Minor Settlement (Copper) |
No. |
Building |
Create Time |
Create Cost |
Effects |
Garrison Units |
Recruitable Units |
1 |
|
Minor Settlement (Copper) Level 1
Hamlet (Copper)
Communities thrive and grow on common ground and interests.
|
4 |
1875 |
102 製造業(工業)による収入 (this_building)
+2 ターン毎の発展 (this_province)
-2% 重装部隊の徴兵費 (this_province)
+1 陸軍徴兵キャパシティ (this_province)
10 銅 (this_building)
+10 国境の視界 (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
10 銅 (this_building)
+1 陸軍徴兵キャパシティ (this_province)
+10 国境の視界 (this_region)
|
|
|
2 |
|
Minor Settlement (Copper) Level 2
Village (Copper)
Beyond the grandeur, the Roman world is one of villages, not great cities.
|
6 |
3225 |
-2 食料 (this_region)
135 製造業(工業)による収入 (this_building)
+3 ターン毎の発展 (this_province)
-4% 重装部隊の徴兵費 (this_province)
+1 陸軍徴兵キャパシティ (this_province)
25 銅 (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 国境の視界 (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
25 銅 (this_building)
+1 陸軍徴兵キャパシティ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 国境の視界 (this_region)
|
|
|
3 |
|
Minor Settlement (Copper) Level 3
Trade Hub (Copper)
Small towns breed ambitious men.
|
10 |
4425 |
-4 食料 (this_region)
203 製造業(工業)による収入 (this_building)
+4 ターン毎の発展 (this_province)
-4 ターン毎の治安(不衛生) (this_province)
+1 陸軍徴兵キャパシティ (this_province)
100 銅 (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 国境の視界 (this_region)
+0.6% 1st, 2nd and 3rd Class (this_building)
100 銅 (this_building)
+1 陸軍徴兵キャパシティ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 国境の視界 (this_region)
|
|
|
4 |
|
Minor Settlement (Copper) Level 4
Fortified Town (Copper)
Wherever there is a town, there is the Roman world.
|
16 |
6390 |
-6 食料 (this_region)
338 製造業(工業)による収入 (this_building)
+5 ターン毎の発展 (this_province)
-8 ターン毎の治安(不衛生) (this_province)
-6% 重装部隊の徴兵費 (this_province)
+1 陸軍徴兵キャパシティ (this_province)
120 銅 (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+1 篭城可能なターン数
(街と港で二倍) (this_region)
+10 国境の視界 (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
120 銅 (this_building)
+1 陸軍徴兵キャパシティ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 国境の視界 (this_region)
|
|
|