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Ville barbare (cuir) BoïensBoïens Petite colonie (cuir) Level 3

Ville barbare (cuir)

Une ville nourrit bien des bouches affamées.

Les historiens romains et grecs décrivirent souvent les tribus barbares comme des peuples errants qui vivaient pour la chasse et ne connaissaient pas grand chose à l'agriculture et la construction. C'était très loin de la vérité. Un nombre de structures ont été découvertes et indiquent que les soi-disant barbares maîtrisaient les techniques de constructions et pouvaient bâtir des habitations et des défenses qui survécurent durant des milliers d'années.

Les Brochs, bâtiments de pierre sèche trouvés en Écosse, résistèrent au climat difficile et donnent des informations intéressantes quant à ceux qui les ont construits. Certains comportaient plusieurs étages et les historiens ne sont pas encore sûrs de leur usage : ils pouvaient être des structures défensives mais aussi des bâtiments de prestige, symbolisant fortune et puissance.

Petite colonie (cuir)

Hameau barbare (cuir)
Hameau barbare (cuir)
(rom_BARBARIAN_city_minor_hides_1)
Petite colonie (cuir) Level 0
Village barbare (cuir)
Village barbare (cuir)
(rom_BARBARIAN_city_minor_hides_2)
Petite colonie (cuir) Level 1
Ville barbare (cuir)
Ville barbare (cuir)
(rom_BARBARIAN_city_minor_hides_3)
Petite colonie (cuir) Level 2
Pagus barbare (cuir)
Pagus barbare (cuir)
(rom_BARBARIAN_city_minor_hides_4)
Petite colonie (cuir) Level 3
Ville barbare (cuir)

Building Name

Ville barbare (cuir)

Level Name

rom_BARBARIAN_city_minor_hides_3

Building Chain

Petite colonie (cuir)

Building Level

3

Create Time

10

Create Cost

2850

Require Technology

Site en hauteur
Site en hauteur

Effects

-4 de nourriture (this_region)
203 de richesse provenant de la fabrication (industrie) (this_building)
+6% de richesse provenant de la fabrication (industrie) (toutes les régions)
+2 de croissance par tour (this_province)
-4 d'ordre public par tour (misère) (this_province)
+2 d'expérience pour les nouveaux espions (this_province)
+1 de capacité de recrutement des armées (this_province)
60 de cuir (this_building)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 de champ de vision par-delà les frontières (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
+1 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 de champ de vision par-delà les frontières (this_region)

Provides Garrison Army

300 Gallic Warriors
300 Gallic Warriors
300 Gallic Warriors
300 Gallic Warriors
300 Gallic Warriors
Gallic Warriors
(GAR_Gal_Garrisoned_Warriors)
Infanterie de mêlée
175 Gallic Slingers
175 Gallic Slingers
175 Gallic Slingers
175 Gallic Slingers
Gallic Slingers
(GAR_Gal_Local_Slingers)
Infanterie lance-projectiles
200 Gallic Tribesmen
200 Gallic Tribesmen
200 Gallic Tribesmen
200 Gallic Tribesmen
200 Gallic Tribesmen
Gallic Tribesmen
(GAR_Gal_Tribesmen)
Infanterie de lanciers

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
300 Pictone Lugoae
Infanterie de mêlée / Infanterie de lanciers / (AOR_1_Caledonian_Levies)
Pictone Lugoae
(Caledonian Levies)

The Caledonians are a fierce people on the edge of the world. Beyond Caledonia stretches a great, empty ocean, and Caledonia itself is home to a rather isolated people. They are seemingly relics of a former era of Celtic history, they do not have great deals of iron, and so do not produce many swords. They instead fight with more practical weapons, spears, javelins, and slings. Balroae (Bal-ro-ee) are a vast number of men, of many ages and varying levels of experience. Seemingly fearless, and wild, their bodies are tattooed in esoteric spiral designs, their hair is spiked and red, and they are remarkably fearsome. They are very hardy and brave; their lifestyle demands it. Alone, a disciplined army would destroy them, but if incorporated into a more tactics minded commander, they may prove more useful.

