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​王​族​の​ケ​ル​ター ​パ​ル​テ​ィ​ア​パ​ル​テ​ィ​ア ​州​都 Level 3

​王​族​の​ケ​ル​ター

With prosperity comes growth and greater prestige, both religious and political.

The cities of the ancient world were situated where resources were plentiful and could be defended. River crossings, ports and natural trade routes were ideal locations for large populations to arise. Cities developed over long periods of time, often incorporating the architecture of earlier civilisations. In 305BC, the city of Seleucia vastly expanded an existing town on the west bank of the Tigris River. In the centuries that followed it came to rival the great Hellenic cities in magnificence. Often, planned expansion was limited to high-status quarters of the city: palaces, temples and public areas. Everyone else squeezed into the available space within the walls. This led to magnificent buildings being only a stone's throw from squalid slums.

日本語化: JapanTotalWarとは

​州​都

​都​市
​都​市
(east_city_1)
​州​都 Level 0
​王​族​の​大​都​市
​王​族​の​大​都​市
(east_city_royal_2)
​州​都 Level 1
​王​族​の​ケ​ル​ター
​王​族​の​ケ​ル​ター
(east_city_royal_3)
​州​都 Level 2
​王​族​の​カ​ル​カー
​王​族​の​カ​ル​カー
(east_city_royal_4)
​州​都 Level 3
​サ​ト​ラ​ッ​プ​の​大​都​市
​サ​ト​ラ​ッ​プ​の​大​都​市
(east_city_satrap_2)
​州​都 Level 1
​サ​ト​ラ​ッ​プ​の​ケ​ル​ター
​サ​ト​ラ​ッ​プ​の​ケ​ル​ター
(east_city_satrap_3)
​州​都 Level 2
​サ​ト​ラ​ッ​プ​の​カ​ル​カー
​サ​ト​ラ​ッ​プ​の​カ​ル​カー
(east_city_satrap_4)
​州​都 Level 3
​王​族​の​ケ​ル​ター

Building Name

​王​族​の​ケ​ル​ター

Level Name

east_city_royal_3

Building Chain

​州​都

Building Level

3

Create Time

5

Create Cost

4400

Effects

+4 ​東​方​文​化​の​影​響​力 (this_region)
+3 ​城​壁​上​の​弩​砲 (this_region)
-4 ​食​料 (this_region)
+10% ​全​収​入​源​の​収​入 (regions_in_this_province)
400 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+3 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+12 ​国​境​の​視​界 (this_region)

Provides Garrison Army

40 Eastern Bastion Ballista
40 Eastern Bastion Ballista
Eastern Bastion Ballista
(Eas_Ballista_Bastion)
​野​戦​投​擲​兵​器
120 Elite Persian Archers
Elite Persian Archers
(Eas_Elite_Persian_Archers)
​飛​び​道​具​歩​兵
120 Mob
120 Mob
Mob
(Eas_Mob)
​近​接​歩​兵
120 Parthian Foot Archers
120 Parthian Foot Archers
Parthian Foot Archers
(Eas_Parthian_Foot_Archers)
​飛​び​道​具​歩​兵
160 Persian Hoplites
Persian Hoplites
(Eas_Persian_Hoplites)
​槍​歩​兵
40 Eastern Bastion Scorpion
40 Eastern Bastion Scorpion
Eastern Bastion Scorpion
(Eas_Scorpion_Bastion)
​設​置​式​投​擲​兵​器
160 Eastern Spearmen
160 Eastern Spearmen
Eastern Spearmen
(Eas_Spear)
​槍​歩​兵

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Eastern Slingers
Missile Infantry / ​飛​び​道​具​歩​兵 / (Eas_Slingers)
Eastern Slingers
Even giants can be humbled by nimble slingers.
120 380 380 23 150 7 25 8 24 3 37 15 45 20
2
160 Eastern Spearmen
Melee Infantry / ​槍​歩​兵 / (Eas_Spear)
Eastern Spearmen
Cheap spearmen are not necessarily poor spearmen.
160 180 180 13 25 11 34 45 45 25
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