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Home导航 / Total War: Rome II / Antony's Rivals (Imperator Augustus) / 建筑 / Lumber 建筑
Lumber
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Village (Loggers) Lumber Level 1
Village (Loggers)
Give a man an axe, and winter loses its sting.
2 1100 手工业生产40财富 (this_building)
手工业产值+5% (regions_in_this_province)
每回合人口增长+1 (this_province)
40木材 (this_building)
边界外视野范围+12 (this_region)
2 Settlement (Logging Camp) Lumber Level 2
Settlement (Logging Camp)
"Keep the pace up lads, that palisade won’t build itself."
3 1600 粮食-1 (this_region)
手工业生产60财富 (this_building)
手工业产值+10% (regions_in_this_province)
每回合人口增长+2 (this_province)
每回合公共秩序+1 (this_province)
80木材 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
可用下级舰体(生命+5%) (in_all_your_sea_regions)
边界外视野范围+12 (this_region)
3 Town (Timber Yard) Lumber Level 3
Town (Timber Yard)
"Looking to build a fleet? You'll be wanting good oak and alder."
5 2300 粮食-4 (this_region)
手工业生产80财富 (this_building)
手工业产值+15% (regions_in_this_province)
每回合人口增长+3 (this_province)
每回合公共秩序+2 (this_province)
120木材 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
可用中级舰体(生命+10%) (in_all_your_sea_regions)
边界外视野范围+12 (this_region)
4 Colonia (Timber Trader) Lumber Level 4
Colonia (Timber Trader)
"Looking to build a fleet? You'll be wanting good oak and alder."
8 3200 粮食-8 (this_region)
手工业生产100财富 (this_building)
手工业产值+20% (regions_in_this_province)
每回合人口增长+4 (this_province)
每回合公共秩序+3 (this_province)
160木材 (this_building)
[NOTDISPLAYED]Drivestheroadlevelsbetweensettlements (this_region)
可用上级舰体(生命+20%) (in_all_your_sea_regions)
边界外视野范围+12 (this_region)
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