill for all assault ships (this_general_force)
+4 experience rank(s) for heavy weapon ship recruits (this_general)
+4 experience rank(s) for assault ship recruits (this_general)
+4 experience rank(s) for support ship recruits (this_general)
+4 authority (this_general)
60 (3c_general_soldier_3_leader_of_marskmen)
Master Archer
What better way to win a battle than by massacring all foes from a distance?
Level 1 Rank 3 +3% attack range for all missile infantry and cavalry units (army only)
+1 zeal (this_general)
+8% shots per minute for all land units
(excluding siege units) (army only)
Level 2 Rank 5 +6% attack range for all missile infantry and cavalry units (army only)
+2 zeal (this_general)
+16% shots per minute for all land units
(excluding siege units) (army only)
Level 3 Rank 7 +9% attack range for all missile infantry and cavalry units (army only)
Enables ability: "Fear" (this_general)
+3 zeal (this_general)
+24% shots per minute for all land units
(excluding siege units) (army only)
61 (3c_general_soldier_3_vicious_despoiler)
Vicious Despoiler
It's simple: brutality brings loot and loot brings power.
Level 1 Rank 3 +10% income from looting settlements (this_general_force)
+8% income from raiding (this_general_force)
+1 zeal (this_general)
+10% to number of battle captives (this_general_force)
Level 2 Rank 5 +20% income from looting settlements (this_general_force)
+16% income from raiding (this_general_force)
+2 zeal (this_general)
+20% to number of battle captives (this_general_force)
Level 3 Rank 7 +30% income from looting settlements (this_general_force)
+24% income from raiding (this_general_force)
Enables ability: "Stand & Fight" (this_general)
+3 zeal (this_general)
+30% to number of battle captives (this_general_force)
62 (3c_general_bureaucrat_3_industrial_manager)
Industrial Manager
When every craftsman works hard, profit is guaranteed.
Level 1 Rank 3 +5% wealth from industry (local province)
+2 public order per turn (sanitation) (local province)
+2 cunning (this_general)
Level 2 Rank 5 +10% wealth from industry (local province)
+4 public order per turn (sanitation) (local province)
+3 cunning (this_general)
Level 3 Rank 7 Enables ability: "Pride" (this_general)
+15% wealth from industry (local province)
+6 public order per turn (sanitation) (local province)
+4 cunning (this_general)
63 (3c_general_bureaucrat_3_patron_of_arts)
Patron of Arts
"So, a song is it? Let's hear it out."
Level 1 Rank 3 +5% wealth from culture (local province)
+3 cultural conversion (local region)
+2 authority (this_general)
Level 2 Rank 5 +10% wealth from culture (local province)
+6 cultural conversion (local region)
+3 authority (this_general)
Level 3 Rank 7 +15% wealth from culture (local province)
+9 cultural conversion (local region)
Enables ability: "Taunt" (this_general)
+4 authority (this_general)
64 (3c_general_general_3_cavalry_commander)
Cavalry Commander
"This is how you do a wedge, boys. And now - again!"
Level 1 Rank 3 +4% melee attack skill for all cavalry units (this_general_force)
+2 experience rank(s) for cavalry recruits (this_general)
+1 authority (this_general)
Level 2 Rank 5 +8% melee attack skill for all cavalry units (this_general_force)
+3 experience rank(s) for cavalry recruits (this_general)
+2 authority (this_general)
Level 3 Rank 7 Enables ability: "Fast Charge" (this_general)
+12% melee attack skill for all cavalry units (this_general_force)
+4 experience rank(s) for cavalry recruits (this_general)
+3 authority (this_general)
65 (3c_general_general_3_marching_instructor)
Marching Instructor
"Come on, keep up! There's plenty of time 'til sunset!"
Level 1 Rank 3 +1 authority (this_general)
+5% battle run speed for all land units (army only)
Level 2 Rank 5 +2 authority (this_general)
+10% battle run speed for all land units (army only)
Level 3 Rank 7 Enables ability: "Raise Banner" (this_general)
+3 authority (this_general)
+15% battle run speed for all land units (army only)
66 (3c_general_mastermind_3_artillery_master)
Artillery Master
"That's the angle, yes. Poor bastards won't realise what hit them."