300 391 391 24 9 15 71 1 20 35
2
175 Balroae
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_1_Caledonian_Skirmishers)
Balroae
(Caledonian Skirmishers)

Inhumanly decorated, and inhumanly savage, these men are dangerous indeed.

175 412 412 14 85 7 5 18 7 6 50 1 20 25
3
300 Pictone Neitos
Infanterie de mêlée / Infanterie de mêlée / (AOR_1_Pictone_Painted_Swordsmen)
Pictone Neitos
(Pict Painted Swordsmen)

The Pictone Neitos (Pek-tone Nee-yet-os) are painted warriors from Caledonia. They use heavy shields and have a powerful charge as well as high morale, which makes them useful for holding the line or punching holes in hostile formations.

300 589 589 40 11 17 60 1 20 50
4
120 Parasim Lebiponnim
Cavalerie / Cavalerie lance-projectiles / (AOR_15_Libyan_Cavalry)
Parasim Lebiponnim
(Libyan Cavalry)

Lightly armed horsemen that act primarily as scouts.

120 898 898 15 90 9 7 30 10 22 34 2 20 35
5
200 Dorkim Lybim
Infanterie de mêlée / Infanterie de mêlée / (AOR_15_Libyan_Infantry)
Dorkim Lybim
(Libyan Infantry)

Levied soldiers that fight as javelin-armed swordsmen.

200 915 915 30 10 11 67 10 20 40
6
175 Mitnagsim Lybim
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_15_Libyan_Javelinmen)
Mitnagsim Lybim
(Libyan Javelinmen)

These javelin-armed skirmishers harry an enemy before the main battle is joined.

175 361 361 15 90 8 5 15 7 6 37 1 20 25
7
300 Mishteret Lybim
Infanterie de mêlée / Infanterie de lanciers / (AOR_15_Libyan_Levies)
Mishteret Lybim
(Libyan Levies)

Relatively untrained citizens that are called to arms only in the most dire of circumstances.

300 518 518 28 9 10 71 3 20 40
8
18 Elephantes Hulaioi Liboukoi
Éléphants / Éléphants / (AOR_16_African_Elephants)
Elephantes Hulaioi Liboukoi
(African Elephants)

These powerful beasts plough through enemy lines with terrifying force.

18 1600 1600 10 6 14 42 12 95 30
9
80 Malhamit Kalb
Infanterie de mêlée / Spéciale / (AOR_16_Garamantine_Hounds)
Malhamit Kalb
(Garamantine War Dogs)

The legendary king Garamantes is said to have be rescued from his enemies by his loyal hounds. The local tribesmen often take their savage hunting dogs with them on desert raids.

80 640 640 18 7 15 26 12 20 35
10
300 Dorkim Garamantim
Infanterie de mêlée / Infanterie de lanciers / (AOR_16_Garamantine_Levies)
Dorkim Garamantim
(Garamantine Levies)

Garamantine warriors are masters of hit and run tactics. Launching raids from their oasis strongholds, they attack towns, outposts, watchtowers, and nomadic tribes. They fight first with throwing spears and javelins, but can fight in close combat when necessary with their spears and leather shields. They wear a cow skin cloak for protection from dangers on the battlefield as well as from the environment.

300 453 453 30 9 11 50 1 20 35
11
175 Qala'im Garamantim
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_16_Garamantine_Slingers)
Qala'im Garamantim
(Garamantine Slingers)

Even the smallest pebble is dangerous in the right hands.

175 435 435 5 165 5 20 18 7 6 32 1 20 25
12
300 Corio Runo
Infanterie de mêlée / Infanterie de mêlée / (AOR_2_Britannic_Ambushers)
Corio Runo
(Brythonic Hidden Warriors)

Unexpected warriors with javelins and swords are useful to any warlord.

300 571 571 38 11 17 69 1 20 35
13
175 Corio Telamon
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_2_Briton_Slingers)
Corio Telamon
(Britannic Slingers)

A good slinger is worth his weight in slingstones, many times over.

175 653 653 6 190 6 20 18 7 6 43 1 20 25
14
120 Myrcharn
Cavalerie / Cavalerie de mêlée / (AOR_2_Casse_Light_Cavalry)
Myrcharn
(Casse Cavalry)

The heads of family contingents, as well as local chiefs of roundhouses and farming communities, band together as cavalry, riding the same sturdy ponies that the noblemen ride.

