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Hierapytna (Occupied) ​ロー​マ​ロー​マ Ancient Capital Level 4

Hierapytna (Occupied)

Strategic Hellenistic capital.

Even in the ancient world, cities grew up in places where people had already been living for a long time because the sites were defensible, controlled river crossings, had natural resources nearby or were safe from floods and other natural disasters. Cities, despite their rulers’ best intentions, were rarely planned. There might be sections where public buildings stood by broad, open streets and temples were laid out in magnificent splendour, and patrician dwellings hid rich opulence behind bland frontages. But equally likely, if you walked a few paces in the wrong direction, you would be guaranteed to find a maze of twisty backstreets, cheek-by-jowl houses, and run-down slums, alehouses, whorehouses and slaughterhouses, all jostling for what little space there was within the walls. The city was the world in miniature, with all the wonder and squalor that implied. Romans and Greeks equally could take civic pride in their urbanity and sophistication, and at the same moment be a little disgusted by the dirt and tawdriness of the back streets only yards away.

日本語化: JapanTotalWarとは

Ancient Capital

Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_1)
Ancient Capital Level 0
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_2)
Ancient Capital Level 1
Fortified Hierapytna (Occupied)
Fortified Hierapytna (Occupied)
(dei_main_city_KNOSSOS_3_fort)
Ancient Capital Level 2
Fortified Hierapytna (Occupied)
Fortified Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4_fort)
Ancient Capital Level 3
Commercial Hierapytna (Occupied)
Commercial Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4_trade)
Ancient Capital Level 3
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4)
Ancient Capital Level 3
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_3)
Ancient Capital Level 2
Fortified Hierapytna (Occupied)
Fortified Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4_fort)
Ancient Capital Level 3
Commercial Hierapytna (Occupied)
Commercial Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4_trade)
Ancient Capital Level 3
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4)
Ancient Capital Level 3
Commercial Hierapytna (Occupied)
Commercial Hierapytna (Occupied)
(dei_main_city_KNOSSOS_3_trade)
Ancient Capital Level 2
Fortified Hierapytna (Occupied)
Fortified Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4_fort)
Ancient Capital Level 3
Commercial Hierapytna (Occupied)
Commercial Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4_trade)
Ancient Capital Level 3
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4)
Ancient Capital Level 3
Hierapytna (Occupied)

Building Name

Hierapytna (Occupied)

Level Name

dei_main_city_KNOSSOS_4

Building Chain

Ancient Capital

Building Level

4

Create Time

16

Create Cost

12600

Require Resource

Marble
Marble

Require Technology

Improved Plumbing
Improved Plumbing

Effects

-6 ​食​料 (this_region)
+16% ​全​収​入​源​の​収​入 (regions_in_this_province)
720 ​生​活​水​準​向​上​に​よ​る​収​入 (this_building)
500 ​海​商​業​に​よ​る​収​入 (this_building)
+2 ​ター​ン​毎​の​発​展 (this_province)
-8 ​ター​ン​毎​の​治​安(​不​衛​生) (this_province)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
+2% ​研​究​速​度 (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
​公​共​奉​仕​推​奨​政​策:
-4% ​建​物​の​建​設​費 (this_province)
​徴​税​政​策:
+6% ​税​率 (this_province)
+10 ​国​境​の​視​界 (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
120 fish (this_building)
+1 ​陸​軍​徴​兵​キ​ャ​パ​シ​テ​ィ (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 ​国​境​の​視​界 (this_region)

Provides Garrison Army

200 Local Citizens
Local Citizens
(GAR_Gre_Armed_Citizens_Foreign)
​近​接​歩​兵
200 Local Citizen Militia
200 Local Citizen Militia
Local Citizen Militia
(GAR_Gre_Citizen_Militia_Foreign)
​パ​イ​ク​歩​兵
175 Local Archers
175 Local Archers
Local Archers
(GAR_Gre_Local_Archers_Foreign)
​飛​び​道​具​歩​兵
100 Italian  Horsemen
100 Italian  Horsemen
100 Italian  Horsemen
Italian Horsemen
(GAR_Ita_Garrisoned_Horsemen)
​近​接​騎​兵
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
200 Italian Swordsmen
Italian Swordsmen
(GAR_Ita_Garrisoned_Swordsmen)
​近​接​歩​兵

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
175 Kretai Toxotai
Missile Infantry / ​飛​び​道​具​歩​兵 / (AOR_34_Cretan_Archers)
Kretai Toxotai
(Cretan Archers)

As elite archers from the island of Knossos, the ancestors of these famed bowmen once served in the all-conquering army of Alexander the Great.

175 1021 1021 11 185 7 15 21 7 6 39 8 20 30
2
300 Kretai Haploi
Melee Infantry / ​槍​歩​兵 / (AOR_34_Cretan_Levies)
Kretai Haploi
(Cretan Levies)

Relatively untrained citizens that are called to arms only in the most dire of circumstances.

300 562 562 26 9 11 66 4 20 30
3
175 Accensi
Missile Infantry / ​飛​び​道​具​歩​兵 / (Rom_Accensi_Mod)
Accensi
(Camillan Levy Slingers)

Slingers levied from among the poorest Romans - too poor to afford reasonable equipment.

175 342 342 5 165 5 20 12 7 6 26 1 20 35
4
175 Leves
Missile Infantry / ​飛​び​道​具​歩​兵 / (Rom_Leves)
Leves
(Camillan Levy Javelinmen)

Even a poor man can throw a javelin with skill.

175 374 374 14 85 7 5 15 7 6 45 1 20 35
5
300 Rorarii (Early)
Melee Infantry / ​槍​歩​兵 / (Rom_Rorarii)
Rorarii (Early)
(Camillan Reserve Maniple)

The spear-armed Rorarii can quickly reach a crisis point in battle.

300 505 505 21 9 10 75 4 20 45
6
300 Rorarii (Late)
Melee Infantry / ​槍​歩​兵 / (Rom_Rorarii_Mod_Allied)
Rorarii (Late)
(Polybian Reserve Spearmen)

Even simple spearmen can be useful in Rome's armies, therefore the Socii provide them.

300 518 518 22 9 10 75 4 20 45
7
300 Cohors Vigilum
Melee Infantry / ​槍​歩​兵 / (Rom_Vigiles)
Cohors Vigilum
(Imperial Town Watch)

These spear-armed garrison troops are also riot squad and firemen.

300 423 423 21 9 10 67 3 20 45
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