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Large Town (Master Dye Works) SabaSaba Purple Dye Level 4

Large Town (Master Dye Works)

Only the richest Tyrian purple is worthy of an emperor.

Tyrian purple, also known as Imperial purple, was used to dye royal and ceremonial robes by the ancients as early as 1600BC. It was produced from various molluscs, notably the Murex, and was not only an extraordinary colour but was valued as it did not fade. Incredibly laborious to produce, Tyrian purple took some 12,000 shellfish to extract 1.5 grams of dye. The Phoenicians, whose name even derives from the Greek for purple, traded the dye all across the Mediterranean from cities such as Carthage. Later, of course, its production and dissemination was controlled by the Roman Empire.

Purple Dye

Village (Murex Snail Farm)
Village (Murex Snail Farm)
(dk_minor_purple_dye_1)
Purple Dye Level 0
Settlement (Snail Vats)
Settlement (Snail Vats)
(dk_minor_purple_dye_2)
Purple Dye Level 1
Town (Dye Works)
Town (Dye Works)
(dk_minor_purple_dye_3)
Purple Dye Level 2
Large Town (Master Dye Works)
Large Town (Master Dye Works)
(dk_minor_purple_dye_4)
Purple Dye Level 3
Large Town (Master Dye Works)

Building Name

Large Town (Master Dye Works)

Level Name

dk_minor_purple_dye_4

Building Chain

Purple Dye

Building Level

4

Create Time

8

Create Cost

3800

Effects

-8 food (this_region)
+40% wealth from manufacturing (industry) (regions_in_this_province)
650 wealth from local commerce (this_building)
+4 growth per turn (this_province)
+6 public order per turn (all provinces)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

120 Levy Skirmishers
120 Levy Skirmishers
120 Levy Skirmishers
Levy Skirmishers
(Ara_Levy_Skirm)
Missile Infantry
160 Noble Swordsmen
Noble Swordsmen
(Ara_Noble_Sword)
Melee Infantry
120 Tribes People
120 Tribes People
Tribes People
(Ara_Tribes_People)
Missile Infantry
160 Ma'rib Royal Guard
Ma'rib Royal Guard
(dk_saba_marib_royal_guard)
Spear Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Slingers
Missile Infantry / Missile Infantry / (Ara_Slingers)
Slingers
Even the humblest nomad may hurl a stone at his enemies.
120 260 260 20 150 7 25 8 24 3 52 15 45 25
2
120 Tribes People
Missile Infantry / Missile Infantry / (Ara_Tribes_People)
Tribes People
A wise man fights the desert before his fellow man.
120 250 250 32 80 7 7 5 24 3 12 10 40 20
3
160 Desert Levy
Melee Infantry / Melee Infantry / (dk_ara_desert_levy)
Desert Levy
The desert-canny fight only when they must.
160 190 220 15 35 15 45 45 45 25
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