120 1234 1234 27 9 22 39 4 20 40
15
300 Silurae Birnai
Infanterie de mêlée / Infanterie de mêlée / (AOR_2_Siluri_Warband)
Silurae Birnai
(Silures Warband)

The Silurae Birnai (Sel-oor-ay Bern-ay) are a tribe from the south of Cambria. Renowned for their ferocity, skill, and discipline, they offer up fine spearmen to their lord: braver than most others, and more sturdy and skilled. They are, for all intents and purposes, little more than local spearmen, but with greater training and skill. The Silures act as both anti-infantry and anti-cavalry soldiers, and can also be used to pepper an enemy at distance with javelins. They are disciplined and capable of standing in orderly lines, and use tight formations at times to absorb enemy charges.

300 772 772 36 11 13 71 6 20 45
16
36 Elephantes Indikoi
Éléphants / Éléphants / (AOR_23_Indian_War_Elephants)
Elephantes Indikoi
(Indian War Elephants)

The most exotic and temperamental of beasts, these huge animals will trample any enemy underfoot and even scare away other smaller elephants!

36 2400 2400 12 6 16 42 12 105 25
17
120 Khuveshavagan
Cavalerie / Cavalerie de choc / (AOR_23_Persian_Cavalry)
Khuveshavagan
(Persian Cavalry)

A good cavalry charge can break the most ardent of enemies.

120 1940 1940 32 9 35 33 20 20 45
18
300 Roxolanoi Haploi
Infanterie de mêlée / Infanterie de lanciers / (AOR_27_Roxolani_Levies)
Roxolanoi Haploi
(Roxolani Levies)

Spearmen are the backbone of an army; they keep cavalry at a respectful distance.

300 405 405 26 9 10 58 1 20 35
19
175 Skythioi Toxotai
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_27_Scythian_Archers)
Skythioi Toxotai
(Scythian Archers)

Men who cannot shoot go hungry on the steppes.

175 521 521 9 165 5 15 21 11 8 29 1 20 25
20
120 Skythioi Hippotoxotai
Cavalerie / Cavalerie lance-projectiles / (AOR_27_Scythian_Horse_Archers)
Skythioi Hippotoxotai
(Scythian Horse Archers)

These horse archers can pepper an enemy with arrows and fight off unwanted attention in close combat.

120 787 787 10 150 5 15 26 7 17 29 2 20 25
21
175 Paya Hinam Dunai Purma
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_27_Subeshi_Archers)
Paya Hinam Dunai Purma
(Subeshi Archers)

These archers wear a felt helmet, leather leggings, and a thick sheepskin coat with the wool turned inside-out, and carry a recurved composite bow. The bows they carry are a larger version of the Scythian recurved composite bow, enabling them to outrange, outshoot, and outpower other steppe nomad horse archers, making these foot bowmen the ideal counter to horse archers in a stationary exchange of missiles.

175 502 502 9 165 5 15 12 11 8 26 1 20 25
22
80 Corio Cunos Vidios
Infanterie de mêlée / Spéciale / (AOR_3_Celtic_Savage_Dogs)
Corio Cunos Vidios
(Celtic Savage Dogs)

The Celts are proud of their loyal hunting dogs. These ferocious animals can be trained for war, and rip out men's throats to break any resistance.

80 640 640 18 7 15 26 8 20 35
23
300 Aeudi Lugoae
Infanterie de mêlée / Infanterie de lanciers / (AOR_3_Gallic_Levies)
Aeudi Lugoae
(Gallic Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
24
120 Leuce Epos
Cavalerie / Cavalerie de mêlée / (AOR_3_Gallic_Light_Cavalry)
Leuce Epos
(Gallic Cavalry)

Leuce Epos constitute the bulk of Gallic cavalry. Well-trained compared to many of their enemies’ cavalry, they are invaluable to any army. They throw javelins at a distance, depleting an enemy before charging with their main spears. They are trained to throw javelins, charge, and withdraw repeatedly, and they do it well. A bronze helmet, shield, and light weapons may not seem the equipment of any particularly great cavalry, but they are a solid medium cavalry force, capable of running down routers, defeating light cavalry, and skirmishing if necessary.

