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Home家園 / Total War: Rome II / Antony's Rivals (Imperator Augustus) / 建築 / Lumber 建築
Lumber
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Village (Loggers) Lumber Level 1
Village (Loggers)
Give a man an axe, and winter loses its sting.
2 1100 工業產生的財富40 (this_building)
+5%工業建築的財富 (regions_in_this_province)
+1每回合增長 (this_province)
40木材 (this_building)
+12跨國界的視線 (this_region)
2 Settlement (Logging Camp) Lumber Level 2
Settlement (Logging Camp)
"Keep the pace up lads, that palisade won’t build itself."
3 1600 -1食物 (this_region)
工業產生的財富60 (this_building)
+10%工業建築的財富 (regions_in_this_province)
+2每回合增長 (this_province)
+1每回合公共秩序 (this_province)
80木材 (this_building)
[NOTDISPLAYED]推動殖民地之間的道路水平 (this_region)
船體等級一(+5%生命值)招募時即得到 (in_all_your_sea_regions)
+12跨國界的視線 (this_region)
3 Town (Timber Yard) Lumber Level 3
Town (Timber Yard)
"Looking to build a fleet? You'll be wanting good oak and alder."
5 2300 -4食物 (this_region)
工業產生的財富80 (this_building)
+15%工業建築的財富 (regions_in_this_province)
+3每回合增長 (this_province)
+2每回合公共秩序 (this_province)
120木材 (this_building)
[NOTDISPLAYED]推動殖民地之間的道路水平 (this_region)
船體等級二(+10%生命值)招募時即得到 (in_all_your_sea_regions)
+12跨國界的視線 (this_region)
4 Colonia (Timber Trader) Lumber Level 4
Colonia (Timber Trader)
"Looking to build a fleet? You'll be wanting good oak and alder."
8 3200 -8食物 (this_region)
工業產生的財富100 (this_building)
+20%工業建築的財富 (regions_in_this_province)
+4每回合增長 (this_province)
+3每回合公共秩序 (this_province)
160木材 (this_building)
[NOTDISPLAYED]推動殖民地之間的道路水平 (this_region)
船體等級三(+20%生命值)招募時即得到 (in_all_your_sea_regions)
+12跨國界的視線 (this_region)
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