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​反​ア​ン​ト​ニ​ウ​ス​派 (Imperator Augustus) ​反​ア​ン​ト​ニ​ウ​ス​派 (Imperator Augustus) Buildings

(​小​さ​な​街) Buildings




(​小​さ​な​街)

​村
​計​画​集​落
​計​画​町
​計​画​コ​ロ​ニ​ア
​農​業​集​落
​農​業​町
​農​業​コ​ロ​ニ​ア
​交​易​集​落
​交​易​町
​交​易​コ​ロ​ニ​ア
(​小​さ​な​街)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 ​村 (​小​さ​な​街) Level 1
​村
Communities thrive and grow on common ground and interests.
2 1200 +1% ​全​収​入​源​の​収​入 (regions_in_this_province)
50 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+1 ​ター​ン​毎​の​発​展 (this_province)
+12 ​国​境​の​視​界 (this_region)
2 ​交​易​集​落 (​小​さ​な​街) Level 2
​交​易​集​落
Wine breeds friendship, just as grain brings profit.
3 1800 -1 ​食​料 (this_region)
+3% ​全​商​業​に​よ​る​収​入 (regions_in_this_province)
100 ​地​域​商​業​に​よ​る​収​入 (this_building)
+2 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
3 ​農​業​集​落 (​小​さ​な​街) Level 2
​農​業​集​落
No sight can bring such joy as an orchard in bloom.
3 1800 -1 ​食​料 (this_region)
100 ​農​耕(​農​業)​に​よ​る​収​入 (this_building)
+3% ​農​耕・​畜​産​に​よ​る​収​入 (regions_in_this_province)
+2 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
4 ​計​画​集​落 (​小​さ​な​街) Level 2
​計​画​集​落
"Here, in the shade - it's the perfect spot for a temple to Jupiter."
3 1900 -1 ​食​料 (this_region)
+2% ​全​収​入​源​の​収​入 (regions_in_this_province)
100 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+2 ​ター​ン​毎​の​発​展 (this_province)
+1 ​ター​ン​毎​の​治​安 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
5 ​交​易​町 (​小​さ​な​街) Level 3
​交​易​町
"The finest sausages in all of Brundisium, made to our secret recipe!"
5 2700 -4 ​食​料 (this_region)
+6% ​全​商​業​に​よ​る​収​入 (regions_in_this_province)
150 ​地​域​商​業​に​よ​る​収​入 (this_building)
+3 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
6 ​農​業​町 (​小​さ​な​街) Level 3
​農​業​町
Competition is the meadow in which profits flourish.
5 2600 -4 ​食​料 (this_region)
150 ​農​耕(​農​業)​に​よ​る​収​入 (this_building)
+6% ​農​耕・​畜​産​に​よ​る​収​入 (regions_in_this_province)
+3 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
7 ​計​画​町 (​小​さ​な​街) Level 3
​計​画​町
Three Senatorial visits in a month! Nice to see Rome has noticed us at last."
5 2700 -4 ​食​料 (this_region)
+4% ​全​収​入​源​の​収​入 (regions_in_this_province)
150 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+3 ​ター​ン​毎​の​発​展 (this_province)
+2 ​ター​ン​毎​の​治​安 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
8 ​交​易​コ​ロ​ニ​ア (​小​さ​な​街) Level 4
​交​易​コ​ロ​ニ​ア
As a town grows it develops expensive new appetites, and there's always a seller.
8 3700 -8 ​食​料 (this_region)
+9% ​全​商​業​に​よ​る​収​入 (regions_in_this_province)
200 ​地​域​商​業​に​よ​る​収​入 (this_building)
+4 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
9 ​農​業​コ​ロ​ニ​ア (​小​さ​な​街) Level 4
​農​業​コ​ロ​ニ​ア
"You want a taste of the underworld? Visit the cattle sheds at noon."
8 3600 -8 ​食​料 (this_region)
200 ​農​耕(​農​業)​に​よ​る​収​入 (this_building)
+9% ​農​耕・​畜​産​に​よ​る​収​入 (regions_in_this_province)
+4 ​ター​ン​毎​の​発​展 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
10 ​計​画​コ​ロ​ニ​ア (​小​さ​な​街) Level 4
​計​画​コ​ロ​ニ​ア
"And how do we attract scholars without a library? Perhaps it's time to raise the taxes..."
8 3800 -8 ​食​料 (this_region)
+6% ​全​収​入​源​の​収​入 (regions_in_this_province)
200 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
+4 ​ター​ン​毎​の​発​展 (this_province)
+3 ​ター​ン​毎​の​治​安 (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 ​国​境​の​視​界 (this_region)
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