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Strategic Port Buildings




Strategic Port

Port of Alexandria
Port of Alexandria
Port of Alexandria
Port of Alexandria
Strategic Port
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Port of Alexandria Strategic Port Level 1
Port of Alexandria
Pharos stands watch.
4 1650 68 ​海​商​業​に​よ​る​収​入 (this_building)
2 Port of Alexandria Strategic Port Level 2
Port of Alexandria
Pharos stands watch.
6 3150 5 ​食​料 (this_region)
158 ​製​造​業(​工​業)​に​よ​る​収​入 (this_building)
90 ​海​商​業​に​よ​る​収​入 (this_building)
​徴​兵​し​た​船​の​船​体​レ​ベ​ル1(​船​体​強​度+5%) (this_buildings_province_to_adjacent_sea_regions)
+0.5% All Population Classes (this_building)
Supply Line: +2 Region(s) (this_building)
Supply Storage: +200 (this_building)
3 Port of Alexandria Strategic Port Level 3
Port of Alexandria
Pharos stands watch.
10 4350 8 ​食​料 (this_region)
315 ​製​造​業(​工​業)​に​よ​る​収​入 (this_building)
112 ​海​商​業​に​よ​る​収​入 (this_building)
-4 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
​徴​兵​し​た​船​の​船​体​レ​ベ​ル2(​船​体​強​度+10%) (this_buildings_province_to_adjacent_sea_regions)
​一​部​の​部​隊​の​経​験​ラ​ン​ク​が​増​加 (this_building)
​商​業​刺​激​政​策:
+2 ​交​易​に​よ​る​食​料 (this_province)
+0.7% All Population Classes (this_building)
Supply Line: +2 Region(s) (this_building)
Supply Storage: +200 (this_building)
4 Port of Alexandria Strategic Port Level 4
Port of Alexandria
Pharos stands watch.
16 6660 8 ​食​料 (this_region)
473 ​製​造​業(​工​業)​に​よ​る​収​入 (this_building)
140 ​海​商​業​に​よ​る​収​入 (this_building)
-10 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
​徴​兵​し​た​船​の​船​体​レ​ベ​ル3(​船​体​強​度+20%) (this_buildings_province_to_adjacent_sea_regions)
​一​部​の​部​隊​の​経​験​ラ​ン​ク​が​増​加 (this_building)
[HIDDEN] Add this effect with scope province_to_sea_region to give morale to sea units (this_buildings_province_to_adjacent_sea_regions)
​公​共​奉​仕​推​奨​政​策:
-12% ​艦​の​建​造​費 (this_province)
​商​業​刺​激​政​策:
+2 ​交​易​に​よ​る​食​料 (this_province)
+1% All Population Classes (this_building)
Supply Line: +2 Region(s) (this_building)
Supply Storage: +200 (this_building)
[HIDDEN] Add this effect with scope province_to_sea_region to give morale to sea units (this_buildings_province_to_adjacent_sea_regions)
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