120 1216 1216 26 9 22 39 4 20 40
25
300 Gaelaiche
Infanterie de mêlée / Infanterie de lanciers / (AOR_3_Gallic_Medium_Spearmen)
Gaelaiche
(Gallic Spearmen)

The Gaelaiche carry cheap equipment: Celtic longspears, javelins, and a shield. Their longspears are fair quality, with broad, sharp heads that cause deep, terrible gashes, and can be used to bring down horses as well. These weapons are accompanied by javelins thrown into an enemy position to disorient and kill a few foes. The Gaelaiche are mostly composed of the youngest Celtic warriors, but there is no shame in an older, experienced warrior fighting with a spear as well; the spear is a respected weapon in Celtic society.

300 693 693 24 9 10 73 8 20 35
26
175 Aeudi Gaeroas
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_3_Gallic_Skirmishers)
Aeudi Gaeroas
(Gallic Skirmishers)

Even the poorest of the tribe can fight for the tribe's honour and glory.

175 412 412 14 85 8 5 18 7 6 50 1 20 25
27
300 Bataroas
Infanterie de mêlée / Infanterie de mêlée / (AOR_3_Gallic_Swordsmen)
Bataroas
(Gallic Swordsmen)

The Bataroas hail from a region the Romans call Transalpine Gaul (Gaul on the other side of the Alps). Raised from the Celtic warrior class, these Gauls are proud and experienced fighters who often value feats of impetuous valour over acts of more prudent common sense.

300 865 865 38 11 17 62 8 20 50
28
175 Sotaroas Argos
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_4_Belgae_Hunters)
Sotaroas Argos
(Belgae Hunters)

The skills of the hunt, hiding and a sudden strike, are the skills of a warrior.

175 391 391 8 155 5 15 18 7 6 29 1 20 25
29
300 Eburonae Lugoae
Infanterie de mêlée / Infanterie de lanciers / (AOR_4_Belgae_Levies)
Eburonae Lugoae
(Belgae Levies)

During periods of strife and war, it is sometimes necessary to call upon ordinary citizens to organize as militia. Called Lugoae, militia in Celtic societies are farmers, craftsmen, fishermen, and so on, called to brief military service in periods of crisis. They may train a few times a year to fight, and games and sports encourage a decent level of physicality, but they're still only militia, and can only be trusted to do so much.

300 496 496 21 9 10 65 4 20 30
30
300 Batacorii
Infanterie de mêlée / Infanterie de lanciers / (AOR_4_Belgae_Spearmen)
Batacorii
(Belgae Spear Warriors)

Batacorii are the rank-and-file warriors of the Belgae, a group of extremely fierce and highly independent Gallo-Germanic tribes living in Northern Gaul, who are well-trained and experienced in war. Shunning the comforts often afforded the members of 'civilised' states, they pride themselves on their rugged way of life, their toughness of mind and body, and their skill at arms.

300 693 693 24 9 10 73 8 20 35
31
175 Sauromatae Fistaeg Fat Aexsdzhytae
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_43_Sarmatian_Archers)
Sauromatae Fistaeg Fat Aexsdzhytae
(Sarmatian Archers)

Men who cannot shoot go hungry on the steppes.

175 568 568 9 165 5 15 21 7 8 39 1 20 25
32
100 Sauromatae Uaezdaettae
Cavalerie / Cavalerie de choc / (AOR_43_Sarmatian_Cataphracts)
Sauromatae Uaezdaettae
(Sarmatian Cataphracts)

These incredibly heavy cavalry can turn the tide of battle with their thunderous charge!

100 2538 2538 42 9 44 48 26 20 50
33
120 Sauromatae Fat Aexsdzhytae
Cavalerie / Cavalerie lance-projectiles / (AOR_43_Sarmatian_Horse_Archers)
Sauromatae Fat Aexsdzhytae
(Sarmatian Horse Archers)

These horse archers can pepper an enemy with arrows and fight off unwanted attention in close combat.

120 881 881 10 150 5 15 30 11 22 35 2 20 25
34
80 Vadasz Spako
Infanterie de mêlée / Spéciale / (AOR_43_Steppe_Hunting_Dogs)
Vadasz Spako
(Alaunt Shepherd Dogs)

Ferocious shepherd dogs bred by the Alani and other Sarmatian nomads for hunting and guarding flocks on the steppes.