Level 1 Rank 3 +10% missile damage inflicted by all siege weapons (this_general_force)
+10% shots per minute for all siege weapons (this_general_force)
+1 cunning (this_general)
Level 2 Rank 5 +20% missile damage inflicted by all siege weapons (this_general_force)
+20% shots per minute for all siege weapons (this_general_force)
+2 cunning (this_general)
Level 3 Rank 7 +30% missile damage inflicted by all siege weapons (this_general_force)
+30% shots per minute for all siege weapons (this_general_force)
+3 cunning (this_general)
67 (3c_general_mastermind_4_siege_master)
Siege Master
"No one exits this place and no one enters. But us!"
Level 1 Rank 4 +1 cunning (this_general)
-10% attritional losses when besieging (this_general)
-1 enemy siege hold-out time
(double for city-ports) (this_general)
-10% attritional losses when under siege (this_general)
+1 siege hold-out time
(double for city-ports) (this_general)
Level 2 Rank 6 +2 cunning (this_general)
-20% attritional losses when besieging (this_general)
-2 enemy siege hold-out time
(double for city-ports) (this_general)
-20% attritional losses when under siege (this_general)
+2 siege hold-out time
(double for city-ports) (this_general)
Level 3 Rank 8 Enables ability: "Second Wind (Group)" (this_general)
+3 cunning (this_general)
-30% attritional losses when besieging (this_general)
-3 enemy siege hold-out time
(double for city-ports) (this_general)
-30% attritional losses when under siege (this_general)
+3 siege hold-out time
(double for city-ports) (this_general)
68 (3c_general_admiral_4_naval_tactics)
Naval Tactics
Every wave is an ally to the skilled mariner.
Level 1 Rank 4 +5% manoeuvrability for all units (fleet only)
+2 cunning (this_general)
+5% battle speed for all ships (fleet only)
Level 2 Rank 6 +10% manoeuvrability for all units (fleet only)
+3 cunning (this_general)
+10% battle speed for all ships (fleet only)
Level 3 Rank 8 +15% manoeuvrability for all units (fleet only)
+4 cunning (this_general)
+15% battle speed for all ships (fleet only)
69 (3c_general_soldier_4_incarnation_of_dread)
Incarnation of Dread
"Yes, they know my name. I can smell their fear."
Level 1 Rank 4 -10% morale for all enemy units (this_general_enemy_force_regionwide)
+4% weapon damage inflicted by all army units (this_general_force)
+4% missile damage inflicted by all missile units (this_general_force)
+1 zeal (this_general)
Level 2 Rank 6 -20% morale for all enemy units (this_general_enemy_force_regionwide)
+8% weapon damage inflicted by all army units (this_general_force)
+8% missile damage inflicted by all missile units (this_general_force)
+2 zeal (this_general)
Level 3 Rank 8 -30% morale for all enemy units (this_general_enemy_force_regionwide)
+12% weapon damage inflicted by all army units (this_general_force)
+12% missile damage inflicted by all missile units (this_general_force)
Enables ability: "Intimidate" (this_general)
+3 zeal (this_general)
70 (3c_general_bureaucrat_4_economic_administrator)
Economic Administrator
Often it takes an army man to put civil matters right.
Level 1 Rank 4 -2% corruption (factionwide)
+5% wealth from all commerce (local province)
+2 zeal (this_general)
Level 2 Rank 6 -4% corruption (factionwide)
+10% wealth from all commerce (local province)
+3 zeal (this_general)
Level 3 Rank 8 -6% corruption (factionwide)
+15% wealth from all commerce (local province)
Enables ability: "Taunt (Group)" (this_general)
+4 zeal (this_general)
71 (3c_general_general_4_military_administrator)
Military Administrator
Dealing with numbers and calculations is a battle in its own right.
Level 1 Rank 4 -5% unit recruitment cost (this_general_force)
-5% upkeep for all land units (this_general_force)
+1 authority (this_general)
Level 2 Rank 6 -10% unit recruitment cost (this_general_force)
-10% upkeep for all land units (this_general_force)
+2 authority (this_general)
Level 3 Rank 8 Enables ability: "Loyalty" (this_general)
-15% unit recruitment cost (this_general_force)
-15% upkeep for all land units (this_general_force)
+3 authority (this_general)