小さな街 (木材) |
No. |
Building |
Create Time |
Create Cost |
Effects |
Garrison Units |
Recruitable Units |
1 |
|
小さな街 (木材) Level 1
ローマの小村 (木材)
Communities thrive and grow on common ground and interests.
|
4 |
1650 |
168 製造業(工業)による収入 (this_building)
+2% 工業による収入 (全ての領土)
+2 ターン毎の発展 (this_province)
+1 陸軍徴兵キャパシティ (this_province)
10 木材 (this_building)
+10 国境の視界 (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
+1 陸軍徴兵キャパシティ (this_province)
+10 国境の視界 (this_region)
|
|
|
2 |
|
小さな街 (木材) Level 2
ローマの村 (木材)
Beyond the grandeur, the Roman world is one of villages, not great cities.
|
6 |
2400 |
-2 食料 (this_region)
338 製造業(工業)による収入 (this_building)
+5% 工業による収入 (全ての領土)
+2 ターン毎の発展 (this_province)
+1 陸軍徴兵キャパシティ (this_province)
25 木材 (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 国境の視界 (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
+1 陸軍徴兵キャパシティ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 国境の視界 (this_region)
|
|
|
3 |
|
小さな街 (木材) Level 3
ローマの小さな町 (木材)
Small towns breed ambitious men.
|
10 |
3450 |
-4 食料 (this_region)
507 製造業(工業)による収入 (this_building)
+10% 工業による収入 (全ての領土)
+3 ターン毎の発展 (this_province)
-4 ターン毎の治安(不衛生) (this_province)
+1 陸軍徴兵キャパシティ (this_province)
60 木材 (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 国境の視界 (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
+1 陸軍徴兵キャパシティ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 国境の視界 (this_region)
|
|
|
4 |
|
小さな街 (木材) Level 4
Timber Trade Camp
People come from the entire province to buy and trade for timber here.
|
16 |
6000 |
-6 食料 (this_region)
563 製造業(工業)による収入 (this_building)
+25% 工業による収入 (全ての領土)
+4 ターン毎の発展 (this_province)
-10 ターン毎の治安(不衛生) (this_province)
+1 陸軍徴兵キャパシティ (this_province)
150 木材 (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
徴税政策:
+4% 税率 (this_province)
商業刺激政策:
+8% 工業施設による収入 (this_province)
+10 国境の視界 (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
+1 陸軍徴兵キャパシティ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 国境の視界 (this_region)
dei_corruption_hidden (this_faction)
|
|
|
5 |
|
小さな街 (木材) Level 4
Fortified Timber Camp
This timber camp has been fortified and reinforced for protection.
|
16 |
6000 |
-7 食料 (this_region)
338 製造業(工業)による収入 (this_building)
+15% 工業による収入 (全ての領土)
+2 ターン毎の発展 (this_province)
-9 ターン毎の治安(不衛生) (this_province)
+1 陸軍徴兵キャパシティ (this_province)
100 木材 (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+1 篭城可能なターン数
(街と港で二倍) (this_region)
パンと娯楽政策:
+1 艦建造キャパシティ (this_province)
+10 国境の視界 (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
+1 陸軍徴兵キャパシティ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 国境の視界 (this_region)
dei_corruption_hidden (this_faction)
|
|
|
6 |
|
小さな街 (木材) Level 4
ローマの町 (木材)
Wherever there is a town, there is the Roman world.
|
16 |
5760 |
-6 食料 (this_region)
675 製造業(工業)による収入 (this_building)
+20% 工業による収入 (全ての領土)
+3 ターン毎の発展 (this_province)
-8 ターン毎の治安(不衛生) (this_province)
+1 陸軍徴兵キャパシティ (this_province)
120 木材 (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
パンと娯楽政策:
+1 艦建造キャパシティ (this_province)
徴税政策:
+3% 税率 (this_province)
+10 国境の視界 (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
+1 陸軍徴兵キャパシティ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 国境の視界 (this_region)
|
|
|