80 640 640 18 7 13 26 8 20 35
35
120 Reidonez
Cavalerie / Cavalerie de mêlée / (AOR_5_Germanic_Cavalry)
Reidonez
(Germanic Cavalry)

Reidonez ride small and sometimes poor quality horses, though they are excellent light cavalry. They are useful as scouts as well as skirmishers. However, like many Germanic warriors, they can lack battle-discipline and be overeager to enter battle against worthy opponents. This can lead them to be headstrong and difficult to restrain before a fight, as personal glory gained in battle is always welcome. Honour and standing come from fighting, and sometimes the urge for glory overwhelms their good sense!

120 1084 1084 26 11 20 34 2 20 35
36
175 Skutjanz
Infanterie lance-projectiles / Infanterie lance-projectiles / (AOR_5_Germanic_Hunters)
Skutjanz
(Germanic Hunters)

A deer or a man: the target still needs killing.

175 528 528 9 165 5 15 21 11 6 29 1 20 25
37
80 Jagon Hund
Infanterie de mêlée / Spéciale / (AOR_5_Germanic_Hunting_Dogs)
Jagon Hund
(Germanic Hunting Dogs)

Ferocious animals, trained to rip out men's throats to break any resistance.

80 640 640 18 7 15 26 8 20 35
38
300 Gaizoz Frije
Infanterie de mêlée / Infanterie de lanciers / (AOR_5_Germanic_Levies)
Gaizoz Frije
(Germanic Levies)

Gaizoz Frije, whose name also means “Free Spears,” are composed largely of local farmers and hunters, Germanic freemen of the lowest rank, accustomed to frequent raids and tribal warfare from a young age. According to Germanic tradition, as soon as these men receive their gaizaz (spear) and skelduz (shield), they are frije (free) adults, charged with equal shares and responsibilities in the tribe. Frije also means one's own, for to belong is to fulfill the duties of being free.

300 420 420 27 9 11 60 1 20 35
39
300 Herunautoz
Infanterie de mêlée / Infanterie de mêlée / (AOR_5_Germanic_Swordsmen)
Herunautoz
(Germanic Swordsmen)

The Herunautoz come from such warlike tribes as the Heruskoz, Habukoz, Hattoz, and other numerous tribes of the Sweboz confederation. They are well-trained, experienced, and armed with high-quality swords and javelins to soften the enemy before their furious charge.

300 726 726 39 11 13 61 4 20 45
40
300 Ordoroi
Infanterie de mêlée / Infanterie de mêlée / (cel_boii_clubmen)
Ordoroi
(Boii Clubmen)

These warriors are among the poorest in Boii society, but they are powerfully built and courageous. They use a wood mace or a club with a heavy metal or bone head, serving as a front-line assault troops.

300 490 490 32 11 13 66 1 20 40
41
300 Bagaudoi
Infanterie de mêlée / Infanterie de lanciers / (cel_boii_levy_spearmen)
Bagaudoi
(Boii Levy Spearmen)

Most of the time, only warriors regularly fight in battle. In the worst periods, however, when the tribe is under threat from their dangerous and aggressive neighbours, or when their convoys are attacked, every able man is called to arms. These levies can also be recruited to reinforce the lines, like in any Celtic battle line.

300 326 326 21 9 8 44 1 20 35
42
175 Acaunoroas
Infanterie lance-projectiles / Infanterie lance-projectiles / (cel_boii_slingers)
Acaunoroas
(Boii Slingers)

Slingers are some of the most common light support infantry. Cheap to equip and recruit among shepherds and hunters, the poor but skilled peasants are never short of ammunition.

175 442 442 6 190 5 20 21 11 6 25 1 20 35
43
60 Baggage Train
Cavalerie / Cavalerie de mêlée / (Supply_Barbarian)
Baggage Train
Baggage trains, if attached to an army, grant additional supplies for a limited number of turns, varying for each campaign based on turns per year. A baggage train can supply armies even under harsh weather conditions, and is vital for prolonged military campaigns.
60 600 600 6 9 1 22 2 20 20
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